Unofficial Poll for Titans
#41
Posted 25 April 2010 - 14:55
#42
Posted 25 April 2010 - 14:56
So what, this is a totally different point of view on titans.this thread should be locked, BigGrim already made a thread about titans here: http://forum.fallens...php?f=1&t=92858
The other is about one idea.
This regroups many things together and gives us some options to chose.
So... NO.
#43
Posted 25 April 2010 - 16:37
RJEM has posted a new idea on the other thread, here's a resume of it:
When the sum of all kills done on a titan is equal to its life the epic is awarded. Kills are carried over and tallied over time. This is done for 1st place to 5th place.
Just a minor point - to encourage competition I would extend the tallying beyond the 1st-5th place leaderboard, because 400 kills in 6th place deserve close to the same reward as 401 kills in 5th (for example).
Otherwise, that's a pretty good summary - once your guild racks up enough kills over multiple titans to have killed 1 titan in total, you get the drop.
That's the same if you get 1% per titan or 100% per titan - and on average will result in exactly the same number of drops coming into the game, just split between the big guilds (lots of drops) and the small guilds (one drop every 7-8 hunts looks doable).
Not to steal your thunder, But I already had that as an option on this thread from the beginning as TKP according to percentages
#44
Posted 25 April 2010 - 16:39
RJEM has posted a new idea on the other thread, here's a resume of it:
When the sum of all kills done on a titan is equal to its life the epic is awarded. Kills are carried over and tallied over time. This is done for 1st place to 5th place.
Just a minor point - to encourage competition I would extend the tallying beyond the 1st-5th place leaderboard, because 400 kills in 6th place deserve close to the same reward as 401 kills in 5th (for example).
Otherwise, that's a pretty good summary - once your guild racks up enough kills over multiple titans to have killed 1 titan in total, you get the drop.
That's the same if you get 1% per titan or 100% per titan - and on average will result in exactly the same number of drops coming into the game, just split between the big guilds (lots of drops) and the small guilds (one drop every 7-8 hunts looks doable).
Not to steal your thunder, But I already had that as an option on this thread from the beginning as TKP according to percentagespretty much the same thing as what you said on the other thread
It's what I voted for, but I'm explicitly suggesting the top placed guild also only gets TKPs rather than the drop itself
#45
Posted 25 April 2010 - 16:47
#46
Posted 25 April 2010 - 16:58
#47
Posted 25 April 2010 - 17:36
I voted for 1 second delay...means I might get a chance to get a few kills of you
No restriction on winning guilds, I dont feel anyone that wins something should then be punished for it.
Limit to hunters, because regardless of most changes, numbers will win 95% of the time, and FFS have the most numbers, not necessarily all the best hunters.
10-20 spawns, although for me, neither makes much difference to me.
Titan kill rewards - which I think are a great idea and will give more value to both titan hunting, but more importantly to GvG. With similar numbers to now. My feelings are not everyone should be given something, having a top 5 works well, gives more competition in my opinion.
Hopefully HCS will take a real good look at this and consider implementing changes along these lines...not look at it and do the complete opposite.
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