Edit: I see that the guide was updated but in a strange way. Creatures used to go up to level 859, the Dungeon Grim (level 859 critter) disappeared, and now the level 858 monster is gone too. Items and Quest on the other hand go up to 870. Maps still up to level 900.
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#41
Posted 10 February 2010 - 13:01
Edit: I see that the guide was updated but in a strange way. Creatures used to go up to level 859, the Dungeon Grim (level 859 critter) disappeared, and now the level 858 monster is gone too. Items and Quest on the other hand go up to 870. Maps still up to level 900.
#42
Posted 11 February 2010 - 23:42
#43
Posted 11 February 2010 - 23:43
#44
fs_andypearce
Posted 12 February 2010 - 00:00
I SHALL NOT BE IGNORED!
It is hard to ignore Ice, he will msg you until you respond just check at my logs of him begging me to post here
I did just think of another thing that would be nice of the cows to do for new content, UPDATE the new guide, There has been 20+ levels released since the guide came out...and it has been out for a while and none of it was added to the new FS guide
Can you at least show us some attention up here other then planned releases of content made a few months ago?
I sent a ticket about updating the guide, and was told that on Hoof's request, the guide is to stay 1-2 updates behind content
#45
Posted 12 February 2010 - 00:01
I'll have a chat with the guys tomorrow. All new content as far as I'm aware is tested before release however the odd set bonus or missing crafting can occassionally slip through. We do endeavor to test everything however sometimes with the time-constraints we work under it is not always possible.
John Stewart
Chief Operations Officer
#46
Posted 12 February 2010 - 00:07
Hi Iceman,
I'll have a chat with the guys tomorrow. All new content as far as I'm aware is tested before release however the odd set bonus or missing crafting can occassionally slip through. We do endeavor to test everything however sometimes with the time-constraints we work under it is not always possible.
The test character is hooftest, if he was 60 levels below content, it's safe to assume it wasn't tested by playing on said content. Which is the issue, simply looking at the update will net some of the bugs and missing stuff, playing through it is when you find it. Better to actually play through the content than to look at it, even if it means totally overpowered items and doubler 10000.
#47
Posted 12 February 2010 - 01:33
Hi Iceman,
I'll have a chat with the guys tomorrow. All new content as far as I'm aware is tested before release however the odd set bonus or missing crafting can occassionally slip through. We do endeavor to test everything however sometimes with the time-constraints we work under it is not always possible.
That is all I ask radneto
#48
Posted 12 February 2010 - 08:56
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