As pointed out before, there will ALWAYS be better and better stuff added into the game. HOWEVER, i feel that (especially for levels ~30-130, and i feel other levels after that are the same), the monsters need to be re-done. They are ridiculously easy to kill... and make for leveling made too easy.
I didn't start needing tons of buffs and the best equipment until around level 235ish.... Don't think i started needing DD until around 300. My point is - the creatures have always been easy at your level; and i've yet to encounter any basic creatures that weren't 1-hittable with the right mix of buffs and equipment. Adding 200-300 damage to the equation doesn't really matter - i can one hit at my level with ursa sword... Hell, the other day i didn't feel like using EW1500, so i threw on destroyer, argus, and crushing fist ring... and was 1-hitting 401-404 mobs barely buffed!
Anyway, i voted NO. But i agree that these items have made other epics obsolete (i don't care about them breaking up legandary sets, because epic is supposed to be much more powerful than them)
What i think needs to be done is:
- Add 400 or so Attack (to push it to 1000) to the Blue Man Sword. Or do something to it that makes it a very useable Arena item. It wouldn't make sense to give it damage because even if it gets 1500 or so - no one is going to want it still.
-Add about 600 Damage to the Mace of Colossus. This would make it worth hunting, and would be really reflective of a mace that belonged to him.
It also helps to have all Level-up points in Damage... (mine are in attack
but i truly think the Cows should re-do alot of the monsters...make leveling about knowing your gear (of all stat types), having to go full defense/some attack just to survive a hit from a monster, but needing minimal damage to kill... (and other builds)
it would fix all these weapons with "excessive" damage, and (im sure) would have alot of people screaming for a gear re-working as well

