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New Skills... Your thoughts please :)


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Poll: Which is your three favourite skill ideas? (1541 member(s) have cast votes)

Which is your three favourite skill ideas?

  1. Voted Poison (36 votes [1.99%])

    Percentage of vote: 1.99%

  2. Voted Shadow Tackle (71 votes [3.92%])

    Percentage of vote: 3.92%

  3. Voted Sacrifice (27 votes [1.49%])

    Percentage of vote: 1.49%

  4. Voted Osmose (51 votes [2.81%])

    Percentage of vote: 2.81%

  5. Voted Leech (25 votes [1.38%])

    Percentage of vote: 1.38%

  6. Voted Enhanced Dodge (73 votes [4.03%])

    Percentage of vote: 4.03%

  7. Voted Avert Gaze (33 votes [1.82%])

    Percentage of vote: 1.82%

  8. Voted Invisibility (153 votes [8.44%])

    Percentage of vote: 8.44%

  9. Voted Concealment (38 votes [2.10%])

    Percentage of vote: 2.10%

  10. Voted Enchant Rune (408 votes [22.50%])

    Percentage of vote: 22.50%

  11. Voted Teleport (468 votes [25.81%])

    Percentage of vote: 25.81%

  12. Voted Notorious (16 votes [0.88%])

    Percentage of vote: 0.88%

  13. Voted Glory Hunter (377 votes [20.79%])

    Percentage of vote: 20.79%

  14. Voted Ward (37 votes [2.04%])

    Percentage of vote: 2.04%

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#121 fs_kracks

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Posted 07 April 2010 - 17:00

Invisibility would make the rest of the PvP buffs pointless and would take away excellent gold targets / limit GvG targets. This buff should not be allowed. PvP is part of the game and should be enhanced NOT nerf'd!

#122 levy1977

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Posted 07 April 2010 - 17:00

Do You guys feel there should be more hunting skills? or less PvP? or what? let us know :)


How about fixing the broken aspects of the game first before making new toys?



Annnnnd the top rated list is fixed.. thank you very much :D

#123 Assasin240

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Posted 07 April 2010 - 17:01

we know theres a thred, its more so we can have a look see about a few more hunting based skills for you if thats what you guys want :)


Just a question Forn Im assuming these new buffs will be 800 and 900 skills right? Or will some be thrown into other levels since some suggestions dont seem worthy of those levels.

TTGLKamina_zps74eb7225.png


#124 MaximusGR

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Posted 07 April 2010 - 17:01

Avert Gaze sounds great if more creatures or players get the Hypnotize enhancement

Enchant Rune looks good

Osmose is very interesting too.

Suggestions to hide buffs or the name of the attacker in PvP look rather silly

#125 fs_carbo1020

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Posted 07 April 2010 - 17:02

I think your Poll is flawed seems you can keep voting over and over and over with no limits. I could be wrong but dont think so

#126 Placeboo

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Posted 07 April 2010 - 17:02

dont put out another +dmg , leveling is already to easy

#127 lostviking

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Posted 07 April 2010 - 17:03

I think your Poll is flawed seems you can keep voting over and over and over with no limits. I could be wrong but dont think so


You're right, I just tried it and my votes went through, either that or someone else voted for the same three at the same time.

#128 fs_mindlayer

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Posted 07 April 2010 - 17:04

Shadow Tackle:

0.5 chance per point of being able to attack another player without being identified. The target player will not be able to place a bounty on you.

0.5*175=87.5%

wtf?!


I've proposed this skill, i'm pretty sure I wrote 0.05%... At least that's what I meant to =PP

#129 shokolo

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Posted 07 April 2010 - 17:04

I must say that i am a bit disappointed that from an entire thread of ideas those are the skills you guys chose to focus on :|

Cant say i like any , so whatever is fine i guess

#130 fs_theggold

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Posted 07 April 2010 - 17:04

Do You guys feel there should be more hunting skills? or less PvP? or what? let us know :)


How about fixing the broken aspects of the game first before making new toys?


+1

#131 Assasin240

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Posted 07 April 2010 - 17:04

I think your Poll is flawed seems you can keep voting over and over and over with no limits. I could be wrong but dont think so



Just tried and it stays the same.

TTGLKamina_zps74eb7225.png


#132 fs_xseilerx

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Posted 07 April 2010 - 17:05

most of these have almost no relevance to me and probably most of the players on here

I do like teleport and enchant rune
There should be more hunting and less PVP since hunting is the fundamental attribute of this game. Almost everything we do depends on our level and hunting is the best way to increase our level. Therefor shouldn't at least 75% of buffs be more hunting related

#133 mikkyld

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Posted 07 April 2010 - 17:05

Maybe we should try to fix PvP before we make buffs to get rid of it altogether.




+1


+2

Maybe we should try to fix PvP before we make buffs to get rid of it altogether.


+1



Perhaps you guys should then vote against the buffs you don't like? I don't agree that invisibility or enhanced dodge or even concealment would end PvP though. After all we don't know anything about how long (not long I'd guess) or how much they cost (a lot I guess) and those things have an effect on how damaging they are. Not to mention that it would just mean that dedicated PvPers would have to figure out what they could have on and plan accordingly - working in an extra margin of error. It might spice it up; it might cut it back - who knows for certain?

To me shadow tackle is a game changing buff for both good (if you like to PvP and not be hit with a bounty) and bad (if you hate PvP and don't want to participate. I could see that buff having a serious effect on players' approaches and even whether they stay in the game. Even at a low chance to activate.

#134 Kedyn

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Posted 07 April 2010 - 17:05

Enchant Rune - Ehh could work.. I don't mind the extra damage.. but already makes overpowering items already more overpowered (ex: relics)..

Teleportation - Depending on how it works would be a good idea.. I think it would be better linked as user only buff.. not to be buffed on others..

Concealment - would add a fun new aspect to GVG that is much needed..

As for the type of buffs.. if you add more hunting buffs.. then hunting becomes much more easier..

If you add pvp buffs.. then hunters complain..

There is no perfect fix for this situation..

How about like Levy said.. lets fix broken things first.. and worry about the buffs later

#135 grimnok

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Posted 07 April 2010 - 17:05

we know theres a thred, its more so we can have a look see about a few more hunting based skills for you if thats what you guys want :)


If you do implement Teleport, please discuss the specific implementation before doing it. This has such a huge variety of possible implementations, some of which are good, some are amazing, some are terrible.

#136 DaleJunior

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Posted 07 April 2010 - 17:05

Hey Hoofmaster, before you do a final implementation of the buffs, could you run the poll again with some of the top vote getters, but this time including EXACTLY what they do, their duration, and also the stam cost associated with the buffs? This could have an effect on people's final decisions on the buffs. Thank you very much. I kinda like some of these. Also, I've been looking at "Osmose"... I feel it should really be called "Osmosis". but that's just me. lol

#137 Malshun

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Posted 07 April 2010 - 17:06

only a couple of those seem like legitimate level 800+ skills like Teleport and Advert Gaze. if any of the PvP or enchant rune skills were to be implemented the skill tree would have to be redone.

#138 fs_theggold

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Posted 07 April 2010 - 17:06

I think your Poll is flawed seems you can keep voting over and over and over with no limits. I could be wrong but dont think so


You're right, I just tried it and my votes went through, either that or someone else voted for the same three at the same time.


Not for me

#139 Dracola

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Posted 07 April 2010 - 17:06

Poison - maybe, allready exist simulair buffs

Shadow Tackle - i like this idea, even if its 87.5%, if we say its 50 or 100 stam to cast, and if it last for an hour, its only usuable in pvp, and since you can only attack once in an hour i dont see this "overpowering"

Sacrifice - dunno about this, could i die from usin it?

Osmose - this is a cool buff, and to those that didnt understand, its a reversed spellbreaker

Leech - dunno about this

Enhanced Dodge - can something get over 100%?

Avert Gaze - as some said, too specialized

Invisibility - it needs some more info, its just like Deflect

Concealment - hmm, sounds wierd

Enchant Rune - no brainteaser on this, why not enchant shield, helmet, amulet, ring? :P

Teleport - needs more explanation, but sound intressting

Notorious - naah

#140 Assasin240

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Posted 07 April 2010 - 17:07

Hey Hoofmaster, before you do a final implementation of the buffs, could you run the poll again with some of the top vote getters, but this time including EXACTLY what they do, their duration, and also the stam cost associated with the buffs? This could have an effect on people's final decisions on the buffs. Thank you very much. I kinda like some of these. Also, I've been looking at "Osmose"... I feel it should really be called "Osmosis". but that's just me. lol


Or call it Osmosis Jones :D

TTGLKamina_zps74eb7225.png



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