Jump to content

Photo

Addressing the change to titan hunting


  • Please log in to reply
350 replies to this topic

#221 boeffie

boeffie

    Veteran

  • Members
  • PipPipPip
  • 977 posts

Posted 23 March 2010 - 11:02


Furthermore, you are quite right I don't hunt titans. However, unlike you, I have made suggestions including one many people support, people across many guilds and even yours. Yet you show up in this thread for the umpteenth time screaming "scrap it entirely". Compared to me, you have done nothing constructive in this debate.


So how can u even comment on an aspect of a game you have no idea about?
/
why do u even care?

I dont pvp / arena ... thus, i stay out of those types of discussions as I know what I am saying holds no ground.


Who says I don't have any idea about it? I've made more original suggestions for it than you, a lot of people are unhappy about titans yet make the same suggestions over and over, I come in with fresh ideas. You, however, do not.



As I understand the change proposed by Khanate, i.e. give a choice to those with slow net to have 4 queries/sec while turning off the 'move 1 square message', would this be possible to implement with the original titan system?

As it brings slower people up, without impeding fast ones, there should not be any reason to put in a delay at all. as this has been upsetting nearly everyone doing hunts these days, and I agree they should be fun rather than a bore.

I am on slow net, and do get more kills these days, but it isn't the same at all.

On a side note, I really dislike not seeing the other hunters on the titansquares, it used to be half the fun, trying to get some kills off of them.

Please do something to make it fun again.

#222 Placeboo

Placeboo

    Veteran

  • Members
  • PipPipPip
  • 962 posts
  • United States of America

Posted 23 March 2010 - 18:05

:roll:

#223 BalianRW

BalianRW

    Veteran

  • New Members
  • PipPipPip
  • 755 posts

Posted 23 March 2010 - 18:12

As I understand the change proposed by Khanate, i.e. give a choice to those with slow net to have 4 queries/sec while turning off the 'move 1 square message', would this be possible to implement with the original titan system?

As it brings slower people up, without impeding fast ones, there should not be any reason to put in a delay at all. as this has been upsetting nearly everyone doing hunts these days, and I agree they should be fun rather than a bore.

I am on slow net, and do get more kills these days, but it isn't the same at all.

On a side note, I really dislike not seeing the other hunters on the titansquares, it used to be half the fun, trying to get some kills off of them.

Please do something to make it fun again.


I will have to give it some further thought, but I think this idea would work.

+1

#224 JohnnyMo

JohnnyMo

    Member

  • Members
  • PipPip
  • 179 posts
  • Badge

Posted 23 March 2010 - 19:43

usually i try to discuss and talk about an update then just get accused of whining if i don't like it soooooooo i'll just say


I HATE THE NEW TITAN UPDATE

nothing has changed only bigger guild's have an advantage now to get more players on the board for the long time leaving smaller guild's out with skilled titan killers (YES MY CONNECTION IS SLOW I JUST WORK HARD) to have a chance at placing high and god willing win once.


YES IM WHINING AND I DON"T CARE!!!!

discussing gets me no where.... let's try this

#225 RebornJedi

RebornJedi

    Veteran

  • Members
  • PipPipPip
  • 5,449 posts

Posted 23 March 2010 - 19:45

Posted Image

 


#226 mikkyld

mikkyld

    Veteran

  • New Members
  • PipPipPip
  • 857 posts

Posted 23 March 2010 - 19:59

I'm still finding it interesting that people are complaining about the new titan updates causing the titan hunts to last for hours (10+) in some cases. I agree that sitting there for 10 hours chasing down a titan over and over again would get boring after a while. My suggestion is when it gets boring, move on to something else for a while. Personally I think the long titan hunts are a great thing. It will cause/allow more people to participate. I don't think the cows really expect every single hunter to hunt the titan from beginning to end. On the contrary it is supposed to be a group effort otherwise the reward would go to the PERSON that had the most kills not the GUILD. So do your part then let others carry the torch for a few hours.


this seems exactly right to me

#227 mikkyld

mikkyld

    Veteran

  • New Members
  • PipPipPip
  • 857 posts

Posted 23 March 2010 - 20:12

Disregarding what is fair and what isnt fair. This is what I think the whole issue boils down to. The vast majority of people are saying they do not have fun on titan hunts with this delay, this supposed to be a source of entertainment. Please, lets make this game fun HCS, keep your customers happy...


You clearly mean the vast majority of FFS



are you guys making conscious efforts to try to conceal the fact that there are dozens and dozens of people stating that they hate the change. 3 people in this thread are expressing opposite views (who arent even titan hunters to begin with - just people with vendettas against FFS) , post count in this thread means nothing ... in people for the update against people against it you guys are a fraction of the people against it.


And, i mean EVERYONE in FFS ... no1 in our guild likes the change.

You clearly just trying to exploit the fact that FFS has won (and is still currently winning btw) the majority of the titans, as a means to devalue any observations that we have about the change.


edit: and this whole discussion is almost a joke to me, the people opposing everything that FFS has to say I have never even seen on a single titan (perhaps excluding Shar on an empty colossus or tuski). How can what your saying even be taken seriously, all people from guilds that ACTUALLY HUNT TITANS have commented negatively on this change - be it a single post in this thread or the original update thread or a shoutbox post.


Right - because people who have never PLAYED baseball or footbal or (pick a sport) cannot be expected to understand it enough to analyze it. Please...

I dont know if the timing is good or could be better and I don't really care from my personal perspective. I do know from reading comments that the vast majority of players don't like FFS winning the vast majority of the titan drops and that they often tend to make the totally unwarranted assumption that it must mean FFS is cheating.

I don't know anyone in FFS in real life but I feel really certain that there is no cheating going on that HCS couldn't catch; a part of FFS advantage is the speed of their connection and another part is their expertise in hunting. HCS cannot get rid of your expertise advantage but they can get rid of the speed advantage to some degree. HCS has publicly stated that it is their intent to have as level a playing field in titan hunting as they can get - the time delay works to do that.

Argue that it should be 2 seconds (or some other time delay) or argue for some other approach which still levels the connection speed playing field and I imagine everyone would listen to your perspective. Merely argue that everyone is against you and likely more of them soon will be.

#228 Placeboo

Placeboo

    Veteran

  • Members
  • PipPipPip
  • 962 posts
  • United States of America

Posted 24 March 2010 - 00:46

HCS has publicly stated that it is their intent to have as level a playing field in titan hunting as they can get - the time delay works to do that.


Actually, it has the opposed effect, now small and medium sized guilds with a few good hunters dont even stand a chance to win titans. With a delay its all about how many people a guild can throw out onto the map ... which severely limits the amount of guilds that can actually compete for the win.

And if you think this change has leveled the field , go check the titan kill logs. FFS has won every one excluding the first one which spawned in early morning hours when we only had 1 hunter on (and we got second)

#229 Placeboo

Placeboo

    Veteran

  • Members
  • PipPipPip
  • 962 posts
  • United States of America

Posted 24 March 2010 - 00:59

Say a deathly slow hunter has wisely posited himself into a nice niche on the map, a good distance away from a fast hunter, the titan happens to spawn only 1 spot away from him and the titan has 15 or 20 "lives" on that spawn. In the old system this slow hunter would rack up probably all of those kills. Now, a medium or fast hunter will also be able to move a bunch of squares on the map and be able to share in the kills. All this system has done is just divide the kills up, favoring guilds with big numbers, causing everybody more stamina usage and whole lot of frustration.

If a slow hunter is getting more kills in the current system than in the old then that person needs to learn how to position themselves better to optimize their kills.

#230 evilbry

evilbry

    Veteran

  • Members
  • PipPipPip
  • 3,172 posts
  • New Zealand

Posted 24 March 2010 - 01:25

Say a deathly slow hunter has wisely posited himself into a nice niche on the map, a good distance away from a fast hunter, the titan happens to spawn only 1 spot away from him and the titan has 15 or 20 "lives" on that spawn. In the old system this slow hunter would rack up probably all of those kills. Now, a medium or fast hunter will also be able to move a bunch of squares on the map and be able to share in the kills. All this system has done is just divide the kills up, favoring guilds with big numbers, causing everybody more stamina usage and whole lot of frustration.

If a slow hunter is getting more kills in the current system than in the old then that person needs to learn how to position themselves better to optimize their kills.

if by deathly slow, you mean dial up, then no it won't make a difference. they would have maybe got 1, at the most 2 kills (thanks to the downfalls of tcp over 56k) in the time it would take a fast hunter to cover the length of the map and get the remainder of the kills.

[while I was under the impression that multiple kill requests could be sent by quick clicking, it was proven to me otherwise by people with dial up, when they explain exactly what happens when they try it, or when they try to send multiple requests at once. the bandwidth is just too low to allow for quick clicking/multi kills on dial up.]

#231 Placeboo

Placeboo

    Veteran

  • Members
  • PipPipPip
  • 962 posts
  • United States of America

Posted 24 March 2010 - 01:32

obviously im not referring to dialup ... aiming to be "fair" to all people is one thing , but come on, its not 1999, dialup has no place on multiplayer internet games.

#232 SgtDrunkie

SgtDrunkie

    Veteran

  • New Members
  • PipPipPip
  • 1,398 posts

Posted 24 March 2010 - 01:48

obviously im not referring to dialup ... aiming to be "fair" to all people is one thing , but come on, its not 1999, dialup has no place on multiplayer internet games.


lol You should call over here. Dial-up is still used alot :lol:

#233 evilbry

evilbry

    Veteran

  • Members
  • PipPipPip
  • 3,172 posts
  • New Zealand

Posted 24 March 2010 - 01:49

obviously im not referring to dialup ... aiming to be "fair" to all people is one thing , but come on, its not 1999, dialup has no place on multiplayer internet games.

actually a high number of people will still be using it. Fallensword for one is a game that is very dial up friendly in all other aspects of the game other than titan hunting. Whether it is the simple[no bloated flash] web interface, the low graphic content, and even the image packs.

Just because you are able to get a fast connection, it doesn't mean that everyone else can in a global game, which is what HCS is marketing. Many people may be stuck with slow satellite or wireless connections(as my partner does when she is at her parents), this is based on infrastructure limitations.

There are many many different players from many different countries, and for you to say that someone has no place in a game because they have dial up, that is uncalled for. Especially when they don't have any choice in connections available.

I work for an ISP, so I can see the numbers of people connecting via dial up. It's still quite significant.

HCS have done a great job in creating a game available globally with consideration to the range of connections out there. I for one am happy I can still play the game via cellphone or laptop via cellular connection and still not costing the earth.

#234 Khanate

Khanate

    Veteran

  • New Members
  • PipPipPip
  • 1,829 posts

Posted 24 March 2010 - 01:55

So, the question is, do you believe that a 1, 2 or 3 second delay is better in the scope of making titan hunting fair while not too slow?

Because you complain about it not being fun a lot and tell others they have a grudge, but never actually address tweaks on the update as such.

#235 YouNoSeeMe

YouNoSeeMe

    Veteran

  • Members
  • PipPipPip
  • 1,900 posts

Posted 24 March 2010 - 02:06

Im not sure if anyone has been looking at the numbers but FFS is now getting 500 to 700+ more kills. You all think this is now a better system but its not.

I loved the fast pace as it was a challenge and every time i would steal kills from FFS members or from dragon1234 it made me happy. Which got me trying even harder to beat them. lol

I would like it to go back to the old way. please HCS let me have some fun again. It was really the only thing keeping me playing this game.

11ilrurjpg_zps06178485.png


#236 Khanate

Khanate

    Veteran

  • New Members
  • PipPipPip
  • 1,829 posts

Posted 24 March 2010 - 02:09

I heard FFS has been pumping a lot more members on the maps though, which would directly explain the difference in kills.

#237 YouNoSeeMe

YouNoSeeMe

    Veteran

  • Members
  • PipPipPip
  • 1,900 posts

Posted 24 March 2010 - 02:12

I heard FFS has been pumping a lot more members on the maps though, which would directly explain the difference in kills.



might be true but even when it was the old system i remember going up against 10 members all the time.

11ilrurjpg_zps06178485.png


#238 fs_millerguy

fs_millerguy
  • Guests

Posted 24 March 2010 - 02:28

me and tj went up against 15 frackers and still ended up beating them. This new update is total crap. anyone in a guild other than FFS has had the legs chopped out from under them. Sure there's more hunters out there now with the idea that they have a chance to win one, but it's not going to happen. how long do you think people will put up with the aggrivation that is titan hunting now when they know there's no chance to win the thing and you might have to stay 5+ hours. I know i've hunted my last titan. HCS has ruined one of the best parts of this game and funnest area's to play. What we will see is the frackers starting to win every titan without any trouble. The only thing that will "work" to let other guilds win titans is to throw them all out there at once. That way there's no way any one guild can dominate the titans if we were to see them released like we see the legendary's in the cave. Even if three of the 5 were released i don't see one guild being able to get all of them.

#239 Khanate

Khanate

    Veteran

  • New Members
  • PipPipPip
  • 1,829 posts

Posted 24 March 2010 - 02:29

I had made a suggestion on how to accelerate titan hunting for everyone, add an option for how movement is done:

Option 1: Movement as it is now (people with super fast connection/pc still move super fast); the usual limit of "1 square at a time" remains, since it pretty much doesn't matter to super fast people (quick image/page display etc).

Option 2: Movement not limited to "1 square at a time", but limited to 4 movement request queries per second; opt-in in preferences.

This combined with a 1 second delay in titan kills would yield fast hunts, and put much less weight on connection speed.

@people in general: Do you feel that this might be a better system and both the old and the new?

#240 Placeboo

Placeboo

    Veteran

  • Members
  • PipPipPip
  • 962 posts
  • United States of America

Posted 24 March 2010 - 02:32

It was really the only thing keeping me playing this game.


+1 to that . Im only going to be logging on once a week to burn out stamina if this isnt changed back

theres really nothing that draws me to this game besides titan hunting . SE hunting is boring, pvp / arena dosent have any draw for me besides farming a medal; and leveling has become stale.


1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users

Font:
Arial | Calibri | Lucida Console | Verdana
 
Font Size:
9px | 10px | 11px | 12px | 10pt | 12pt
 
Color: