1) Please post any suggestions/questions you have about the idea
2) Please post any suggestions you have for passive skills
My suggestion(s):
1) an extra XP gain - for every 30 skill points put in the skill, the person would receive a 1% bonus to the xp that they get from a creature, which means a max of 5% increase, at level 150
2) extra gold gain - for every 30 skill points put in the skill, the person would receive a 1% bonus to the gold that they get from a creature, which means a max of 5% increase, at level 150
3) extra bio space - for every 30 skill points put into the skill, the person would receive a 5% bonus to thier maximum bio space - for a total of a 25% increase.
4) less xp required - for every 30 skill points put into this skill, the player would require 1% less xp per level, for a total of 5% less xp required at level 150.
5) Longer duration on potions (applied before brewing master)
6) less stam cost when buffing
7) small percentage increase to the chance of buffs activating (set percent extra chance of a buff happening)
Thanks,
AA


