Arena Changes
#701
Posted 09 March 2010 - 20:58
#702
Posted 09 March 2010 - 20:59
I am also curious to see how older and newer Arena LE's will coexist in tournamnets, they are so many that inventing of all of them(and obtaining Crystalline sets) will slow down considerably .
I'm curious as to if player would prefer the older Recipes being tweaked to be similar to these newer ones?
I can lower the Weight of the Recipes themselves in Admin, giving the Components a better chance to spawn.
Tweaked how??
#703
Posted 09 March 2010 - 20:59
#704
Posted 09 March 2010 - 21:18
#705
Posted 09 March 2010 - 21:19
I'm curious as to if player would prefer the older Recipes being tweaked to be similar to these newer ones?
Tweaked how??
I think he means changing them so that you don't need 15 components to create one set, like you did with Brices, or 10 like you did with Bhaltairs. BG, I think that was a bed that you made, and now, we as arena players must lie in it. If you change it now, you will significantly lower the value of the sets that have already been created. That simply would not be fair at all to the inventors or to the people who bought. The only change I would want to the older recipes is allowing them to be learned by all levels like the new ones, but I really wouldn't change the way the recipes are constructed, just my opinion. I would, however, like to see increased spawning of the components required to make those recipes. Increased spawning of things like power stones of sivill, yathul gems, crystal demon skulls and the like will allow more of those items to be invented while not driving the value down so quickly. What do you think?
#706
Posted 09 March 2010 - 21:19
the EMERGENCY ISSUE is that components are spawning for 8 players only which is totally ridiculous. I can understand that fast connection should give a slight advantage in titan hunting but not for entering arenas.
Agreed! Needs to be addressed ASAP!! The last 2 I tried to enter filled in 30 seconds. Barely enough time for me to switch to the appropriate setup and enter.. Oh, wait..it WASN'T even enough time.
#707
Posted 09 March 2010 - 21:23
I'm curious as to if player would prefer the older Recipes being tweaked to be similar to these newer ones?
Tweaked how??
I think he means changing them so that you don't need 15 components to create one set, like you did with Brices, or 10 like you did with Bhaltairs. BG, I think that was a bed that you made, and now, we as arena players must lie in it. If you change it now, you will significantly lower the value of the sets that have already been created. That simply would not be fair at all to the inventors or to the people who bought. The only change I would want to the older recipes is allowing them to be learned by all levels like the new ones, but I really wouldn't change the way the recipes are constructed, just my opinion. I would, however, like to see increased spawning of the components required to make those recipes. Increased spawning of things like power stones of sivill, yathul gems, crystal demon skulls and the like will allow more of those items to be invented while not driving the value down so quickly. What do you think?
Yes changing the recipes might cause a lot of strange things to happen.
Just tweak the "spawn factor" of those components since you need 5 for most each item. << this has been the issue for 3 months, I am glad BG is adressing it and still mad at those that have done nothing for all this time.
and "spawn factor" is not necessarily tied to the levels learnable.
#708
Posted 09 March 2010 - 21:23
the EMERGENCY ISSUE is that components are spawning for 8 players only which is totally ridiculous. I can understand that fast connection should give a slight advantage in titan hunting but not for entering arenas.
Agreed! Needs to be addressed ASAP!! The last 2 I tried to enter filled in 30 seconds. Barely enough time for me to switch to the appropriate setup and enter.. Oh, wait..it WASN'T even enough time.
Lol DAle , I was DRESSED and had the gold ready. Still did not get to enter.
#709
Posted 09 March 2010 - 21:44
#710
Posted 09 March 2010 - 22:06
I'm curious as to if player would prefer the older Recipes being tweaked to be similar to these newer ones?
What do you have in mind? Recipes being open to all levels or something to do with component requirements?
If its the latter i fear it will not be accepted in a good manner, especiall from those already having invented those items..adjusting the weights so that certain components appear more than others looks like a simpler and working solution to me(a component needed x4 times in a set appearing twice as often as one needed x2)
#711
fs_cobra7781
Posted 09 March 2010 - 23:39
#712
fs_cobra7781
Posted 09 March 2010 - 23:57
For the Hondos Neckpiece you need a Xinderoths Rune of Protection, but thats actually a quest reward. Is this a miss by BG or is it supposed to be that way?
Damn and Blast! I'll have to look at that!
*Edit*
Fixed.I am also curious to see how older and newer Arena LE's will coexist in tournamnets, they are so many that inventing of all of them(and obtaining Crystalline sets) will slow down considerably .
I'm curious as to if player would prefer the older Recipes being tweaked to be similar to these newer ones?
I can lower the Weight of the Recipes themselves in Admin, giving the Components a better chance to spawn.
i think all the recipe should have the cyrstaline items as part of the inventing grim as it would keep them at least worth trying for at the moment
#713
Posted 10 March 2010 - 01:56
Hey Grim, why is SA 20% chance to hit an opponent instead of 20% increase in attk like Power Attack is?
Also, are you guys gonna do anything about the inventing rate of the epics?
Gonna Ask this again...maybe decrease the +% to 10%...but something need to be change...also Crush need to be change..
dragon1234 - Ranger - lv 45
NoExercise - Tank - lv 45
DragonStorage - Storage - lv 13
#714
fs_conscar
Posted 10 March 2010 - 02:12
#715
fs_cobra7781
Posted 10 March 2010 - 09:05
Hey Grim, why is SA 20% chance to hit an opponent instead of 20% increase in attk like Power Attack is?
Also, are you guys gonna do anything about the inventing rate of the epics?
Gonna Ask this again...maybe decrease the +% to 10%...but something need to be change...also Crush need to be change..
i think most will agree that the moves are fine SA needs a 20% to hit or max def would never be hit
#716
fs_stickisgod
Posted 10 March 2010 - 09:14
http://easycaptures.com/8438560959
Whatever I did to piss you guys off, I'm sorry. But I'm getting really fucking tired of failing every invent with anything that costs over 200 FSP. If it's not 10 of 11 Ward Parts and a Final it's this. I might have the worst luck in the game
#717
Posted 10 March 2010 - 10:17
I'd like to thank the RNG for completely and totally larks a lordy! me every time I try to invent anything...If there is a .00000001% chance of failing something, I will fail it.
Fixed.. :wink:
#718
fs_cobra7781
Posted 10 March 2010 - 11:37
I'd like to thank the RNG for completely and totally larks a lordy! me every time I try to invent anything...If there is a .5% chance of failing something, I will fail it. I believe this is the first failed invent of some new gear...
http://easycaptures.com/8438560959
Whatever I did to tinkle you guys off, I'm sorry. But I'm getting really larks a lordy! tired of failing every invent with anything that costs over 200 FSP. If it's not 10 of 11 Ward Parts and a Final it's this. I might have the worst luck in the game
am with u there mate my inventing rate is so bad also i failed 10-11 cuirass and a few ward parts then a fail the gideons ring
#719
Posted 10 March 2010 - 11:51
#720
Posted 10 March 2010 - 12:27
Unless we think the new inventables should be worth way way more than the crystallines , then the current spawn system is clearly leading to rapid decline in prices for new crysts.
Maths are very simple:
1 tourney for 1 cryst item= 1 cryst item more in game
1 toruney for 1 component= 20-50% of the item is ready to invent, which can always fail.
So components should spawn more often than crysts to keep prices balanced. ( helmars and all them were at 1 FSP each after a few weeks).
AND STILL 8 PLAYER TOURNEYS !!!!! HELLO ?!??!?!!
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