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Further Guild Conflict Tweak


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#1 Hoofmaster

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Posted 22 February 2010 - 18:15

Hi all,

After listening to your feedback on the forum, we have tweaked the 'Targets' list on the Guild Conflict page to now only show opposing guild members who are participants and have since left (or been kicked from) the target guild.

~ The Fallen Sword Team

#2 ZidaneT

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Posted 22 February 2010 - 18:16

yay! i think....

too bad i can't test it. ;)

#3 Sustortias

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Posted 22 February 2010 - 18:17

Very fast response to the players requests. Well done HCS.

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#4 fs_sollimaw

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Posted 22 February 2010 - 18:18

Fantastically done. :)

#5 BandLaw

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Posted 22 February 2010 - 18:18

What if they don't participate, but are kicked (i.e. only 1 person initiated the conflict and joined, then the person kicks a member out)... will the member still show up or only if they joined? (So they can still run, but not take part and run?)

Just trying to clarify :-) Thanks for continually adjusting based on player feedback - even when we do or don't agree, its great to see ya'll being responsive!

#6 fs_alissamae

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Posted 22 February 2010 - 18:18

does that mean that we can fully see whos attacking i know ppl can creat but that dont mean it show that its them that doing the attacks. which could be another player. which if thats the case it would really take the fun out of gvging and any guild team work to have to watch ppl and try to guess where the attacks are going this is really a pansy update if thats so.

#7 fs_gravely

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Posted 22 February 2010 - 18:19

So what happens if, before any hits are made by a defending guild, a guild founder in the initiating guild kicks people who may be easy targets, because the initiating guild missed once or twice?

This still doesn't resolve that, hoof...or is anyone that leaves a given guild a legitimate target, and the screen is just showing us people that have already been involved?

#8 RebornJedi

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Posted 22 February 2010 - 18:20

After listening to your feedback on the forum, we have tweaked the 'Targets' list on the Guild Conflict page to now only show opposing guild members who are participants and have since left (or been kicked from) the target guild.


im confused why it would only show opposing guild members who are 'participants' and have left? it should just show possible targets that have left the guild since the conflict started..

 


#9 Hoofmaster

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Posted 22 February 2010 - 18:21

So what happens if, before any hits are made by a defending guild, a guild founder in the initiating guild kicks people who may be easy targets, because the initiating guild missed once or twice?

This still doesn't resolve that, hoof...or is anyone that leaves a given guild a legitimate target, and the screen is just showing us people that have already been involved?


Hmmm... Do you think we should add all members at the time of the initiation to the potential target list for the duration of the conflict instead?

#10 BandLaw

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Posted 22 February 2010 - 18:22

So what happens if, before any hits are made by a defending guild, a guild founder in the initiating guild kicks people who may be easy targets, because the initiating guild missed once or twice?

This still doesn't resolve that, hoof...or is anyone that leaves a given guild a legitimate target, and the screen is just showing us people that have already been involved?


Hmmm... Do you think we should add all members at the time of the initiation to the potential target list for the duration of the conflict instead?


Yes! That would clear up the confusion AND prevent people from knowing who is doing the hitting (if they got kicked that is, under the current system). :-)

#11 fs_alissamae

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Posted 22 February 2010 - 18:23

Hmmm... Do you think we should add all members at the time of the initiation to the potential target list for the duration of the conflict instead?


i would say yes if they was part of the guild and was kicked or left in a conflict then they should still partake in it. if they left before the conflict no i dont see being a target just cause i left a few mins before the conflict started.

#12 fs_veloxnexa

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Posted 22 February 2010 - 18:25

Great change to the upgrade in GvG...it was not fun seeing who attacks us...50% of the fun is to figure out who is online at the very moment and to pick the right person and then buff appropriately...its more strategic and requests more thinking then just see: "AHH XXX is on the conflict...k lets buff all in his range"... *YAWN* :roll: ...and i love it that now you can see and still attack who has left...BEST UPDATE..thanks HOOF :mrgreen:

#13 fs_ananasii

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Posted 22 February 2010 - 18:26

Boo, I preferred it the other way :(

I honestly don't think 70 posts (including Hoofs own posts) is really enough to gauge the communities opinion on things

#14 fs_alissamae

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Posted 22 February 2010 - 18:27

i think every has the option to come make there say. if they chose not to come and do so then there options wont matter

#15 ZidaneT

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Posted 22 February 2010 - 18:28

So what happens if, before any hits are made by a defending guild, a guild founder in the initiating guild kicks people who may be easy targets, because the initiating guild missed once or twice?

This still doesn't resolve that, hoof...or is anyone that leaves a given guild a legitimate target, and the screen is just showing us people that have already been involved?


Hmmm... Do you think we should add all members at the time of the initiation to the potential target list for the duration of the conflict instead?


YES!

#16 fs_gravely

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Posted 22 February 2010 - 18:28

So what happens if, before any hits are made by a defending guild, a guild founder in the initiating guild kicks people who may be easy targets, because the initiating guild missed once or twice?

This still doesn't resolve that, hoof...or is anyone that leaves a given guild a legitimate target, and the screen is just showing us people that have already been involved?


Hmmm... Do you think we should add all members at the time of the initiation to the potential target list for the duration of the conflict instead?


Yes, please. As I understood it, the above proposal was the upshot of the conversation we had on IRC anyway.

#17 fs_gravely

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Posted 22 February 2010 - 18:30

Just, instead of having a "targets" list on the GvG pane along with all the other line items we're used to seeing, have a completely seperate pop up window displaying a memberlist of the opposing guild at time of conflict initiation.

#18 RebornJedi

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Posted 22 February 2010 - 18:32

Just, instead of having a "targets" list on the GvG pane along with all the other line items we're used to seeing, have a completely seperate pop up window displaying a memberlist of the opposing guild at time of conflict initiation.


+*thumbs up*

if its going to show ALL the possible targets then lets get a popup like the buffmenu..if it only shows those who have left the guild, then keep it on one page because the majority of the time there will be none listed

 


#19 BandLaw

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Posted 22 February 2010 - 18:50

The titan got released and all the GvGrs had to go chase her down, lol... it got quiet in here in a hurry.

#20 fs_ananasii

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Posted 22 February 2010 - 18:55

i think every has the option to come make there say. if they chose not to come and do so then there options wont matter


Really? You honestly think EVERYONE has been online and been able to voice their opinions in the less than 5 hours it took to change the initial update?


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