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Unofficial Poll for Titans


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Poll: Overall Solutions to Titan Hunting (436 member(s) have cast votes)

Overall Solutions to Titan Hunting

  1. Voted 0 seconds (16 votes [3.58%])

    Percentage of vote: 3.58%

  2. Voted 1 second (53 votes [11.86%])

    Percentage of vote: 11.86%

  3. Voted 3 seconds (13 votes [2.91%])

    Percentage of vote: 2.91%

  4. Voted unlimited wins (51 votes [11.41%])

    Percentage of vote: 11.41%

  5. Voted 3 in a row (16 votes [3.58%])

    Percentage of vote: 3.58%

  6. Voted 1 in a row (13 votes [2.91%])

    Percentage of vote: 2.91%

  7. Voted unlimited hunters (37 votes [8.28%])

    Percentage of vote: 8.28%

  8. Voted 7 or less (39 votes [8.72%])

    Percentage of vote: 8.72%

  9. Voted 1-20 spawns (8 votes [1.79%])

    Percentage of vote: 1.79%

  10. Voted 10-20 spawns (61 votes [13.65%])

    Percentage of vote: 13.65%

  11. Voted Current movement (36 votes [8.05%])

    Percentage of vote: 8.05%

  12. Voted 3 spaces per second (31 votes [6.94%])

    Percentage of vote: 6.94%

  13. Voted Current Rp rewards (15 votes [3.36%])

    Percentage of vote: 3.36%

  14. Voted Titan Kill rewards with similar numbers (19 votes [4.25%])

    Percentage of vote: 4.25%

  15. Voted Titan kill rewards according to guild percentages (39 votes [8.72%])

    Percentage of vote: 8.72%

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#41 Nagoyaka

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Posted 25 April 2010 - 14:55

this thread should be locked, BigGrim already made a thread about titans here: http://forum.fallens...php?f=1&t=92858

#42 Roan

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Posted 25 April 2010 - 14:56

this thread should be locked, BigGrim already made a thread about titans here: http://forum.fallens...php?f=1&t=92858

So what, this is a totally different point of view on titans.
The other is about one idea.
This regroups many things together and gives us some options to chose.
So... NO.

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#43 Leos3000

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Posted 25 April 2010 - 16:37

RJEM has posted a new idea on the other thread, here's a resume of it:

When the sum of all kills done on a titan is equal to its life the epic is awarded. Kills are carried over and tallied over time. This is done for 1st place to 5th place.


Just a minor point - to encourage competition I would extend the tallying beyond the 1st-5th place leaderboard, because 400 kills in 6th place deserve close to the same reward as 401 kills in 5th (for example).

Otherwise, that's a pretty good summary - once your guild racks up enough kills over multiple titans to have killed 1 titan in total, you get the drop.

That's the same if you get 1% per titan or 100% per titan - and on average will result in exactly the same number of drops coming into the game, just split between the big guilds (lots of drops) and the small guilds (one drop every 7-8 hunts looks doable).


Not to steal your thunder, But I already had that as an option on this thread from the beginning as TKP according to percentages ;) pretty much the same thing as what you said on the other thread :)

#44 RJEM

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Posted 25 April 2010 - 16:39

RJEM has posted a new idea on the other thread, here's a resume of it:

When the sum of all kills done on a titan is equal to its life the epic is awarded. Kills are carried over and tallied over time. This is done for 1st place to 5th place.


Just a minor point - to encourage competition I would extend the tallying beyond the 1st-5th place leaderboard, because 400 kills in 6th place deserve close to the same reward as 401 kills in 5th (for example).

Otherwise, that's a pretty good summary - once your guild racks up enough kills over multiple titans to have killed 1 titan in total, you get the drop.

That's the same if you get 1% per titan or 100% per titan - and on average will result in exactly the same number of drops coming into the game, just split between the big guilds (lots of drops) and the small guilds (one drop every 7-8 hunts looks doable).


Not to steal your thunder, But I already had that as an option on this thread from the beginning as TKP according to percentages ;) pretty much the same thing as what you said on the other thread :)


It's what I voted for, but I'm explicitly suggesting the top placed guild also only gets TKPs rather than the drop itself :). I responded in full over there.

#45 Khanate

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Posted 25 April 2010 - 16:47

He is proposing extending it from 1st place to last place also, which I am not sure was explicitly explained in the OP

#46 Leos3000

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Posted 25 April 2010 - 16:58

either way I can't add anymore options to the poll as apparently 15 is the max lol, had to delete several options I initally wanted to include because of this.

#47 jinks

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Posted 25 April 2010 - 17:36

Great idea Leos, pity HCS dont do something similar....I feel them not actually knowing the principles of titan hunting restricts their understanding of the real issues and therefore their ideas to put it right.

I voted for 1 second delay...means I might get a chance to get a few kills of you :P

No restriction on winning guilds, I dont feel anyone that wins something should then be punished for it.

Limit to hunters, because regardless of most changes, numbers will win 95% of the time, and FFS have the most numbers, not necessarily all the best hunters.

10-20 spawns, although for me, neither makes much difference to me.

Titan kill rewards - which I think are a great idea and will give more value to both titan hunting, but more importantly to GvG. With similar numbers to now. My feelings are not everyone should be given something, having a top 5 works well, gives more competition in my opinion.

Hopefully HCS will take a real good look at this and consider implementing changes along these lines...not look at it and do the complete opposite.


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