Alternative Allegiance Potions
#141
Posted 10 March 2010 - 15:03
#142
Posted 10 March 2010 - 15:04
#143
fs_spoonie95
Posted 10 March 2010 - 15:05
AL 500, Conserve 750, Lib 350, EW 2500, EA 500, QF(xxx) - level doesnt matter really but for only 1 AT i would use it to save skill points, SSI - infinity (would be interesting
)
I agree totally, definately Conserve and Lib and EW would be good, i notice you didnt include them and pretty suprised as Conserve and EW would be my definate choice!
I voted Constitution and Extractor anyway lol.
#144
fs_gravely
Posted 10 March 2010 - 15:06
For everyone suggesting totally new and different buffs, please consider; if you add those things to loyalty rewards, you are essentially cutting off anyone who does not donate from acquiring these buffs.
As of this moment, nothing in FS is offlimits if you do not donate. Creating an enchant shield or a hide buff or some ridiculously overpowered inventor buff from loyalty awards would effectively formalize the class system in this game. Please let's don't go there :wink:
Gravely, it's not cutting anyone off. These rewards are earned at the rate of 5 points per day if you do not donate $ to the game. No one is cut off from them, they just take longer to earn the points, that's all.
Dale, a lightfoot 1250 potion costs 750 tokens; at that rate, we're talking almost four months before a non donator can purchase a potion that lasts a couple of hours, maximum. So while you're right that in limited quantities non donators could access this stuff, if we create buffs and / or gear that fundamentally changes the mechanics of the game or provides completely new advantages that require constant usage, they are effectively cut off.
#145
fs_aldronel
Posted 10 March 2010 - 15:07
For everyone suggesting totally new and different buffs, please consider; if you add those things to loyalty rewards, you are essentially cutting off anyone who does not donate from acquiring these buffs.
That's the whole point of Loyalty Awards - to reward loyal supportive players something more for doing something more. If everything was available to everyone, they wouldn't be Loyalty Awards and there'd be no incentive to login every day or donate any real cash to the game to keep it running for those who don't pay anything to play the game.
Someone doesn't want to pay to play or log every day? Fine, that's their call but don't give them the same extras that the supporters get or you'll see less supporters (why should I pay to play so others can play the same game for free? Where's the incentive to support the game?)
Personally, I think the fair thing to do would be for to be an option for everyone to pay to play the full game. Then there'd be money coming into the game for development. For those who don't want to pay to play, they could only go to the first few realms and levelling would take a lot longer.
#146
fs_spoonie95
Posted 10 March 2010 - 15:08
#147
fs_spoonie95
Posted 10 March 2010 - 15:09
For everyone suggesting totally new and different buffs, please consider; if you add those things to loyalty rewards, you are essentially cutting off anyone who does not donate from acquiring these buffs.
That's the whole point of Loyalty Awards - to reward loyal supportive players something more for doing something more. If everything was available to everyone, they wouldn't be Loyalty Awards and there'd be no incentive to login every day or donate any real cash to the game to keep it running for those who don't pay anything to play the game.
Someone doesn't want to pay to play or log every day? Fine, that's their call but don't give them the same extras that the supporters get or you'll see less supporters (why should I pay to play so others can play the same game for free? Where's the incentive to support the game?)
Personally, I think the fair thing to do would be for to be an option for everyone to pay to play the full game. Then there'd be money coming into the game for development. For those who don't want to pay to play, they could only go to the first few realms and levelling would take a lot longer.
Too right Dude, Why donate to get the exact same as people who do not donate, you still get points for logging in!
#148
fs_gravely
Posted 10 March 2010 - 15:12
However, a whole lot of people who have had essentially total access to this game for years, playing a game created by a company that encouraged and permitted that environment, might see things a bit differently.
Going by what people have said regarding their bank statements and a bit of a shock to their systems at the realization that GEE, HCS has sure gotten a lot out of me over the course of this game, I don't think the Cows are exactly hurting here. This is a nice way to say thank you, not a gimped subscription plan to keep the game alive.
#149
Posted 10 March 2010 - 15:21
#150
fs_lopkiu
Posted 10 March 2010 - 15:25
#151
Posted 10 March 2010 - 15:34
In addition I voted for LD 250 - think this would add a lot of excitement to combat when used.
The DC225 potion is powerful enough - don't think a stronger one needs to be made
Rage is a good suggestion - would of been my 3rd choice
SA is effective enough as is - less then a 1/4 dmg to armor (target) stat ration is needed to prevail against armor as is (given current SA values + enchantment existing)- the frequency SA would kick from SA pot would be overkill. I have not read through the thread, but imagine most that would want this are looking more for additional hunting help - not PvP benefits (could be wrong : P )
#152
fs_evfisher
Posted 10 March 2010 - 15:36
This topic is being started in response to Radneto's request to have a poll run so that developers can see what the playerbase feels would constitute desirable alternatives to the Doubler1200, UB200, and LF1250 potions.
Please respond with a what you voted for, why if you feel necessary, and anything you feel should be added to the poll if it isn't there. I'm allowing up to 2 options to be voted for per player.
I'd ask that you keep responses concise so as to provide ease of reading for the devs. Lots of us would like alternatives to the current rewards! I've provided some ideas for the potions, but left a few spaces for potions to be added if good ideas are presented.
Thanks,
Grave
EDIT: Rage 350 (to match Fury 350) added.
"Alternatives"???? Why not "in addition to"? I happen to like these 3 potions, thank you very much.
#153
fs_imetalusi
Posted 10 March 2010 - 15:37
2nd Terrorize - Nightmare
#154
fs_gravely
Posted 10 March 2010 - 15:43
This topic is being started in response to Radneto's request to have a poll run so that developers can see what the playerbase feels would constitute desirable alternatives to the Doubler1200, UB200, and LF1250 potions.
Please respond with a what you voted for, why if you feel necessary, and anything you feel should be added to the poll if it isn't there. I'm allowing up to 2 options to be voted for per player.
I'd ask that you keep responses concise so as to provide ease of reading for the devs. Lots of us would like alternatives to the current rewards! I've provided some ideas for the potions, but left a few spaces for potions to be added if good ideas are presented.
Thanks,
Grave
EDIT: Rage 350 (to match Fury 350) added.
"Alternatives"???? Why not "in addition to"? I happen to like these 3 potions, thank you very much.
Apparently many players have misread my intentions. I clarified further back in the thread but will do so again. I have no wish to replace any of the existing potions.
I'm simply suggesting alternative options for non leveling players to enjoy the same thank you that levelers have already received. No replacement is being suggested.
#155
fs_imetalusi
Posted 10 March 2010 - 15:56
*quits snickering at GV long enough to talk* I have actually seen people using abs and AOP but GV? I think maybe two players in the entire game add it to their hunting regimen to increase their hp to 14 from 10 where it starts. Fact is no one uses hp anymore.absorb 250 , aura of protection 350 , greater vigor 400 ?
LMAO! I have Great Vigor 100 for those who need 1 to 5 more Hit points! V```V so far Obamageddn gets the most gain I have seen with 14 lol
#156
fs_imetalusi
Posted 10 March 2010 - 16:05
I think the current poll is not correctly listed and therefore, I will cast NO vote.
An idea would be:
5X Offense potions
5X Defense Potions
5X Special Potions
~ ~ ~ ~ ~ ~ ~ ~ ~ ~
When the majority of the player base has placed all level up points into damage, fury, rage, aura of protection, rock skin, fortify and many of those others would be useless.
So its important to have the right potions..
CONSERVE, LIGHT FOOT to save stamina while titan hunting, bounty boards, hunting creatures
ADEPT LEARNER, LIBRARIAN, ARTERIAL STRIKE for EXP
SHATTER ARMOR, DARK CURSE, TERRORIZE, WITHER, FLINCH to reduce the targets stats
SANCTUARY, CONSTITUTION, KEEN EDGE, BERSERK, FORTITUDE to increase individual stats
LAST DITCH, FORCE SHIELD, REFLECTION for PvP defense
EXTRACTOR, INVENTOR for the plant farmers and potion makers out there.
****This is merely the needs the of the gamers without adding too much clutter****
Note: Whos to say you cant have more then a few potions? why not make it so the players have something to spend all their [Allegiance Token] on?
A No Brainer
#157
Posted 10 March 2010 - 16:09
And having not read most of this would like to see high lvl EA and EW pots
EA - 1500
EW - 1500
#158
fs_robo1229
Posted 10 March 2010 - 16:19
I would also like to see a higher level conserve potion. :wink:
#159
fs_robotussin
Posted 10 March 2010 - 16:22
#160
Posted 10 March 2010 - 16:26
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users

