New Titan Changes Proposal.
#181
fs_knc
Posted 22 April 2010 - 15:38
#182
Posted 22 April 2010 - 15:38
Anybody that agree's w/ #2 is just being greedy and selfish. Yes, FFS wins all the titans...so what? They have worked their butts off to be that good. If you want to win a Titan Epic (non-elemental), then get your butt and your guild members butts out there and do something about it.
It might be a monopoly, but "WE'VE" allowed it. Now if we want to break/stop the monopoly "WE" need to do something about it....not HCS.
ok... lets create another guild with 126/126 active titan nuters and we will have a share to the monopoly.... what about the rest then?....
wont you agree that as it is 99% of the FS community is banned from TITAN hunting just cause they dont stand a chance?.... I v seen people who defended their loyalty jumping to FFS sedused by the tons off FSP TITAN hunting brought to them, bent after numerous vain attempts to fight against them... the problem is not that it happened or we allowed it to happen as yu say, it is that the TITAN hunting scenario allowed it to happen .. it might have been another guild .. Yes.. but whatever we did it would always be an Elite priviledge (ie a top 5 guild domain)...
The titan hunting scenario encouraged it to happen.
The 'win a ton' or 'gain scraps' system has forced people who liked titan hunting to join the better opponent.
#183
Posted 22 April 2010 - 15:39
#184
Posted 22 April 2010 - 15:39
For the second, I vote an absolutely positive NO.
I hate FFS's domination of titans, this is true. NOT because of epic prices being high-that's actually a good thing if one thinks about it. There are so many ways of getting fsp's for an epic nowadays, even by a lower level player. What I don't like is how FFS feels a "must" for hogging all kills. As far as I can see, the aim of all efforts to change titan hunts are to let others in on the drops. SOMETIMES. Not in all cases, just have a loop in which others can sneak out with a drop too. There have been great, constructive ideas about how to solve the matter (I love the TKP's the most, but this is a completely subjective issue-others may not. I played WOW (sorry for the reference, please moderate it if this counts as advertizing, and not a constructive example) with a very powerful guild, and I know what a "D"KP system is, with all its benefits, and I feel they would PERFECTLY work here too). Instead, out of the blue, we get a potential loophole-suggesstion which hardly helps anyone.
Just like you can't flip a chess-board over as a defence against a check-mate-threat, you can't take the lead from the best by trying to simply lock them out.
1. They played along with the rules. Therefore, this needs to be sorted by changing the rules?! Hmmm, I don't have enough gold, but I play along with the rules. Please change the rules, so I can have 982,123,776,asd,765 multis for gold gains? What next?...
2. They have a crew who put their days and nights (possibly IRL's and maybe GF's, BF's) into uncontested dominance in monopolizing ALL titan drops. If I were in their management team, I'd say "guys, shut up on the forum. Let those short-sighted fools accomplish the new rule of Titan cooldowns. Our hunters are already aware of the fact that they'll be guild-rotating in our sister-guilds to still own each titan and bring home everything. FOR ZHE MODALAAAAND!!!".
...3 ...3 And even if this is not the case, we will simply have 3, instead of 1, guilds dominating the kill list.
Is this what is wanted? Seriously? Think about it.
#185
Posted 22 April 2010 - 15:40
While I like the first idea of reducing the time limit. The second idea has no merit other than pacify the masses. Your suggestion yesterday at least gave all guilds a fighting chance to do something. But was derailed by personal agenda's.
#186
fs_doon169
Posted 22 April 2010 - 15:40
Why not put a cap on the number of payers from one guild. like joining a guild conflict
that would even the numbers without punishing others. 4 to 8 hunters from a guild on one titan would be an excellent idea . come on people, try and tell me that this isn't a fair compromise
I dont think you understand the devastation that 4 - 8 hunters from a great titan hunting guild can do.. me and 3 of my friends could easily run the same kills as you see the top guilds getting, if you limit the competition like this.
#187
Posted 22 April 2010 - 15:41
What you guys have done is destroyed all fair competition. You got a guild terminated, smashed hunters down with sheer numbers and if that wasn't enough you simply absorbed the others' fastest hunters into your own fold. YOU simply want a change that people will think gives them a chance while you know the time you've had to solidify your position in titans makes you invincable and able to maintain the monopoly. Why Are you moaning so much, you realise after you win and are blocked from two titans the same thing will happen to two more guilds before it happens to you again. This update isn't solely aimed at you at all.
FFS recruited good Titan Hunters yea, same reason Manchester United, Liverpool and what not buys the best soccer players to make their team stronger. What's wrong with that? I've never heard of a 'team' striving to be weaker at what they do. Isn't that why you joined Panic?
Why I joined Panic is none of your business. MY statement was made because for some reason FFS players like to misinform the FS community when topics of this kind comes up. "Yeah, we can be beaten, you just have to try!" Well, blah Blah BLAH. When it's not in the public eye it seems to be your FAVOURITE pastime to talk about how you are completely unbeatable and have the resources to smash down anyone who might try and give you some competition. So yeah, it's not really the same thing at all as man utd, is it? BTW you should never compare yourselves to man utd. TEW might have been a good man utd but FFS, nah, perhaps a chelsea or man city.
#188
Posted 22 April 2010 - 15:42
1. How do you keep someone from a winning guild that's just hunting in those realms from hunting and going about their business. Doesn't seem right.
2. A lot of titan hunters do so for the reward of FSPs. Seems to me you'll be encouraging a lot of mercenary-like titan-hunting. People moving between (for instance) WAL, FFS, TEG, and some others just for the sake of titan-hunting. It won't change too much except that the names of the guilds will change.
(My proposal would be change GvG by lowering THOSE rewards and put more guilds into the races for titan RP)
I see no reason to punish any guild for success. The introduction of the additional titans in the Land of the Elements was beneficial. It spread things out a bit and put more people into the titan-hunting "business". A nice intro, if you will.
#189
Posted 22 April 2010 - 15:42
Would love to see some thoughts from the cows here.
I think the OP sums their thoughts, no?
#190
Posted 22 April 2010 - 15:43
The restriction for hunting titans would be all titans, not that particular one.
This I do not agree with as it has been said it punishes successful Titian hunting guilds. It should be by Titian and the Quest Titian's should be exempt from it for obvious reasons. If you do not remove the Quest Titian's from this you hinder individual players in good guilds from being able to complete the quests.
I also agree that RP should be removed from the Quest Titian's to stop the farming or see suggestions below.
The Epic item is the reward there is no need to give RP for them as well.
Or make it so that the quest has to be active for you to hunt the Titian like having the rune on to attack it. This would also stop the farming and would still allow RP to be given for the top guilds in on the kill. You do this for other quests and I think this would be the fairest solution.
#191
fs_kaisersz
Posted 22 April 2010 - 15:43
What you guys have done is destroyed all fair competition. You got a guild terminated, smashed hunters down with sheer numbers and if that wasn't enough you simply absorbed the others' fastest hunters into your own fold. YOU simply want a change that people will think gives them a chance while you know the time you've had to solidify your position in titans makes you invincable and able to maintain the monopoly. Why Are you moaning so much, you realise after you win and are blocked from two titans the same thing will happen to two more guilds before it happens to you again. This update isn't solely aimed at you at all.
FFS recruited good Titan Hunters yea, same reason Manchester United, Liverpool and what not buys the best soccer players to make their team stronger. What's wrong with that? I've never heard of a 'team' striving to be weaker at what they do. Isn't that why you joined Panic?
Why I joined Panic is none of your business. MY statement was made because for some reason FFS players like to misinform the FS community when topics of this kind comes up. "Yeah, we can be beaten, you just have to try!" Well, blah Blah BLAH. When it's not in the public eye it seems to be your FAVOURITE pastime to talk about how you are completely unbeatable and have the resources to smash down anyone who might try and give you some competition. So yeah, it's not really the same thing at all as man utd, is it? BTW you should never compare yourselves to man utd. TEW might have been a good man utd but FFS, nah, perhaps a chelsea or man city.
Why make it personal? Was just a simple comment said nicely. Seriously...
#192
Posted 22 April 2010 - 15:43
for some reason FFS players like to misinform the FS community when topics of this kind comes up. "Yeah, we can be beaten, you just have to try!" Well, blah Blah BLAH. When it's not in the public eye it seems to be your FAVOURITE pastime to talk about how you are completely unbeatable and have the resources to smash down anyone who might try and give you some competition.
Hahaha, I wanted to post something to that effect yesterday.
#193
Posted 22 April 2010 - 15:44
your idea was better yesterday, so it wont be the same guild wining just the same 3 guild winning.
+1
#194
Posted 22 April 2010 - 15:45
for some reason FFS players like to misinform the FS community when topics of this kind comes up. "Yeah, we can be beaten, you just have to try!" Well, blah Blah BLAH. When it's not in the public eye it seems to be your FAVOURITE pastime to talk about how you are completely unbeatable and have the resources to smash down anyone who might try and give you some competition.
Hahaha, I wanted to post something to that effect yesterday.
No offence, but this is about the 3rd thread where Panic and FFS end up having an argument without sticking on topic.
As 2 of the biggest guilds in the game you should be looking to lead from the front rather than derailing threads, so could you guys all please stop the pointless arguing?
#195
fs_deepcrow
Posted 22 April 2010 - 15:45
Of course, this is a long term game so the percentage would have to naturally go back up over time. But slowly please, slowly. Think about it?
#196
fs_knc
Posted 22 April 2010 - 15:46
Would love to see some thoughts from the cows here.
I think the OP sums their thoughts, no?
i think quite a few other issues have come up with their initial thoughts.
#197
Posted 22 April 2010 - 15:46
for some reason FFS players like to misinform the FS community when topics of this kind comes up. "Yeah, we can be beaten, you just have to try!" Well, blah Blah BLAH. When it's not in the public eye it seems to be your FAVOURITE pastime to talk about how you are completely unbeatable and have the resources to smash down anyone who might try and give you some competition.
Hahaha, I wanted to post something to that effect yesterday.
I only speak the truth man, and I say it when I want
#198
Posted 22 April 2010 - 15:47
TEW might have been a good man utd but FFS, nah, perhaps a chelsea or man city.
Wouldn't stand for that, that's like the biggest insult in football
But seriously is no-one even willing to try this out?
I mean if it ends up badly, it can always be changed again, ya know Trial & Error
#199
Posted 22 April 2010 - 15:48
#200
fs_littledog9
Posted 22 April 2010 - 15:48
perhaps a better direction would be to enable guilds without 100+ 500 lvl players an opportunity to participate on a slightly leveler field.
i'll propose a guild upgrade that allows up to 2 "Titan Groups" to be formed that will:
1. allow the group leader to travel to maps previously restricted by the player's level
2. only work for killing titans
3. not expire until the first titan hit has been defeated.
of course some details would have to be worked out. how much does this capability cost? how much stam is used to attack? can mercs be used? etc..
just throwing in a different perspective that will lift lower guilds instead of targeting 1 guild.
also, it may be time to give the winning guild of elemental hunts the drop, without affecting each players quest as well.
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