If you change it now, you will significantly lower the value of the sets that have already been created. That simply would not be fair at all to the inventors or to the people who bought. The only change I would want to the older recipes is allowing them to be learned by all levels like the new ones, but I really wouldn't change the way the recipes are constructed, just my opinion. I would, however, like to see increased spawning of the components required to make those recipes. Increased spawning of things like power stones of sivill, yathul gems, crystal demon skulls and the like will allow more of those items to be invented while not driving the value down so quickly. What do you think?
If you want to tweak the number of quest components needed do consider there will be a massive and justified backlash.
Fair enough. These answers are more or less what I expected but I wanted to ask anyway. I am still considering lowering the Level of the Recipes to 10, to stay in line with all the others in the game.
Component Spawns are something I shall be looking at on my return.
Whatever I did to tinkle you guys off, I'm sorry. But I'm getting really larks a lordy! tired of failing every invent with anything that costs over 200 FSP. If it's not 10 of 11 Ward Parts and a Final it's this. I might have the worst luck in the game 
You have to have the worst luck in the game Bud. That's impressive! Maybe Hooftest still smarts after you completed that Bounty on him? :wink:
AND STILL 8 PLAYER TOURNEYS !!!!! HELLO ?!??!?!!
Hey! Did you read the bit about where I am off until Friday? Be patient and don't post like this.
As it is, I have changed the few 8 man Component Tournies to 16 man and reduced the cost accordingly.