What do u say about skill which will raise items stats?
This is also a great idea . In Sigma Storm II , HCS has such a skill in the form of a pot ! Micro Processor i think it is called .
Posted 20 March 2010 - 21:38
What do u say about skill which will raise items stats?
Posted 20 March 2010 - 21:38
I don't have any great ideas for buffs, but personally, if any new buffs are going to be high level, i.e 800-900+, make them fit the following content.
Example - Levels 900-1000 have a large percentage of Undead creatures...so at 900, you make HF available. So whatever the creature type is, create a buff that in some way is effective against said creature. Doesn't have to be damage related either, could be increase in attack, or decreases in the creature's stats, or other enhancement effects.
As a suggestion, to coincide with the recent Elemental Titans, why not carry on with the Elemental theme a bit? 'Water' based buffs against Fire creatures, etc. The buffs could then also be used on the new Titans, which would satisfy those looking for a SES type buff, only these could be more specific.
Anyhoo, just my thoughts for the moment
Posted 20 March 2010 - 21:41
Posted 20 March 2010 - 21:41
As a suggestion, to coincide with the recent Elemental Titans, why not carry on with the Elemental theme a bit? 'Water' based buffs against Fire creatures, etc. The buffs could then also be used on the new Titans, which would satisfy those looking for a SES type buff, only these could be more specific.
Posted 20 March 2010 - 21:42
Posted 20 March 2010 - 21:42
Posted 20 March 2010 - 21:45
Posted 20 March 2010 - 21:47
Posted 20 March 2010 - 21:50
Posted 20 March 2010 - 21:50
Posted 20 March 2010 - 21:53
Posted 20 March 2010 - 21:58
Buff thief - PVP buff - Thief a random buff from enemy
Removing the ability to Bounty a PvP Ladder attack is something I've been thinking about. If enough people want it, I don't see why not. It might be a relatively easy tweak, unlike the rest of the suggestions.
Posted 20 March 2010 - 21:59
Posted 20 March 2010 - 21:59
conserve just lets you not spend stam randomly... nothing like me taking a buff from you...Buff thief - PVP buff - Thief a random buff from enemy
lol. Like Conserve?
Posted 20 March 2010 - 22:00
I know this will get shot down by those people who ENJOY so much to wear crystalline gear so much (especially the maximus and gurgriss for the gain bonuses), but I wouldn't mind seeing a potion which allows a chance to destroy some crystalline a bit (or just normal items so the person spends more gold to repair the item). Either
a) A potion with the buff which increases damage done to crystalline items (or just every item). e.g. 0.2% per point increase damage done to crystalline items
orA potion with the buff which has a chance to do a certain amount of damage to crystalline items. e.g 0.1% per point chance to choose a random crystalline (or any other) item or and do a certain amount of damage (10%-20% of current durability maybe?) to that item.
though I wouldn't mind this being effective against normal items.
I mean, the only way you can seriously damage an item is from 2 enhancements breaker and disarm.
Disarm being the more damaging, but that obviously by the name disarm, only effects the weapon but it does cut the weapon's current dur by half (which is nice in my opinion)
anyways, think I'll stop rambling...most of my ideas are never good.
Posted 20 March 2010 - 22:01
Removing the ability to Bounty a PvP Ladder attack is something I've been thinking about. If enough people want it, I don't see why not. It might be a relatively easy tweak, unlike the rest of the suggestions.
Posted 20 March 2010 - 22:01
Posted 20 March 2010 - 22:03
Posted 20 March 2010 - 22:04
took me a while to find an old reply of mine on another topic, but I believe this should be in potion form rather than a 900+ buff
I know this will get shot down by those people who ENJOY so much to wear crystalline gear so much (especially the maximus and gurgriss for the gain bonuses), but I wouldn't mind seeing a potion which allows a chance to destroy some crystalline a bit (or just normal items so the person spends more gold to repair the item). Either
a) A potion with the buff which increases damage done to crystalline items (or just every item). e.g. 0.2% per point increase damage done to crystalline items
orA potion with the buff which has a chance to do a certain amount of damage to crystalline items. e.g 0.1% per point chance to choose a random crystalline (or any other) item or and do a certain amount of damage (10%-20% of current durability maybe?) to that item.
though I wouldn't mind this being effective against normal items.
I mean, the only way you can seriously damage an item is from 2 enhancements breaker and disarm.
Disarm being the more damaging, but that obviously by the name disarm, only effects the weapon but it does cut the weapon's current dur by half (which is nice in my opinion)
anyways, think I'll stop rambling...most of my ideas are never good.
edit: forgot to add that this could actually be a okish gold sink since people will be repairing their gear alot (crystal, well...can't be repaired..unfortuantly...so more people will have to buy more crystal sets >.>)
Posted 20 March 2010 - 22:08
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