Posted 22 April 2010 - 15:20
I think it's very funny that all lower level titan hunters now think they have a chance. Next to FFS there are 2-3 other guilds good at hunting titans. So since FFS will still win 1 out of 3 now (considering that also the elemental titans are involved it would rather be 1 out of 2 going to FFS). The second best guild comes in. I'd probably say panic. they also take one every 2-3. And the the third best comes in and takes one every once in a while
Scenario:
-first epic is for FFS
-Second is elemental titan,
-third is for panic,
-fourth is for FFS again,
-fifth is elemental,
-sixth is for panic,
-seventh is for FFS,
-eight is for the third best guild,
-ninth is for FFS again.
Conclusion: One every 9 titans goes to the thrid best guild, Like all those smaller guilds will ever have a chance. hahahaha. such shortmindedness.
Now that the fun part is over, I would like to ask the same question. Why punish if you're good at something? Please answer your thought HCS. I know you hardly ever give your reason why you do things but if you never say anything it will be hard to see the logic of decisions (if i hide from responding all the negative comments will go away). Take up the discussion for once!
Next thing is the community sees that there now isn't 1 guild winning but 3 guilds winning all the time. "Oh that's not fair, we can't do what those guys can, somebody should put a stop to these winning guilds because i want something too". I hear 7 year old kids whine like that. IF YOU WANT SOMETHING YOU HAVE TO WORK FOR IT!
But solution:
What is the problem? Some people can walk faster across the map and thus get to the titan faster to kill it more often because they're able to get to more locations where the titan is.
What would be the solution? Not only do you need to delay the times you can kill a titan, but you also have to delay the movement. So in order to accomodate for the slower hunters is to not only have a delay of 2 seconds for every kill, but also a 2 seconds delay for every movement on the map.
Would it be fair? definitly!
Would it be fun? hell no!
By the way since the wining culture obviously prevails in this game i would like to propose several caps to make everything more fair for everyone.
1. max of 10 arena wins every week for a player
2. max of RP a guild can collect from farming conflicts: 10*the number of members in a guild.
3. max of 15 bounties complete by a player every week
4. max of bids a player can place in the Auction House to 10 at the same time.
5. max of .... *fill in a nice rule to reduce some unfairness here on the dots*
But my number one rule:
Set a cap on the amount of times a person can donate to the game so that richer players don't get advantages in the game by their credit card. Say a max of $30 dollars a month per player? hahaha my oh my what would this rule make it fair for everyone. please HCS implement is as soon as possible.