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New Titan Changes Proposal.


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Poll: Do you like this idea? (408 member(s) have cast votes)

Do you like this idea?

  1. Voted Yes. (304 votes [64.00%])

    Percentage of vote: 64.00%

  2. Voted No. (171 votes [36.00%])

    Percentage of vote: 36.00%

Vote

#161 fs_doon169

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Posted 22 April 2010 - 15:26

@ Sust ~ I didn't say that it doesn't pay to be organized, just saying that if they implement the second suggestion they posted then that is implying just that.

#162 Khanate

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Posted 22 April 2010 - 15:27

I really think that the last 2 proposals relate to a desire to not have to re-code some aspects of titan hunting. amirite?

#163 winemaker

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Posted 22 April 2010 - 15:27

Why do the titans have to be a competition between guilds? The original concept if i remember right was a big brute of a creature that takes a whole guild to bring down. Not an all out prize grab for the rich and powerful. You guys last idea was much better.


yes it was a lot better and a equal opportunity for all guilds, if the guild can get the # of kills to get the prize

#164 Khanate

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Posted 22 April 2010 - 15:28

@ Sust ~ I didn't say that it doesn't pay to be organized, just saying that if they implement the second suggestion they posted then that is implying just that.


Try winning without being organized, as long as there's only one winner per hunt it'll still matter :lol:

#165 Uralus

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Posted 22 April 2010 - 15:28

Can I ask a simple question:

When multiple titans spawn, FFS is more than capable of securing a win on all on all of them before they are killed completely. How does this update even begin to address the actual issues in titan hunting?

Secondly - assume that FFS has secured a titan and then begins hunting a 2nd, and is leading clearly when the 1st is killed. Does FFS lose all its kills on the 2nd titan? Or does it still place? I'd assume the latter, but then the incentive for FFS is to do just enough to win each titan whilst letting it sit around, allowing them to rack up kills on any more that spawn.

If done right they could easily get enough to win once all these 'other' guilds who currently don't bother come in fighting.

e.g.

FFS has 800/6000 when they are banned from killing more. What happens if no other guild gets more than those 800 kills? FFS can't win, right - but they already did!

I really hope someone at HCS can think things like this through before pandering to the masses.


Solution would be that if your guild wins a titan, that the next 2 hunts you can't participate in are of the same type. So if you win for example and Oggy, you can't participate in next 2 oggy hunts, but you can do the rest.

#166 fs_phyrstormz

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Posted 22 April 2010 - 15:28

I really think that the last 2 proposals relate to a desire to not have to re-code some aspects of titan hunting. amirite?


as many people have said, its a quick fix that does not solve the underlying problems with titan hunting

#167 Mister Doom

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Posted 22 April 2010 - 15:29

Why do the titans have to be a competition between guilds? The original concept if i remember right was a big brute of a creature that takes a whole guild to bring down. Not an all out prize grab for the rich and powerful. You guys last idea was much better.


I agree!

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#168 Sustortias

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Posted 22 April 2010 - 15:29

@ Sust ~ I didn't say that it doesn't pay to be organized, just saying that if they implement the second suggestion they posted then that is implying just that.


lol kk, i'm outta here anyway, said far too much already xD

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#169 DragonLord

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Posted 22 April 2010 - 15:30

After giving this suggestion some thought, I don't think that the "ban the successful guild from the next 2 titans" is the way to go - even though i was in favour of it earlier.

Mostly, because the only way this can be actively monitored is by having ONE titan spawn at any one time - and that won't happen, unless the spawning mechanism is changed.

If, under the same system as we currently have now, FFS are hitting 3 titans consecutively and they win one, do their kills (if high enough to have won the drop) on the 2nd and 3rd become null and void ? - that's unfair on them.

And, if only one titan is to be active at any given time, that will cause enormous problems given that the BIG Titans (the ones with valuable drops) and the small Titans (the ones with NO drops) share the same classification.

For example, the L700 Water Elemental can take 3 or 4 days to be killed because there just isn't the traffic on it (as most folk over L700 either have the blade now or don't want it) - only folk newly levelling or going after RP (which is a seperate issue) are hitting it. So, whilst that titan is still alive, no other titans can be brought out in order to ensure the "integrity" of the "win 1, miss out on 2" rule.

So, in essence, whilst something definately needs doing to "break" the monopoly, i don't think this is the solution ...

#170 Khanate

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Posted 22 April 2010 - 15:31

I really think that the last 2 proposals relate to a desire to not have to re-code some aspects of titan hunting. amirite?


as many people have said, its a quick fix that does not solve the underlying problems with titan hunting


No where did I mention anything about the idea being good/bad, it just seems like HCS is trying to take coding shortcuts and if we don't what they are... it's hard to convince them to not do a,b,c but doing x,y,z instead when then refuse to do y and z.

#171 fs_ogrvity

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Posted 22 April 2010 - 15:32

I have nothing against FFS, but they could just break off into the main guild and two sub-guilds filled with only Titan hunters (which they have enough of). They could also choose a core group of hunters and have them guild hop between the 3 guilds. They would have to sacrifice some Guild XP, but the benefit would still out weigh that...

They have invested so much time, money, and energy into controling the Epic market that they will find ways around whatever is proposed or implimented. Only took me 2 seconds to come up with those two fixes for them...think of what they could come up with if they really tried.

#172 RJEM

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Posted 22 April 2010 - 15:32

Can I ask a simple question:

When multiple titans spawn, FFS is more than capable of securing a win on all on all of them before they are killed completely. How does this update even begin to address the actual issues in titan hunting?

Secondly - assume that FFS has secured a titan and then begins hunting a 2nd, and is leading clearly when the 1st is killed. Does FFS lose all its kills on the 2nd titan? Or does it still place? I'd assume the latter, but then the incentive for FFS is to do just enough to win each titan whilst letting it sit around, allowing them to rack up kills on any more that spawn.

If done right they could easily get enough to win once all these 'other' guilds who currently don't bother come in fighting.

e.g.

FFS has 800/6000 when they are banned from killing more. What happens if no other guild gets more than those 800 kills? FFS can't win, right - but they already did!

I really hope someone at HCS can think things like this through before pandering to the masses.


Solution would be that if your guild wins a titan, that the next 2 hunts you can't participate in are of the same type. So if you win for example and Oggy, you can't participate in next 2 oggy hunts, but you can do the rest.


But HCS just said they wouldn't do that - so the problem is still there in their solution. I'm pointing out that the idea as proposed is bunk, and that everyone blindly supporting it isn't thinking.

The 'type' ban you propose would be better, although I still think an artificial limit is a negative solution, limiting players, rather than a positive one which encourages more people to play. I'm against that.

#173 Chagryn

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Posted 22 April 2010 - 15:33

I agree with dragon how about we keep number 1 although like he said the 1 second delay would be much better.

For the second one, I kinda like but it sucks for the most part. Can you guys maybe lower that down to getting a RP reward instead of not participating? Here is what I would like to see

1) 1 SECOND DELAY
2) GUILDS THAT WIN A TITAN MAY STILL PARTICIPATE BUT NO MATTER THE KILLS, JUST GAIN RP. Maybe even impose yesterdays rule. Keep HP and no time. 1500 kills - 50RP 2000K - 75 RP - 2500 - 100RP. I dont know just something like that.

#174 Whammies

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Posted 22 April 2010 - 15:33

The restriction for hunting titans would be all titans, not that particular one.


I have to vote NO

There is no need to punish the big guilds.


Why? You enjoy seeing FFS getting everything? Or you have friends there?




just to answer the question, no we are not friends with ffs we just believe this is the wrong answer
period.

#175 Removed22342

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Posted 22 April 2010 - 15:34

As I said, restricting a part of the game like this isn't a good way of making it more attractive I think and can have consequences for other parts as well in the future (what if people think it's unfair that someone is killing most of the SEs or clearing more bounties than the next person?). There are probably better ways of solving this problem and I'm sure there has been plenty of discussion/ideas flying around on the forums. Whatever they go with I hope it's with the intention of improving the game without restricting people who excel at something.

But just in case the goal *is* to pave the easy street some more, I just wanna make sure that HCS knows I want some epics for christmas along with a meeellion effespees and a realm named after me ... pretty please?

#176 fs_kaisersz

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Posted 22 April 2010 - 15:34

What you guys have done is destroyed all fair competition. You got a guild terminated, smashed hunters down with sheer numbers and if that wasn't enough you simply absorbed the others' fastest hunters into your own fold. YOU simply want a change that people will think gives them a chance while you know the time you've had to solidify your position in titans makes you invincable and able to maintain the monopoly. Why Are you moaning so much, you realise after you win and are blocked from two titans the same thing will happen to two more guilds before it happens to you again. This update isn't solely aimed at you at all.


FFS recruited good Titan Hunters yea, same reason Manchester United, Liverpool and what not buys the best soccer players to make their team stronger. What's wrong with that? I've never heard of a 'team' striving to be weaker at what they do. Isn't that why you joined Panic?

#177 Removed19110

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Posted 22 April 2010 - 15:34

Anybody that agree's w/ #2 is just being greedy and selfish. Yes, FFS wins all the titans...so what? They have worked their butts off to be that good. If you want to win a Titan Epic (non-elemental), then get your butt and your guild members butts out there and do something about it.

It might be a monopoly, but "WE'VE" allowed it. Now if we want to break/stop the monopoly "WE" need to do something about it....not HCS.


ok... lets create another guild with 126/126 active titan nuters and we will have a share to the monopoly.... what about the rest then?....
wont you agree that as it is 99% of the FS community is banned from TITAN hunting just cause they dont stand a chance?.... I v seen people who defended their loyalty jumping to FFS sedused by the tons off FSP TITAN hunting brought to them, bent after numerous vain attempts to fight against them... the problem is not that it happened or we allowed it to happen as yu say, it is that the TITAN hunting scenario allowed it to happen .. it might have been another guild .. Yes.. but whatever we did it would always be an Elite priviledge (ie a top 5 guild domain)...

#178 fs_alissamae

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Posted 22 April 2010 - 15:35

way i see it now with all the griping maybe hcs shold just do away with the epics rom the hunt and just give thk for the kills gained so it will make every1 happy. case solved .

#179 Whammies

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Posted 22 April 2010 - 15:36

Why not put a cap on the number of payers from one guild. like joining a guild conflict :) that would even the numbers without punishing others. 4 to 8 hunters from a guild on one titan would be an excellent idea . come on people, try and tell me that this isn't a fair compromise

#180 RJEM

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Posted 22 April 2010 - 15:36

Anybody that agree's w/ #2 is just being greedy and selfish. Yes, FFS wins all the titans...so what? They have worked their butts off to be that good. If you want to win a Titan Epic (non-elemental), then get your butt and your guild members butts out there and do something about it.

It might be a monopoly, but "WE'VE" allowed it. Now if we want to break/stop the monopoly "WE" need to do something about it....not HCS.


ok... lets create another guild with 126/126 active titan nuters and we will have a share to the monopoly.... what about the rest then?....
wont you agree that as it is 99% of the FS community is banned from TITAN hunting just cause they dont stand a chance?.... I v seen people who defended their loyalty jumping to FFS sedused by the tons off FSP TITAN hunting brought to them, bent after numerous vain attempts to fight against them... the problem is not that it happened or we allowed it to happen as yu say, it is that the TITAN hunting scenario allowed it to happen .. it might have been another guild .. Yes.. but whatever we did it would always be an Elite priviledge (ie a top 5 guild domain)...


If another guild gets that good then props to them for trying rather than whining.

Yet again, you are asking for something to be handed to you because you can't get it yourself. Titan items should be a privilege, not a right.


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