Just want to bring this back a little bit to the original suggestion.
We've had conflicts now with a guild in the top listings on the GvG ladder twice in the last week. Normally we have no problems with any conflict, but one of the main things bothering me in this instance is the fact that this guild goes offline entirely in suicide suits.
Basically, at the 350 level range, the 415-425 level range, and several other ranges, it's possible to build a 3 set suicide suit that CANNOT be successfully cleared 50 times, assuming four basic buffs: KE, shatter, dark curse, and last ditch.
Right now it's possible for initiating guilds to start a conflict against a guild with few or no members online, get their hits in versus unbuffed or weak targets, then swap to suicide suits, get deflected and then buff whenever they see hits start to come in, ESPECIALLY if they're a smaller guild.
Con400, Terrorize 250, Sanctuary300 or several of the other proposed potions would go a LONG way towards addressing this.
Isn't this called tactics?
All tactics should be beatable. The problem becomes introducing tactics without holes.


