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Alternative Allegiance Potions


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Poll: Which Potion(s) would you like to see added? (903 member(s) have cast votes)

Which Potion(s) would you like to see added?

  1. Voted Last Ditch 250 (102 votes [9.86%])

    Percentage of vote: 9.86%

  2. Voted Shatter Armor 300 (114 votes [11.01%])

    Percentage of vote: 11.01%

  3. Voted Sanctuary 300 (83 votes [8.02%])

    Percentage of vote: 8.02%

  4. Voted Constitution 400 (261 votes [25.22%])

    Percentage of vote: 25.22%

  5. Voted Nightmare Visage 200 (42 votes [4.06%])

    Percentage of vote: 4.06%

  6. Voted Terrorize 250 (54 votes [5.22%])

    Percentage of vote: 5.22%

  7. Voted Buff Master 225 (83 votes [8.02%])

    Percentage of vote: 8.02%

  8. Voted Reflection 300 (33 votes [3.19%])

    Percentage of vote: 3.19%

  9. Voted Extractor 275 (180 votes [17.39%])

    Percentage of vote: 17.39%

  10. Voted Rage 350 (83 votes [8.02%])

    Percentage of vote: 8.02%

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#381 fs_gravely

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Posted 12 March 2010 - 16:47

Well pooh, I made the wrong suggestion. I meant to suggest Deflect lvl 400, not Last Ditch. Not paying enough attention to what I was posting here at the time. :oops:

Deflect 400? Are you crazy!?!
Deflect is a PvP killer...
Deflect 175 is already a hell of a pain, do not bring deflect 400...
It will make some 50 deflects in a row streaks.


At 0.25% per point, level 400 Deflect would be 100% effective. The streak would last until the buff expired.


Yea, and you want this in the game? No one should be untouchable.

#382 Spitfire666123

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Posted 12 March 2010 - 16:54

Well pooh, I made the wrong suggestion. I meant to suggest Deflect lvl 400, not Last Ditch. Not paying enough attention to what I was posting here at the time. :oops:

Deflect 400? Are you crazy!?!
Deflect is a PvP killer...
Deflect 175 is already a hell of a pain, do not bring deflect 400...
It will make some 50 deflects in a row streaks.


At 0.25% per point, level 400 Deflect would be 100% effective. The streak would last until the buff expired.


If they implement Deflect 400... i would powerlevel and start smacking some people ;)

#383 fs_kirst

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Posted 12 March 2010 - 19:47

Please keep the suggestions coming - we're listening :)

We'll look to get some more added next week 8)


Just a little confused. DBL 1200 and LF 1250 will still be there right? Just adding more to what's already there?

#384 fs_aliljo

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Posted 12 March 2010 - 19:50

I'd like NV + CONST for amazing amount of defense. Thou I would :!: LOVE :!: Adept Learner 350 for the cost of 1000 or even 2000 points

#385 fs_sirian057

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Posted 12 March 2010 - 20:36

I know this will get shot down by those people who ENJOY so much to wear crystalline gear so much (especially the maximus and gurgriss for the gain bonuses), but I wouldn't mind seeing a potion which allows a chance to destroy some crystalline a bit (or just normal items so the person spends more gold to repair the item). Either

a) A potion with the buff which increases damage done to crystalline items (or just every item). e.g. 0.2% per point increase damage done to crystalline items
or B) A potion with the buff which has a chance to do a certain amount of damage to crystalline items. e.g 0.1% per point chance to choose a random crystalline (or any other) item or and do a certain amount of damage (10%-20% of current durability maybe?) to that item.

though I wouldn't mind this being effective against normal items.

I mean, the only way you can seriously damage an item is from 2 enhancements breaker and disarm.

Disarm being the more damaging, but that obviously by the name disarm, only effects the weapon but it does cut the weapon's current dur by half (which is nice in my opinion :) )

anyways, think I'll stop rambling...most of my ideas are never good.

#386 Maehdros

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Posted 12 March 2010 - 20:53

I know this will get shot down by those people who ENJOY so much to wear crystalline gear so much (especially the maximus and gurgriss for the gain bonuses), but I wouldn't mind seeing a potion which allows a chance to destroy some crystalline a bit (or just normal items so the person spends more gold to repair the item). Either

a) A potion with the buff which increases damage done to crystalline items (or just every item). e.g. 0.2% per point increase damage done to crystalline items
or B) A potion with the buff which has a chance to do a certain amount of damage to crystalline items. e.g 0.1% per point chance to choose a random crystalline (or any other) item or and do a certain amount of damage (10%-20% of current durability maybe?) to that item.

though I wouldn't mind this being effective against normal items.

I mean, the only way you can seriously damage an item is from 2 enhancements breaker and disarm.

Disarm being the more damaging, but that obviously by the name disarm, only effects the weapon but it does cut the weapon's current dur by half (which is nice in my opinion :) )

anyways, think I'll stop rambling...most of my ideas are never good.




:twisted: Nice Idea!It's always fun breaking players gear...it would be even more damaging if the attacker is wearing a "breaker" set...lol

#387 andyvince

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Posted 13 March 2010 - 00:20

I can't believe so many voted for Extractor 275, enough potions can be made with the current available boosts. Maybe many of those votes come from those ‘life time potion maker(s)’ who care only for quick profit now and no care about how future potion making market destroyed :evil:

Since I can only pick 2. I voted for Shatter Armor 300, seem like there aren’t as many buffs that help overcome hight Armor. :)
I reserve the other vote for others not listed in the poll. Defiance-400 for example would actually be useful at this high level. It would be nice if I can trade AT for Bounty Tickets :mrgreen:

#388 fs_philip333

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Posted 13 March 2010 - 00:45

EXTRACTOR GUYS!!!! We poton makers keep failing extracting!

#389 Leos3000

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Posted 13 March 2010 - 00:57

I see extractor 275, but I would much rather have INV2 at a higher rate :)

#390 andyvince

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Posted 13 March 2010 - 06:34

M

I can't believe so many voted for Extractor 275, enough potions can be made with the current available boosts.


Every go 0 for 20 trying to extract Jademares ? It happens.

Still more chances than able to sell the inventable potions for 2-4 FSP like in the past.

PS: not mad at normal potion makers, just at some players who do life time potions to get fast FSP in advance. Saw this guy who joined the game only about 2 months doing so, but what this player did can possibly taking away the income of other potion makers, who had been in potion making business for years, but kept the potion market stable.

#391 mikkyld

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Posted 13 March 2010 - 06:39

I personally feel that a constitution 400 would be overpowered in the PvP aspect... I think buffs without potions for them need focused on before buffs that already have decent potions.

const 400 would add 40% to defense while dc200 reduces defense by 40% - doesn't seem overpowered to me

You can't just compare DC straight to Constitution properly without considering other buffs that have an effect on the attack/defense relationship like Flinch, Keen Edge, or even Nightmare Visage. An increased constitution level would unbalance the current relationship.


sorry I disagree - the "relationship" is already unbalanced in favor of attack

#392 shokolo

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Posted 13 March 2010 - 06:41

M

I can't believe so many voted for Extractor 275, enough potions can be made with the current available boosts.


Every go 0 for 20 trying to extract Jademares ? It happens.

Still more chances than able to sell the inventable potions for 2-4 FSP like in the past.


I remember the times when jades sold for 5 to 1..and DC pots were worth 2 points....sigh...wish it was the same now...or the cows will bring some new potions we can invent for a better price

#393 fs_simmian3

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Posted 14 March 2010 - 02:23

i say you should get tokens 1) for recruiting 2) to get upgrades 3) to get epic parts like rp items.

And make them TRADABLE!!!!!!!!

if HCS does what i said but makes them non-tradable i will advertise for how epicly stupid FS is.

#394 RedFinn

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Posted 14 March 2010 - 06:43

Terrorize & Sanctuary.

There. I said it again.

See you all in a day or two.

eFqM9lD.gif


#395 fs_sirian057

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Posted 14 March 2010 - 06:52

I kinda stand with my potion idea which has a skill with a skill which has a chance to destroy items o.O

but I do agree....we need some awesome epic potions for armor based setups :)

#396 boeffie

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Posted 14 March 2010 - 11:48

EXTRACTOR GUYS!!!! We poton makers keep failing extracting!



I can't believe how many people vote for extractor.

I am not a potion maker, and have a lot of points, so in itself it wouldn't affect me, but I really can't like the idea that only big donators could invent at a regular basis with a big advantage over others.

As I understand it, potion makers invent nearly every day, surely having one or two of them with enough points to use a high extractor every time would adversely affect the market for all others, some of whom have been slowly working up their inventing potential without having been able to spent real money.

As I see it, market prices are already under inventing cost, they can crash even more, leaving a few people with BP maxxed and a few friends able to hold a lot of items - both ingredients and invented potions - in a monopoly position, and the other inventors to go out of business, as they can't keep competing, along with their farmers, as less ingredients would be needed, so also less farmers needed.

I'm not sure people who vote for it realise how many points would be needed for themselves to be able to invent every day for the next month, let alone after that, nor think it is fair to those that have worked hard to get their component/BP spaces up, and then to see them become absolutely useless.



maybe an economist could give his opinion, changing market politics is a thing i'm very wary of.

#397 shokolo

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Posted 14 March 2010 - 12:03

EXTRACTOR GUYS!!!! We poton makers keep failing extracting!



I can't believe how many people vote for extractor.

I am not a potion maker, and have a lot of points, so in itself it wouldn't affect me, but I really can't like the idea that only big donators could invent at a regular basis with a big advantage over others.

As I understand it, potion makers invent nearly every day, surely having one or two of them with enough points to use a high extractor every time would adversely affect the market for all others, some of whom have been slowly working up their inventing potential without having been able to spent real money.

As I see it, market prices are already under inventing cost, they can crash even more, leaving a few people with BP maxxed and a few friends able to hold a lot of items - both ingredients and invented potions - in a monopoly position, and the other inventors to go out of business, as they can't keep competing, along with their farmers, as less ingredients would be needed, so also less farmers needed.

I'm not sure people who vote for it realise how many points would be needed for themselves to be able to invent every day for the next month, let alone after that, nor think it is fair to those that have worked hard to get their component/BP spaces up, and then to see them become absolutely useless.



maybe an economist could give his opinion, changing market politics is a thing i'm very wary of.


I doubt it will break it more then it is now , at the end, it depends how many AT's will be needed to get any potion, with 750 AT's it will take you 150 days to get one , and if you donate it will cost you 37.5$ to get one.
Now , i donate once a month , but it doesn't mean i will spend the points on extractor, although i voted for it.
So all and all , it wont effect the market that much , and it will help guilds to create potions for their members easily and cheaper.

My 2 orbs

#398 boeffie

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Posted 14 March 2010 - 12:15

Shokolo, I am not talking about the guildinventors, they would use it every so often, and that's fine. Same would be for a buffmaster, really usefull for guild events, but the mechanics of buffselling ae such that using LP points for every SB/FSbox postingsession would just be too costly.

Potion inventing connected to having maxxed AH, BP and component slots, and the possibility of rotating items through mailbox, makes it very favorable for some of the big inventors to be able to use LP points every time, and I guarantee you they would.

#399 Mister Doom

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Posted 14 March 2010 - 12:17

Shokolo, I am not talking about the guildinventors, they would use it every so often, and that's fine. Same would be for a buffmaster, really usefull for guild events, but the mechanics of buffselling ae such that using LP points for every SB/FSbox postingsession would just be too costly.

Potion inventing connected to having maxxed AH, BP and component slots, and the possibility of rotating items through mailbox, makes it very favorable for some of the big inventors to be able to use LP points every time, and I guarantee you they would.


Can I just say? It's 'AT' not 'LP' Allegiance Tokens ;)

EnhancedShardoom1-1.gif


#400 shokolo

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Posted 14 March 2010 - 12:25

Shokolo, I am not talking about the guildinventors, they would use it every so often, and that's fine. Same would be for a buffmaster, really usefull for guild events, but the mechanics of buffselling ae such that using LP points for every SB/FSbox postingsession would just be too costly.

Potion inventing connected to having maxxed AH, BP and component slots, and the possibility of rotating items through mailbox, makes it very favorable for some of the big inventors to be able to use LP points every time, and I guarantee you they would.


Can I just say? It's 'AT' not 'LP' Allegiance Tokens ;)



Thank you pink one...fixed :D

And boeffie , i still dont get the problem , if the AP cost will be 750 , then no one in his right mind will pay 37.5$ for a pot . and if you happened to go through 150 days withouth spending any point , then you deserve a bit of luck in extracting :D

And i might be missing something...not sure.....but it happens a lot


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