New Skills... Your thoughts please :)
#101
fs_hushhh1
Posted 07 April 2010 - 16:53
1 Shadow Tackle
2 Notorious
and
3 Teleport
Invisibility and Osmose are good too.
And Invisibility wont be game breaking. If it costs around 25 stamina and provides invisibility for 1 hour without extend and sustain and level 900 can cast it I highly doubt many people would be able to afford it.
And I hope Osmose will be connected to Spell Breaker and Shadow Tackle will get a nerf stick on it.
#102
fs_deadav
Posted 07 April 2010 - 16:53
How about an improved Light Foot?
Or...
Dual wield? Allowing you to equip 2 weapons for added dmg? (this could open up a realm of possibilities with gear / added buffs or modifiers)
Any more feedback to Dual Wield?
#103
lostviking
Posted 07 April 2010 - 16:53
i wanna take a poll.... nah to the firy pits of death with that idea.... along with those ppl who voted for anything PvP relate
Like we need MORE ppl stealing others hard-earned gold and those hardworkers NOT being able to a thing about it
Im going to take a wild stab in the dark and say you dont partake in pvp.
I'm going to take an insane idea and say; you do, and at massive gains and are loving these buff ideas
No I actually hate most of these, Especially the ones that conceal the attacker and the ones that exclude you from pvp hits. Its part of the game, deal with it.
#104
Posted 07 April 2010 - 16:53
I like the 'Enchant rune' idea. I am a little disappointed that most of these suggestions seem to be enhancing piracy (PvP) or trying to protect against it.
Also, check my math please; .5% chance per point = .5 x 175 = 87.5 or in other words, a 87% chance that you can attack someone and not be detected :x Why not just say to all PvP'ers that there will be no consequences to your actions .. or at least very little chance that there would be any. This would kill the game for most of the players who don't PvP
YES!!! Think of the children...err...rather, the hell-forging! Ninjas waiting to steal your gold and you NEVER GET TO FORGE!!! OH THE INSANITY!!!!!!!!!!!!
#105
Posted 07 April 2010 - 16:54
PS: oo yea, i forgot, PLEASE, PLEASE, and inventable doubler 1200 potion
I admit I like the idea of an inventable doubler 1200 potion for those who perhaps are not able to donate as much and obtain the loyalty rewards, myself included, but I have a feeling that a potion like this might defeat the purpose of offering it as a reward.
What about if HCS mades inventable doubler 1000? :wink:
And new inventable potions should be hard to do, and very hard to get recipe ( bound of course )
#106
Posted 07 April 2010 - 16:55
#107
fs_toc13
Posted 07 April 2010 - 16:55
While I don't participate myself, I accept that others do, enjoy it & it's part of the game
#108
lostviking
Posted 07 April 2010 - 16:56
I hope that this thread doesn't exist just so we feel important, but in reality everything is already settled and be implemented anyway, no matter what the community says - and the thread locked with "we always listen to players" sort of statement.
Unfortunately, thats probably the case.
#109
Posted 07 April 2010 - 16:56
#110
Posted 07 April 2010 - 16:56
Do You guys feel there should be more hunting skills? or less PvP? or what? let us know
There is a massive thread with suggestions that HCS started.......
#112
lostviking
Posted 07 April 2010 - 16:57
Do You guys feel there should be more hunting skills? or less PvP? or what? let us know
Seriously? Thats what we've been doing. Letting you know what we think. lol
#113
Posted 07 April 2010 - 16:57
#114
Posted 07 April 2010 - 16:57
I chose these three because they are the only buffs which is original The rest is just another version of Deflect, Enchant Weapon, Ignite, etc ect...Hi all,
The team has now a provisional list of the new skills completed. Please take a look over the ideas and give us your feedback!
DEFENSIVE SKILLS
Osmose
Chance to steal a random buff from your attacker (PvP only).
SPECIAL SKILLS
Teleport
This allows you the ability to create waypoints within realms.
Notorious
Chance to gain additional PvP rating from your opponent when victorious in PvP combat.
Interesting way to make a choice - it is a shame the original ideas run from pretty bad to meh to pretty good though.
Oh and I think enhanced dodge is original - it improves an enhancement; when have they done that before?
#115
Posted 07 April 2010 - 16:58
Do You guys feel there should be more hunting skills? or less PvP? or what? let us know
How about fixing the broken aspects of the game first before making new toys?
#116
Posted 07 April 2010 - 16:58
Do You guys feel there should be more hunting skills? or less PvP? or what? let us know
PvP buffs I dont mind...
Just those that will kill it. That I do mind. These pretty much will kill all PvP and GvG in the game.
#117
fs_dougmines
Posted 07 April 2010 - 16:58
Along the line of teleport a new item could be thrown into the game called portable hole, the same principle as teleport but it could be sold in the AH along with everything else.
I do agree the primary focus seems to be placed on PvP, why is that?? That is only a small portion of the game.
#118
lostviking
Posted 07 April 2010 - 16:58
So basically high level players will be able to sell an " invisibility" buff to whoever hunts, so they can't be PvP'd while hunting? Hmmm sounds like the death of PvP to me
It doesnt just sound like it, It is.
#119
Posted 07 April 2010 - 16:59
#120
Posted 07 April 2010 - 17:00
Do You guys feel there should be more hunting skills? or less PvP? or what? let us know
How about fixing the broken aspects of the game first before making new toys?
If only they read and commented on the numerous threads :| or do we wait another week?
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