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Game Update v1.6542


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#301 pinkdude

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Posted 10 March 2010 - 01:14

And just like others, quick basic math says: "You spent a little more than you thought you did over the last 2 1/2 years."


+1 :lol: :wink:

I also wanted to say "Thanks" to HCS. This is a nice update.

#302 Klyxan

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Posted 10 March 2010 - 01:27

I like the addition. However, I question why any portion of it was retroactive. Why not just make the change and state going forward, here is how Allegiance Tokens will be handled? Certainly people would have whined about not being compensated for previous donations and loyalty. Each and every person would would have been the same from today forward. By making it retroactive, the change actually induced more imbalance.

I've donated for nearly as long as I've played. I've always taken the point of view that if it is enjoyable, I should support it. Sort of like going out to a movie and paying to see it. I pay for the entertainment value because I can. My support has enabled many others to play the game in addition to me. The vast majority of those I'm unlikely to ever see or know. Does that bother me? Not in the slightest.

Sadly, the expectation is now that every change will be retroactive. Why? This particular change would have had no impact on anyone if it was started today. Sure, people would have whined about not being compensated for the past but it would have only been noise. No retroactive, you have the choice of donating more or not. Completely up to the individual player.

By making it retroactive for the donations, Hunted Cows likely eliminated a significant source of new income. How? Well now, I and many others have a massive pile of AT's so we don't have to donate to get immediate access to the new potions. Many of the players who donate, not at EoC, probably would donate more just for the benefit.

I'm in total agreement with the many people who don't partake in levelling as their primary game activity that the offerings completely ignored many aspects of the game. I won't attempt to speak for them but its obvious that many other alternatives should be available via the points. I'm certain they can offer reasonable alternatives where I cannot.

The expectation that each and every change requires retroactive compensation needs quashed. The game evolves. Evolve with it.

#303 fs_kirst

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Posted 10 March 2010 - 02:18

Sure, people would have whined about not being compensated for the past but it would have only been noise.


By that comment, isn't all this whining by non-donators also just noise? If they had done what you said, it would have severly pissed off the portion of player population that keeps the game going. No matter how you say it, it would be down right retarded business sense to anger your paying customers.

#304 Scathian

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Posted 10 March 2010 - 02:19

a great update HCS, thanks :) about the UB 200 though. Was it not taken out of the game because it was destroying the crystalline item market? this will do the exact same thing.

#305 Roan

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Posted 10 March 2010 - 02:19

a great update HCS, thanks :) about the UB 200 though. Was it not taken out of the game because it was destroying the crystalline item market? this will do the exact same thing.

I also consider UB200 isn't a very good idea.

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#306 paingwin

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Posted 10 March 2010 - 02:20

ok cows i love the idea. quite frankly i dont like the choices for the pots. Well let em take that back, i love the LF pot. However, the doubler and the UB pots need to go. you can only have so many of the same pot before it is pointless. i know this has nothing to do with the update, but if you havent already, get rid of pots that arent level 150 or higher. they are pointless and take up space lol. as for the other 2 pots maybe you should make some new ones. that were not previously buffs. use those talented minds we all know you have and suprise us hoof. i know you can do it lol

#307 Khanate

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Posted 10 March 2010 - 02:29

I love the update! Thanks

#308 karinajaya

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Posted 10 March 2010 - 03:04

dear admin,

i'm think add more epic item so we can buy epic item with AT ...


thanks before,
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#309 paingwin

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Posted 10 March 2010 - 03:06

Sure, people would have whined about not being compensated for the past but it would have only been noise.


By that comment, isn't all this whining by non-donators also just noise? If they had done what you said, it would have severly pissed off the portion of player population that keeps the game going. No matter how you say it, it would be down right retarded business sense to anger your paying customers.


ok yes and no to both of yah. yes you should not piss off the people that financially keep the game going, but that group of people is not the group that keeps the game going as a game, and fun community to be a part of. i myself have "donated" over $800 usd, but i do not believe my opinion in here is more valuble than any others. the non-payer-player group is alot bigger a group and makes most of the community of the game, so yes their opinions are going to matter as well. its a balance that has to be found between keeping the payers happy, and keeping the non-payers interested. (as an after thought, the non-payers tend to do the fsp rewards more often, and im sure that hcs has a deal with them so the non-payers help financially fund the game as well.)

#310 sweetlou

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Posted 10 March 2010 - 03:09

I like the addition. However, I question why any portion of it was retroactive. Why not just make the change and state going forward, here is how Allegiance Tokens will be handled? Certainly people would have whined about not being compensated for previous donations and loyalty. Each and every person would would have been the same from today forward. By making it retroactive, the change actually induced more imbalance.

I've donated for nearly as long as I've played. I've always taken the point of view that if it is enjoyable, I should support it. Sort of like going out to a movie and paying to see it. I pay for the entertainment value because I can. My support has enabled many others to play the game in addition to me. The vast majority of those I'm unlikely to ever see or know. Does that bother me? Not in the slightest.

Sadly, the expectation is now that every change will be retroactive. Why? This particular change would have had no impact on anyone if it was started today. Sure, people would have whined about not being compensated for the past but it would have only been noise. No retroactive, you have the choice of donating more or not. Completely up to the individual player.

By making it retroactive for the donations, Hunted Cows likely eliminated a significant source of new income. How? Well now, I and many others have a massive pile of AT's so we don't have to donate to get immediate access to the new potions. Many of the players who donate, not at EoC, probably would donate more just for the benefit.

I'm in total agreement with the many people who don't partake in levelling as their primary game activity that the offerings completely ignored many aspects of the game. I won't attempt to speak for them but its obvious that many other alternatives should be available via the points. I'm certain they can offer reasonable alternatives where I cannot.

The expectation that each and every change requires retroactive compensation needs quashed. The game evolves. Evolve with it.

Hahaha I think yours is the first post I've read disagreeing with retroactive donation AT rewards. It's not like players asked for them. Hoof and HCS decided beforehand it was the right thing for them to do. I agree it's a good move. Now of course there are players complaining that logging in isn't retroactively being added to AT rewards. For those players that missed it, here's why:

We won't be allocating it retroactively for logins as the loyalty medal wasn't there from day one and hence it wouldn't be possible to get an accurate count of days for players who joined before the medal was added.


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#311 fs_bigdawg112

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Posted 10 March 2010 - 04:10

Hahaha I think yours is the first post I've read disagreeing with retroactive donation AT rewards. It's not like players asked for them. Hoof and HCS decided beforehand it was the right thing for them to do. I agree it's a good move. Now of course there are players complaining that logging in isn't retroactively being added to AT rewards. For those players that missed it, here's why:

We won't be allocating it retroactively for logins as the loyalty medal wasn't there from day one and hence it wouldn't be possible to get an accurate count of days for players who joined before the medal was added.



there is no need to get an accurate count of days, game goes offline for hours unexpectedly, we all get a set 500 or 750 reserve stam (what ever they choose); this does not consider the fact that some players have 90 (or more) stam gain and others have only 50 or 60 or what ever which causes the balance to be off.

what would make me happy, is if they would consider join date, count how many days between join date and today, divide by 2 and give us all that number of days (X * 5) for AT (granted i have logged into the game more than half of that time, hence my loyalty medal) i would be satisfied because i do know its impossible to count the days, but most players log in everyday whether it just be for a few moments or a few hours at a time

so if someone joined a month ago, give them 75 AT and so forth, simple as that, for everyone.

#312 Klyxan

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Posted 10 March 2010 - 04:16

Hahaha I think yours is the first post I've read disagreeing with retroactive donation AT rewards. It's not like players asked for them. Hoof and HCS decided beforehand it was the right thing for them to do. I agree it's a good move. Now of course there are players complaining that logging in isn't retroactively being added to AT rewards. For those players that missed it, here's why:

We won't be allocating it retroactively for logins as the loyalty medal wasn't there from day one and hence it wouldn't be possible to get an accurate count of days for players who joined before the medal was added.


I guess I'm one of the few who isn't worried about every change being "something good for me". Everyone seems so focused on what have you done for me lately. I'm completely sick of listening to people whine about what they contributed 2 years ago or yesterday. Or how long they've been on the game.

I guess everyone missed the entire point of it being utterly stupid to retroactively apply it. It's a new rule. Yesterday doesn't mean crap. Today does. The retroactive expectation has to go away.

#313 sweetlou

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Posted 10 March 2010 - 04:20

there is no need to get an accurate count of days, game goes offline for hours unexpectedly, we all get a set 500 or 750 reserve stam (what ever they choose); this does not consider the fact that some players have 90 (or more) stam gain and others have only 50 or 60 or what ever which causes the balance to be off.

what would make me happy, is if they would consider join date, count how many days between join date and today, divide by 2 and give us all that number of days (X * 5) for AT (granted i have logged into the game more than half of that time, hence my loyalty medal) i would be satisfied because i do know its impossible to count the days, but most players log in everyday whether it just be for a few moments or a few hours at a time

so if someone joined a month ago, give them 75 AT and so forth, simple as that, for everyone.

So then consider this decision HCS made like reserve stam that was NOT allocated.

At least they understood these pots needed to be bound ;)

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#314 fs_bigdawg112

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Posted 10 March 2010 - 04:22


Hahaha I think yours is the first post I've read disagreeing with retroactive donation AT rewards. It's not like players asked for them. Hoof and HCS decided beforehand it was the right thing for them to do. I agree it's a good move. Now of course there are players complaining that logging in isn't retroactively being added to AT rewards. For those players that missed it, here's why:

We won't be allocating it retroactively for logins as the loyalty medal wasn't there from day one and hence it wouldn't be possible to get an accurate count of days for players who joined before the medal was added.


I guess I'm one of the few who isn't worried about every change being "something good for me". Everyone seems so focused on what have you done for me lately. I'm completely sick of listening to people whine about what they contributed 2 years ago or yesterday. Or how long they've been on the game.

I guess everyone missed the entire point of it being utterly stupid to retroactively apply it. It's a new rule. Yesterday doesn't mean crap. Today does. The retroactive expectation has to go away.



so, once donators get their share of AT it is okay to rule out retroactive? okay they keep the game going, pay for it, but they aren't "customers" HCS call it a donation for a reason, none of us are "customers" for anything, we are "donors" ive done tons of point rewards, isnt that giving HCS some kind of revenue also?? im sorry that it is absolutely impossible for me to donate due to facts that dont need to be presented here but dont the rich already benefit enough?

#315 fs_bigdawg112

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Posted 10 March 2010 - 04:25

there is no need to get an accurate count of days, game goes offline for hours unexpectedly, we all get a set 500 or 750 reserve stam (what ever they choose); this does not consider the fact that some players have 90 (or more) stam gain and others have only 50 or 60 or what ever which causes the balance to be off.

what would make me happy, is if they would consider join date, count how many days between join date and today, divide by 2 and give us all that number of days (X * 5) for AT (granted i have logged into the game more than half of that time, hence my loyalty medal) i would be satisfied because i do know its impossible to count the days, but most players log in everyday whether it just be for a few moments or a few hours at a time

so if someone joined a month ago, give them 75 AT and so forth, simple as that, for everyone.

So then consider this decision HCS made like reserve stam that was NOT allocated.

At least they understood these pots needed to be bound ;)


easy to say for someone who does have tons of AT already, dont get me wrong, if i had tons i would be acting the same way, but im on the other end of the spectrum.

#316 sweetlou

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Posted 10 March 2010 - 04:29

easy to say for someone who does have tons of AT already, dont get me wrong, if i had tons i would be acting the same way, but im on the other end of the spectrum.

You know nothing about what I have or don't have.

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#317 fs_stardust73

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Posted 10 March 2010 - 04:33

The new feature is a nice one, with those killer potions, but what I would like to see is a crazy, high level librarian potion in there. Can I get an amen?
:lol:

#318 MaximusGR

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Posted 10 March 2010 - 04:34

easy to say for someone who does have tons of AT already, dont get me wrong, if i had tons i would be acting the same way, but im on the other end of the spectrum.


I am sorry but this is not necessary..

Lou is not the kind of player that will support something out of personal interest or benefits..Argue with his view, not the person behind them..

#319 tharzill

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Posted 10 March 2010 - 04:37

Thanks HCS! Great update! Keep up the good work! :D

#320 fs_stickisgod

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Posted 10 March 2010 - 05:11

I would like to again say Thank You. This is a great update to the game. Great move on the HCS front to encourage playing more, and spending some money occasionally. With that said, I read up to page 6 then went to bed, and haven't even bothered reading anymore...mostly because I'm sure there are plenty of people complaining. And I hate people who complain. Anyway...

This update has opened a HUGE area to expand upon with more potions, bound special gear, limited time bonuses, etc...I am very excited to see where the cows take it.


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