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New Titan Changes Proposal.


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Poll: Do you like this idea? (408 member(s) have cast votes)

Do you like this idea?

  1. Voted Yes. (304 votes [64.00%])

    Percentage of vote: 64.00%

  2. Voted No. (171 votes [36.00%])

    Percentage of vote: 36.00%

Vote

#141 fs_dougmines

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Posted 22 April 2010 - 15:15

When a guild is temporarily suspended from titan hunting the next guild that wins is not 'gifted' the win, they still have to win against competition, I'm guessing people knowing that the frackers aren't coming will mean a LOT of competition. = Titan hunting comes back to life. = One guild doesn't control it. = Market based prices for epics and not profit driven 'price engineering'... = Win. :)


so why is not this same flawed mentality not incorporated into every other aspect of the game where competitiveness is the motivational factor, ie, arena. If you excel you should be limited in a similar fashion. You cannot honestly tell me you consider it fair competition if not every guild is allowed to be represented on a hunt and if you do, then you are in effect saying your right doug, we do want a win key.

#142 fs_doon169

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Posted 22 April 2010 - 15:16

Me Dost Think That Civility Has Just Been Discarded. :(

#143 fs_littlejom

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Posted 22 April 2010 - 15:16

im in titled to my opinions i dont care what u say i like what hcs is changing



Your approval is based soley on your inability to place yourself in another's shoes, how would you like being punished for your success. This can be viewed as nothing else, if you excel you must be stopped, others will be envious of your success and want to drag you down by whatever means necessary


At the same time you are not putting yourself in the rest of FS' shoes. FFS is really the only guild right now that is winning multiple titans a day, so that's quite hypocritical of you to say that.

I agreed yes but it was mainly to #1 (Although I would still prefer no delay/less)

#2 doesn't matter to me

#144 fs_muttyproff

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Posted 22 April 2010 - 15:17

1. Cool

2. About fricking time! :lol:

If you'd done this in the first place WHEN WE ALL SUGGESTED IT!.. months ago - then Titan hunting could have been a massive part of the game for a lot more guilds.

At least it will stop the same people winning it over & over & over & over again! (no need to mention any names)

1 suggestion though.. rather than the guild being banned from the next 2 Titans.. whatever they may be.. I think it would be more productive to ban them from the next 2 spawns of the same titan..

That way, if a guild who's highest level player can only hit up to a level 400 Titan for example.. if the next two Titans released are a level 500 & a level 700.. then the ban won't effectively be wasted as that guild weren't going to hit those Titans anyway.

#145 BigGrim

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Posted 22 April 2010 - 15:18

Antagonistic posts removed.

#146 fs_alissamae

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Posted 22 April 2010 - 15:18

i think its a great idea and i would probly never huint the titan's myself i think for 1 its 1 of the best things to be done and any1 in here complaining about it must be part of the 1's afftected cause they wont be on top of the gold mine any more and that they need to learn to share.

#147 juggeranut

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Posted 22 April 2010 - 15:19

Ok then, if #2 was implemented what is to stop FFS into breaking up and forming FFS2, FFS3, FFS4, etc?

Rut roh the market is cornered again.

#148 fs_kashen

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Posted 22 April 2010 - 15:19

When a guild is temporarily suspended from titan hunting the next guild that wins is not 'gifted' the win, they still have to win against competition, I'm guessing people knowing that the frackers aren't coming will mean a LOT of competition. = Titan hunting comes back to life. = One guild doesn't control it. = Market based prices for epics and not profit driven 'price engineering'... = Win. :)


I really can't see the logic in this kind of argument. So when Random guild X finally wins their first hard earned epic they will suddenly go and sell it for 100 FSP? Supply and demand is a good thing.

#149 Endoform

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Posted 22 April 2010 - 15:20

I think it's very funny that all lower level titan hunters now think they have a chance. Next to FFS there are 2-3 other guilds good at hunting titans. So since FFS will still win 1 out of 3 now (considering that also the elemental titans are involved it would rather be 1 out of 2 going to FFS). The second best guild comes in. I'd probably say panic. they also take one every 2-3. And the the third best comes in and takes one every once in a while

Scenario:
-first epic is for FFS
-Second is elemental titan,
-third is for panic,
-fourth is for FFS again,
-fifth is elemental,
-sixth is for panic,
-seventh is for FFS,
-eight is for the third best guild,
-ninth is for FFS again.
Conclusion: One every 9 titans goes to the thrid best guild, Like all those smaller guilds will ever have a chance. hahahaha. such shortmindedness.

Now that the fun part is over, I would like to ask the same question. Why punish if you're good at something? Please answer your thought HCS. I know you hardly ever give your reason why you do things but if you never say anything it will be hard to see the logic of decisions (if i hide from responding all the negative comments will go away). Take up the discussion for once!

Next thing is the community sees that there now isn't 1 guild winning but 3 guilds winning all the time. "Oh that's not fair, we can't do what those guys can, somebody should put a stop to these winning guilds because i want something too". I hear 7 year old kids whine like that. IF YOU WANT SOMETHING YOU HAVE TO WORK FOR IT!

But solution:
What is the problem? Some people can walk faster across the map and thus get to the titan faster to kill it more often because they're able to get to more locations where the titan is.

What would be the solution? Not only do you need to delay the times you can kill a titan, but you also have to delay the movement. So in order to accomodate for the slower hunters is to not only have a delay of 2 seconds for every kill, but also a 2 seconds delay for every movement on the map.

Would it be fair? definitly!
Would it be fun? hell no!

By the way since the wining culture obviously prevails in this game i would like to propose several caps to make everything more fair for everyone.
1. max of 10 arena wins every week for a player
2. max of RP a guild can collect from farming conflicts: 10*the number of members in a guild.
3. max of 15 bounties complete by a player every week
4. max of bids a player can place in the Auction House to 10 at the same time.
5. max of .... *fill in a nice rule to reduce some unfairness here on the dots*


But my number one rule:
Set a cap on the amount of times a person can donate to the game so that richer players don't get advantages in the game by their credit card. Say a max of $30 dollars a month per player? hahaha my oh my what would this rule make it fair for everyone. please HCS implement is as soon as possible.

#150 Removed19110

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Posted 22 April 2010 - 15:20

No

1) This is still penalizing people who cannot afford to spend 4-6 hours hunting a titan. I do not think that the word "game" is interchangeable with the word "job", but please correct me if I'm wrong. Do away with the delay and the titan HP and go with the previous suggested idea of allowing several guilds to win a titan item for an allotted number of kills. Now I'm not saying to make the kill count something that a single player can achieve in 6 hours, as it still needs to require the teamwork that makes titan hunting what it is, but the delay only stops would-be hunters from trying because of time issues.

2) This is penalizing the current guild who has a monopoly on titans, and also is not fair. What you are insinuating is that it does not pay to become organized. If you can implement my suggestion in the previous paragraph, then I think that masses will be appeased and refrain from the "Fracker-Bashing" that has become synonymous with titan hunting.

Just my 2 cents as an old titan hunter.


Valid statement maybe the whole idea we have about Titans is wrong... Yet the question is would anyone who values their leveling go after a titan if the prices were not covering the stam loss?
well maybe then this is the whole point... almost every other aspect of this game contains some kind of compromise... PvP compromises ones stamnina, same for SE and plant hunting, Arena needs you to invest a lot of personal time, though, research and fsp and then there is Titan huning which compensates for the stam used and leave some good profit too .. just make sure you join FFS... if titan hunting is about competition and fun go do it knowing you will not be compensated for your stam.... then we might see true Titan hunters emerging similar to those who PvP.... just a different line of thought...

#151 fs_alissamae

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Posted 22 April 2010 - 15:21

Ok then, if #2 was implemented what is to stop FFS into breaking up and forming FFS2, FFS3, FFS4, etc?

Rut roh the market is cornered again.



aint that like a sort of cloaning. i think if they do this type of action it shold be bannable cause there trying to bend the rules.

#152 Mister Doom

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Posted 22 April 2010 - 15:21

When a guild is temporarily suspended from titan hunting the next guild that wins is not 'gifted' the win, they still have to win against competition, I'm guessing people knowing that the frackers aren't coming will mean a LOT of competition. = Titan hunting comes back to life. = One guild doesn't control it. = Market based prices for epics and not profit driven 'price engineering'... = Win. :)


so why is not this same flawed mentality not incorporated into every other aspect of the game where competitiveness is the motivational factor, ie, arena. If you excel you should be limited in a similar fashion. You cannot honestly tell me you consider it fair competition if not every guild is allowed to be represented on a hunt and if you do, then you are in effect saying your right doug, we do want a win key.


What you guys have done is destroyed all fair competition. You got a guild terminated, smashed hunters down with sheer numbers and if that wasn't enough you simply absorbed the others' fastest hunters into your own fold. YOU simply want a change that people will think gives them a chance while you know the time you've had to solidify your position in titans makes you invincable and able to maintain the monopoly. Why Are you moaning so much, you realise after you win and are blocked from two titans the same thing will happen to two more guilds before it happens to you again. This update isn't solely aimed at you at all.

EnhancedShardoom1-1.gif


#153 Khanate

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Posted 22 April 2010 - 15:22

When a guild is temporarily suspended from titan hunting the next guild that wins is not 'gifted' the win, they still have to win against competition, I'm guessing people knowing that the frackers aren't coming will mean a LOT of competition. = Titan hunting comes back to life. = One guild doesn't control it. = Market based prices for epics and not profit driven 'price engineering'... = Win. :)


I really can't see the logic in this kind of argument. So when Random guild X finally wins their first hard earned epic they will suddenly go and sell it for 100 FSP? Supply and demand is a good thing.


Supply and demand would be unchanged as far as I can see? As many individuals will want +2 stam gain and as many items will enter the game.

#154 fs_littlejom

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Posted 22 April 2010 - 15:22

Ok then, if #2 was implemented what is to stop FFS into breaking up and forming FFS2, FFS3, FFS4, etc?

Rut roh the market is cornered again.


So that is completely fine. It is the rest of the game's fault if they cannot beat fractions of the top guild.

#155 BalianRW

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Posted 22 April 2010 - 15:22

I voted no. I'm not fully opposed to either of these ideas, but these two alone will do very little to alleviate the complaints that many people have had about titan hunting. As it has been pointed out, instead of the same guild getting all the epics, it will be the same 3 guilds. Sure that is 3 instead of 1, but still only 3 out of thousands. Still no incentive for guilds to throw thousands of stamina at a titan for potentally very little reward.

There has also been much better ideas proposed:
1) Titan Kill Points
2) Rewarding 2nd thru 5th place titan Epic Fragments that can be invented into a titan epic, for instance.
3) Change the movement system to allow multiple queries per page load.

The more I think about it, the more I am starting to realize that regardless of how many band-aids you put on this, the problem will still remain. For the most part you will still have a hand full of guilds getting the bulk of the rewards. The way things are now FFS gets most of the rewards. Face it they are really organized and and worked to get better. Based on proposal in the OP that will expand to 3 guild. Still not a huge improvement. Rewarding 2nd thru 5th place will really just extend the rewards to 6 guilds.

While the proposed movement system would have a huge impact by putting everyone on more equal footing when moving to the titans, the idea that I believe would have the greatest impact on getting more people involved in titan hunting would be to get rid of the 2nd thru 5th place rewards and replace them with a Titan Kill Points. The system I envision would be where where each and every guild that participates gains a certain number of TKP (that can later be used to buy components necessary to invent a titan epic) based on their accomplishments for that titan. I.e. 100 kills might get you 10 TKP, but 1000 might get you 200, etc. That would reward ALL guilds that participate not just a select few. The competition is still there because of the limited number of HP on the titan. You will even get people jumping in at the last 30 minutes with the idea that I've got some extra stamina and I can get 100 kills and get those 10 TKP before he despawns.

#156 RJEM

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Posted 22 April 2010 - 15:23

Anybody got an answer to my earlier concerns? I'm specifically looking at the cows and everyone who 'loves' this idea.

#157 Sustortias

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Posted 22 April 2010 - 15:24

No

1) This is still penalizing people who cannot afford to spend 4-6 hours hunting a titan. I do not think that the word "game" is interchangeable with the word "job", but please correct me if I'm wrong. Do away with the delay and the titan HP and go with the previous suggested idea of allowing several guilds to win a titan item for an allotted number of kills. Now I'm not saying to make the kill count something that a single player can achieve in 6 hours, as it still needs to require the teamwork that makes titan hunting what it is, but the delay only stops would-be hunters from trying because of time issues.

2) This is penalizing the current guild who has a monopoly on titans, and also is not fair. What you are insinuating is that it does not pay to become organized. If you can implement my suggestion in the previous paragraph, then I think that masses will be appeased and refrain from the "Fracker-Bashing" that has become synonymous with titan hunting.

Just my 2 cents as an old titan hunter.


Valid statement maybe the whole idea we have about Titans is wrong... Yet the question is would anyone who values their leveling go after a titan if the prices were not covering the stam loss?
well maybe then this is the whole point... almost every other aspect of this game contains some kind of compromise... PvP compromises ones stamnina, same for SE and plant hunting, Arena needs you to invest a lot of personal time, though, research and fsp and then there is Titan huning which compensates for the stam used and leave some good profit too .. just make sure you join FFS... if titan hunting is about competition and fun go do it knowing you will not be compensated for your stam.... then we might see true Titan hunters emerging similar to those who PvP.... just a different line of thought...


How can it not pay to be organised! You win, you gain tons of purple, you sit and dwell for a while and smell the roses! *sheesh* some people!

Ignition_Honda_410x200_zps03cc040c.png


#158 Bleltch

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Posted 22 April 2010 - 15:24

Why do the titans have to be a competition between guilds? The original concept if i remember right was a big brute of a creature that takes a whole guild to bring down. Not an all out prize grab for the rich and powerful. You guys last idea was much better.

#159 Khanate

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Posted 22 April 2010 - 15:24

It would really help to know what HCS isn't willing to change in titan hunting

#160 dragon1234

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Posted 22 April 2010 - 15:25

Hi there everyone.

We have two new changes to propose to Titan Hunting.

1. Reduce the 3 second kill delay to 2.

2. If you have defeated a Titan, your Guild may not participate in the next two Titan Hunts. This would help open the Hunts up to all Guilds.

Let us know what you think of these ideas and please keep the thread civil.

~ Grim


1. Good idea, Ill push for 1 sec delay though.
2. Are you freaking kidding me? Come on there gotta be a better idea than this.

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