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Passive Skills


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Poll: Should Passive Skills be implemented? (31 member(s) have cast votes)

Should Passive Skills be implemented?

  1. Voted Yes, they should. This is a great idea. (13 votes [40.62%])

    Percentage of vote: 40.62%

  2. Voted Yes, they should, however the idea needs improvements (specify). (11 votes [34.38%])

    Percentage of vote: 34.38%

  3. Voted No, they shouldn't. I despise this idea. (8 votes [25.00%])

    Percentage of vote: 25.00%

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#21 frenetic

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Posted 05 April 2010 - 22:00

just cause there's nothing called passive skills doesn't mean there's nothing identical to it :) technically, passive skills already exist in the game: enhancements. the only difference in your suggestion is that they'd really be enhancements that work off of skill points

some of the skill suggestions aren't bad at all, but to mention the similarity in a coulple of them:

My suggestion(s):

1) an extra XP gain - already there: Elite hunter. seems like every set has it, hence, it's overlooked as it's never a concern to have full

2) extra gold gain - thievery (although only pvp, but that's only because were two variants in Skills for pve i.e. TH, Merch)



#22 aa0007

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Posted 05 April 2010 - 23:27

just cause there's nothing called passive skills doesn't mean there's nothing identical to it :) technically, passive skills already exist in the game: enhancements. the only difference in your suggestion is that they'd really be enhancements that work off of skill points

some of the skill suggestions aren't bad at all, but to mention the similarity in a coulple of them:


My suggestion(s):

1) an extra XP gain - already there: Elite hunter. seems like every set has it, hence, it's overlooked as it's never a concern to have full

2) extra gold gain - thievery (although only pvp, but that's only because were two variants in Skills for pve i.e. TH, Merch)


I wouldn't mind to see some of these introduced as enhancements, but really ... extra bio space as an enhancement o_0 i always thought of enhancements to be more combat related. And i sure wouldn't mind extra gold from monsters, not only pvp :)

#23 fs_chibibucky

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Posted 06 April 2010 - 00:14

less xp required - for every 30 skill points put into this skill, the player would require 1% less xp per level, for a total of 5% less xp required at level 150.



this one is way too strong. its like getting 10 stamina of XP free per level since a 1% cost 2 fsp.

#24 fs_littlejom

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Posted 06 April 2010 - 00:29

I would like to see this introduced but admins would be against adding more buffs to help you hunting like this. They want gold sinks, not gold gains.

#25 aa0007

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Posted 06 April 2010 - 21:11

less xp required - for every 30 skill points put into this skill, the player would require 1% less xp per level, for a total of 5% less xp required at level 150.



this one is way too strong. its like getting 10 stamina of XP free per level since a 1% cost 2 fsp.


The bonuses can be changed.

#26 aa0007

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Posted 06 April 2010 - 21:11

I would like to see this introduced but admins would be against adding more buffs to help you hunting like this. They want gold sinks, not gold gains.


hmm ...

#27 aa0007

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Posted 10 April 2010 - 00:53

bump ...

#28 aa0007

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Posted 10 April 2010 - 23:01

bump :(

#29 aa0007

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Posted 11 April 2010 - 20:14

lets play volleyball! Bump! Set! over!

#30 sercra

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Posted 14 April 2010 - 20:07

it seams like sigma skills, I will go for the "enhancements improvements" like skill, crafting etc like guild structures but personal with max at 100%, also a set of potions etc..

#31 JohnnyMo

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Posted 14 April 2010 - 20:14

suggestion.. use loyalty points to cast... that way it would be more rare

#32 RayneRaven

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Posted 21 April 2010 - 19:29

Great Idea :) Voted ,,Yes´´ :)

#33 aa0007

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Posted 25 April 2010 - 02:55

Good to see people are still responding :)


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