Scout Tower Info
#1
fs_sollimaw
Posted 11 April 2010 - 19:26
I would propose either:
1: A 3rd level to the scout tower that preserved this info and would act as a gold sink.
2: Simply make this information post to the guild log the moment the Titan is defeated.
I prefer the first option or some combination of the 2 as long as this is corrected.
#2
Posted 11 April 2010 - 19:30
#3
fs_arghasti
Posted 11 April 2010 - 19:31
Side note: How many titans' information are going to be stored at once?
#4
fs_sollimaw
Posted 11 April 2010 - 19:35
#5
Posted 11 April 2010 - 19:39
Would be plenty of time for players who log in every other day to check the stats on the last hunt
#6
fs_sollimaw
Posted 11 April 2010 - 20:37
#7
fs_ananasii
Posted 11 April 2010 - 21:18
#8
Posted 11 April 2010 - 22:51
I like the first option
#9
Posted 12 April 2010 - 00:55
And the guild log page isn't cluttered enough already?48 hours is fine as well, though if you do particpate in lots of titans (FFS), the page might get cluttered.
Info is your friend. Keep sucking gold out of the game.
[Signature removed]
“When you tear out a man's tongue, you are not proving him a liar, you're only telling the world that you fear what he might say.” -GRRM
#10
fs_gravely
Posted 12 April 2010 - 01:08
And on the coattails of it, have an entirely new structure: War Room.
Gives an after action report on all GvG's ended in the last 24 hours, or the last 5, 10, 15, or 20, dependent on how many times the structure has been upgraded.
#11
Posted 12 April 2010 - 01:10
+1 for the first option.
And on the coattails of it, have an entirely new structure: War Room.
Gives an after action report on all GvG's ended in the last 24 hours, or the last 5, 10, 15, or 20, dependent on how many times the structure has been upgraded.
That would be nice. Giving all guildmates credit for wins can be hard when I get offline for a day, and come back to 20 that just ended.
#12
fs_gravely
Posted 12 April 2010 - 01:10
#13
Posted 12 April 2010 - 03:22
This does sound really cool. I wonder if the Helper guys could throw this in? Also if it would be allowed by the Cows?And oh yea. After Action report would detail who participated - BOTH sides - who missed, and who was targeted for how many combats.
[Signature removed]
“When you tear out a man's tongue, you are not proving him a liar, you're only telling the world that you fear what he might say.” -GRRM
#14
Posted 12 April 2010 - 04:25
This does sound really cool. I wonder if the Helper guys could throw this in? Also if it would be allowed by the Cows?And oh yea. After Action report would detail who participated - BOTH sides - who missed, and who was targeted for how many combats.
I think as long as it's after the conflict, it wouldn't pose any game play issues.
#15
Posted 12 April 2010 - 08:06
But there is a scenario ( currently happening in my guild).
we have 1 guild farming RP out of us and have not been able to judge who they hit ( as we are not "pros" at GvG). War Room would display this information = next time they initiate we can buff target ( who is probably wearing crap anyway but still). I think that guild would be rightfully angry at us having war room.
#16
Posted 12 April 2010 - 12:12
I like that war room idea. A lot.
But there is a scenario ( currently happening in my guild).
we have 1 guild farming RP out of us and have not been able to judge who they hit ( as we are not "pros" at GvG). War Room would display this information = next time they initiate we can buff target ( who is probably wearing crap anyway but still). I think that guild would be rightfully angry at us having war room.
why? Would they be rightfully angry about the Dodge enhancement structure if they lost 1 combat?
Whatever helps guilds in their strategy, be it Titans, GvG or whatever AND sinks gold is good in my books
#17
Posted 12 April 2010 - 12:13
I like that war room idea. A lot.
But there is a scenario ( currently happening in my guild).
we have 1 guild farming RP out of us and have not been able to judge who they hit ( as we are not "pros" at GvG). War Room would display this information = next time they initiate we can buff target ( who is probably wearing crap anyway but still). I think that guild would be rightfully angry at us having war room.
why? Would they be rightfully angry about the Dodge enhancement structure if they lost 1 combat?
Whatever helps guilds in their strategy, be it Titans, GvG or whatever AND sinks gold is good in my books
Oh...you said the T word..........noughty
#18
fs_regnier7
Posted 12 April 2010 - 12:18
I like that war room idea. A lot.
But there is a scenario ( currently happening in my guild).
we have 1 guild farming RP out of us and have not been able to judge who they hit ( as we are not "pros" at GvG). War Room would display this information = next time they initiate we can buff target ( who is probably wearing crap anyway but still). I think that guild would be rightfully angry at us having war room.
why? Would they be rightfully angry about the Dodge enhancement structure if they lost 1 combat?
Whatever helps guilds in their strategy, be it Titans, GvG or whatever AND sinks gold is good in my books
Oh...you said the T word..........noughty
He always says the T word.... he's obsessed, Shokolo.
No worries, we have an intervention in the works for him.
#19
Posted 12 April 2010 - 12:21
#20
fs_regnier7
Posted 12 April 2010 - 12:24
*Confesses addiction to T...
*hugs* Now the healing can begin
Now no T hunting for a week.... must let you recover.
Also, your guildies must do the same, if they are to be supportive.
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