A great sugestion here missPvP off board:
10 Stam = 1% of a level
100 Stam = 10% of a level"
PvP on board:
10 Stam = 2% of a level
100 Stam = 20% of a level"
not difficult
Okay, can we really look at XP loss from PvP?
#121
Posted 19 March 2010 - 18:26
#122
Posted 19 March 2010 - 18:28
3. The Pvper to Leveler relationship is the exact opposite of what you claim it to be... how many levelers have you known to be deleveled for bounty-ing a PvPer?
handfuls lol
pvpers have the opportunity to destroy what a level worked for, with ease
Not if the leveler doesnt piss off the PvPer to the point that they 100 stam them every hour on the hour =\... in which case, its the leveler's fault
#123
Posted 19 March 2010 - 18:30
what are your thoughts on taking away the x2 xp loss from the bounty board if they change xp loss to a flat % rate?
50, 100 hits to take 5 levels if it was 10% level loss per 100 stam..seems fair but if it was x2 on teh bounty board, then it would only take 25 hits :? dont care much for how easy it would be to drop someone 5 levels.
Bounty board is for punishment hence the x2 xp loss :wink: Tweak the % loss so its fair across all levels,( like stang said: 1% for 10 stam/10% for 100 stam) but dont mess with the double xp loss on the Board. Like I always say...if you don't like losing xp on the Bounty Board don't get bountied :wink:
#124
Posted 19 March 2010 - 18:49
10 Stam = 1% of a level
100 Stam = 10% of a level"
PvP on board:
10 Stam = 2% of a level
100 Stam = 20% of a level"
not difficult
#125
Posted 19 March 2010 - 19:15
#126
Posted 19 March 2010 - 19:22
Maybe we should try sum cussing or sumthing, to at least draw sum attention to the thread?
No one can deny that we changed this game and influenced it in such a way that NO ONE could compete with us.. so much so that they changed the rules. ~Abhorrence, chosen founder of Cerulean Sins
#127
Posted 19 March 2010 - 19:31
#128
Posted 19 March 2010 - 20:11
Bounty board is for punishment hence the x2 xp loss :wink: Tweak the % loss so its fair across all levels,( like stang said: 1% for 10 stam/10% for 100 stam) but dont mess with the double xp loss on the Board. Like I always say...if you don't like losing xp on the Bounty Board don't get bountied :wink:what are your thoughts on taking away the x2 xp loss from the bounty board if they change xp loss to a flat % rate?
50, 100 hits to take 5 levels if it was 10% level loss per 100 stam..seems fair but if it was x2 on teh bounty board, then it would only take 25 hits :? dont care much for how easy it would be to drop someone 5 levels.
it should take more of a guild/ally effort to take someone down 5 levels..500 stamina to drop a level at 20% per hit? tis brutal lol 1000 stamina(10%) to drop someone a level sounds better. your attacked every 2 minutes, it can be planned for up to 2 days and tossed up when you are offline and in 20 minutes, you lose 5 levels. it would take over 2 days of hourly hits to take 5 levels with 100 stam from the target you attacked in the first place to risk losing 5 levels. plus the more players it takes to drop you 5 levels, the more bounties that can be posted
1% level loss for 10 stam and 10% for a 100 stam attack across the whole board for PvP would bring more activity to pvp..i have alot of faith that it would.
#129
Posted 19 March 2010 - 20:20
Bounty board is for punishment hence the x2 xp loss :wink: Tweak the % loss so its fair across all levels,( like stang said: 1% for 10 stam/10% for 100 stam) but dont mess with the double xp loss on the Board. Like I always say...if you don't like losing xp on the Bounty Board don't get bountied :wink:what are your thoughts on taking away the x2 xp loss from the bounty board if they change xp loss to a flat % rate?
50, 100 hits to take 5 levels if it was 10% level loss per 100 stam..seems fair but if it was x2 on teh bounty board, then it would only take 25 hits :? dont care much for how easy it would be to drop someone 5 levels.
it should take more of a guild/ally effort to take someone down 5 levels..500 stamina to drop a level at 20% per hit? tis brutal lol 1000 stamina(10%) to drop someone a level sounds better. your attacked every 2 minutes, it can be planned for up to 2 days and tossed up when you are offline and in 20 minutes, you lose 5 levels. it would take over 2 days of hourly hits to take 5 levels with 100 stam from the target you attacked in the first place to risk losing 5 levels. plus the more players it takes to drop you 5 levels, the more bounties that can be posted![]()
1% level loss for 10 stam and 10% for a 100 stam attack across the whole board for PvP would bring more activity to pvp..i have alot of faith that it would.
So now you want to negate the double xp loss on the BB? LOL.Might as well ask them to get rid of the bounty board then, if that's your Idea. :wink: On a serious note. How often do you PvP? And I don't mean the "agreements"to hit someone. :wink:
#130
fs_gravely
Posted 19 March 2010 - 20:21
it should take more of a guild/ally effort to take someone down 5 levels..500 stamina to drop a level at 20% per hit? tis brutal lol 1000 stamina(10%) to drop someone a level sounds better. your attacked every 2 minutes, it can be planned for up to 2 days and tossed up when you are offline and in 20 minutes, you lose 5 levels. it would take over 2 days of hourly hits to take 5 levels with 100 stam from the target you attacked in the first place to risk losing 5 levels. plus the more players it takes to drop you 5 levels, the more bounties that can be posted
![]()
1% level loss for 10 stam and 10% for a 100 stam attack across the whole board for PvP would bring more activity to pvp..i have alot of faith that it would.
RJ, a question. Has anyone ever told you that trying to discuss something with you is akin to talking to a wall? Because I haven't seen you do anything other than repeat yourself, and the basic tenets of your position, in every numerous post of yours regarding PvP that I have ever seen.
It's nothing against you personally - I just feel that trying to debate with you would be a waste of time, because there is no convincing you.
#131
Posted 19 March 2010 - 20:31
just because i have a different view doesn't mean im not listening to all your ideas/thoughts. i like debating and fighting for things i believe in. it often gets both sides thinking differently at some point, hopefully lol
#132
fs_gravely
Posted 19 March 2010 - 20:34
lol didn't know walls had opinions and ideas LOL
just because i have a different view doesn't mean im not listening to all your ideas/thoughts. i like debating and fighting for things i believe in. it often gets both sides thinking differently at some point, hopefully lol
Walls don't comprehend. Please, elucidate. Show me one time you've ever posted anything other than your core ideas of:
- Rating only and no bounty for normal for 10 stam hits
- ability to separate what you want to steal
- and ability to hit, up and down, without taking EXP if you want to.
It's getting to the point where I no longer read your posts, which is a shame, because you are an intelligent player - I just already know what you're going to say, if the subject is pvp.
#133
Posted 19 March 2010 - 20:38
No one can deny that we changed this game and influenced it in such a way that NO ONE could compete with us.. so much so that they changed the rules. ~Abhorrence, chosen founder of Cerulean Sins
#134
Posted 19 March 2010 - 23:22
it should take more of a guild/ally effort to take someone down 5 levels..500 stamina to drop a level at 20% per hit? tis brutal lol 1000 stamina(10%) to drop someone a level sounds better. your attacked every 2 minutes, it can be planned for up to 2 days and tossed up when you are offline and in 20 minutes, you lose 5 levels. it would take over 2 days of hourly hits to take 5 levels with 100 stam from the target you attacked in the first place to risk losing 5 levels. plus the more players it takes to drop you 5 levels, the more bounties that can be posted
![]()
1% level loss for 10 stam and 10% for a 100 stam attack across the whole board for PvP would bring more activity to pvp..i have alot of faith that it would.
50 hits counting you win 'em all, now if you loose half of them that's worth 5 days of stam regain (if you're counting +90 stam / hour).
#135
Posted 20 March 2010 - 01:44
it should take more of a guild/ally effort to take someone down 5 levels..500 stamina to drop a level at 20% per hit? tis brutal lol 1000 stamina(10%) to drop someone a level sounds better. your attacked every 2 minutes, it can be planned for up to 2 days and tossed up when you are offline and in 20 minutes, you lose 5 levels. it would take over 2 days of hourly hits to take 5 levels with 100 stam from the target you attacked in the first place to risk losing 5 levels. plus the more players it takes to drop you 5 levels, the more bounties that can be posted
![]()
1% level loss for 10 stam and 10% for a 100 stam attack across the whole board for PvP would bring more activity to pvp..i have alot of faith that it would.
50 hits counting you win 'em all, now if you loose half of them that's worth 5 days of stam regain (if you're counting +90 stam / hour).
It takes more than 5 days to gain 5 levels at my level. If you can't organize a delevel party without losing half your hits then perhaps you losing as much as him is a fair trade?
#136
Posted 20 March 2010 - 05:55
[Signature removed]
“When you tear out a man's tongue, you are not proving him a liar, you're only telling the world that you fear what he might say.” -GRRM
#137
Posted 20 March 2010 - 05:57
#138
Posted 20 March 2010 - 06:02
Nice to see you rising earlySure - we'll take a look at this next week
[Signature removed]
“When you tear out a man's tongue, you are not proving him a liar, you're only telling the world that you fear what he might say.” -GRRM
#139
Posted 20 March 2010 - 08:09
Nice to see you rising earlySure - we'll take a look at this next week
And thx again.
+1..
*looks at watch*..wait a minute. isn't it saturday? lol who didn't lock up the gate?
#140
Posted 20 March 2010 - 12:48
Sure - we'll take a look at this next week
Nothing fancy please. Fixed exp losses no matter the level difference please!
And thanks!
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