TRADES
#21
fs_wellrest
Posted 19 March 2010 - 19:50
Come on HCS, your thirst for money is making this game POOP.
#22
Posted 19 March 2010 - 21:34
#23
fs_sollimaw
Posted 19 March 2010 - 21:51
1. Step : Player 1/Player 2 offer Item, Gold, FSP
2. Step : Accept ( not trading yet )
3. Step : Player 2/Player 1 offer Item, Gold, FSP
4. Step : Accept ( not trading yet )
5. Step : Player 1 + Player 2 see what they are trading ( Item/Item, Item/FSP, Gold/FSP etc..)
6. Step : Player 1 TRADE
7. Step : Player 2 TRADE
8. Step : Both players happy.
To being able to send an indirect trade seems not good to me, since that way players are able to
see your inventory.
Just as is done in other games. Secure and easy.
#24
fs_dougmines
Posted 20 March 2010 - 02:28
#25
Posted 20 March 2010 - 02:47
I say if you have proof that a theft has occurred and they can easily check those facts, then they should immediately straighten it and kick the thief forever, to not do so would say this sort of thing is okay
And yet they look the other way anyway.
#26
fs_hyoniin
Posted 20 March 2010 - 02:50
I feel that an update like this would be much more like a real trade experience where things are negotiated a little more. It would allow for the trading of items for items in a safe manner without exposing what is in someone's inventory. Additionally, it would allow the option for a little more negotiation within the trade rather than just offering up X item/FSP/gold for a declared amount of FSP/gold in return.
Additionally this would provide plenty of security in trades while not adding many additional "labors" It wouldn't require require some sort of acceptance message on both sides because player 1's trade offer is locked in once submitted and can't be changed without sending a new trade request so there wouldn't be any risk of last minute changes.
I am in support of that although I dont trade items for items. I have seen a lot of ripp offs going on & people not paying back for these. HCS should consider this seriously
A lot of people don't currently trade items for items merely because of the high risk of it, however, if an improved Secure trade system is implemented then this would likely change to promote more item trading.
#27
Posted 20 March 2010 - 10:07
#28
Posted 24 March 2010 - 00:20
#29
fs_theoryman
Posted 24 March 2010 - 01:41
#30
Posted 02 July 2010 - 03:58
#31
Posted 03 July 2010 - 00:04
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users

