they show up on the actions for location bar - so look for the chest icon.
They are random so yes they could be anywhere over the game, they have a limited time in that location before they respawn somewhere else.
awsome! i like this idea
Posted 26 April 2010 - 21:37
they show up on the actions for location bar - so look for the chest icon.
They are random so yes they could be anywhere over the game, they have a limited time in that location before they respawn somewhere else.
Posted 26 April 2010 - 21:40
No one has to play the lottery, either, but at least the actual lottery is set up better than this system. The cost is spread far and wide over a large amount of people rather than being concentrated on some rich few. It's easier to find a million people willing to give up $1 than it is to find 100 people willing to give up $10,000. So, in essence, these Bronze chests are probably done well, since gambling should be something done for fun and whimsy, rather than something you put an investment in. People are easily giving up 1 FSP for funny FSBox messages. They can easily gamble 2 FSPs for one of these Bronze chests. However, someone putting up 67 FSPs for one of these Crystal chests will expect something of some value in return, even if it's not worth the full 67 FSPs they put into it. I would think that the breaking point might be somewhere around 40 FSPs, give or take. If the thing is worth less than that, people would probably complain that their "hard-earned" FSPs are going to waste. If they get nothing, that's roughly $13 down the toilet. If they get something worth 40 FSPs, that's still about $5 wasted, and in terms of real gambling, that's probably about the limit most average people will put into a gamble before doing any serious contemplation of whether to do it or not.The point is, NO-ONE HAS TO OPEN THEM - and, if you do and don't like what's in there ? - suck it up .. YOU CHOSE to open itI think the issue that some people are having with this is that it's a lottery with too high of a cost.
Pay $1 for a 1/20,000,000 chance at winning $10,000,000, and yeah, people will pony up.
Pay $10,000 for a 1/2,000 chance of winning $10,000,000, and not many people will be buying tickets.
This is regardless of what any other prizes are.
Put $1 in and win nothing, people will be like, "Big deal." Put in $10,000 and win a prize worth $2,500, and people will complain until the end of the earth, despite actually winning something, rather than nothing.
Posted 26 April 2010 - 21:44
Posted 26 April 2010 - 22:11
First, I'll say thanks to HCS for at least trying to keep new things coming.
Second I will note yet again that I am constantly amazed by how many people simply will complain about anything they do add.
Third my initial reaction was that there would be a wide range of items in the chests with the lesser feeling like a ripoff and the greater probably barely worth the in game cost (if not less). So I didn't imagine I'd be actively seeking chests.
Fourth, the gold/loyalty point progression doesn't track mathematically. If 50=250000 gold and 200=1Mil, then 500 and 1000 ought to equal 2.5Mil and 5Mil
I do like the idea of some type of notice when you enter a level (or realm) as long as it is not a public notice but a private one. It can be for the level you just entered or the realm you just entered but if realm it ought to be on the world page and say it is in one of the 3 destinations not anywhere in the realm. Knowing me, I'd likely give it a shot to find it in that event
I'm actually not amazed anymore about the complaints.
Lately people just want win buttons without barely any risk. (this chestaddition was a big example)
If people have to buy a key for 10 million gold then they want at least 10 million gold back. Otherwise they'll just complain...
Theres a vast difference between getting a doubler pot and something worth 20-30FSPs. If you got the latter, sure you'd be annoyed you lost 40FSPs, but not as much as you would be had you been on the end of a practical joke lol
Posted 26 April 2010 - 22:22
Posted 26 April 2010 - 22:27
Posted 26 April 2010 - 22:28
+1I think chests should be bound to whoever stumbles on it - if they move, the chest will respawn.
Posted 26 April 2010 - 22:31
I get what you are saying, I guess I should have mentioned that I find it weird that there seems to be no reward that is exclusive to paying members. We do keep the game going while it becomes more and more popular and can sell more ads and such.... There are fsp as a bonus for donating and an extra bonus of loyalty points, but even the free members get them. Once you get enough the fsp become self sustaining in the right hands so what I mean is, what reward is there for those of us who donate regularly and in high amounts exclusive to "us". The loyalty rewards are bound also which seems unfair.........someone enlighten me XD
Why should you get anything extra? Its a donation, you dont have to do it, you do it to make things easier for you ingame. Ive given HCS some of my cash, more than I thought I would have when I started, but less than a lot of players on here. I donated for the FSPs, nothing more, and I dont think anything else is needed. Easy FSPs and a nice bonus to your Allegiance Token amount is more than enough in my opinion.
There bound to promote donating as otherwise you have to wait a long time to get your hands on a LF1250 pot.
It's not a donation in essence, more like a paying customer. I can get a dog free at the pound....If I donate.....Free beer with purchase of can (do I even want the can? lol).....
Yes I get lot's of points for my "donation"........ that can be robbed as I try to trade in market place so my reward becomes some "super skilled" thiefs reward.
I work very hard in RL for my money so none of my fsp's come easy. In my opinion I think that there should be an exclusive reward for the people that pay for this game. If we did not donate there would be no game and if your gonna give points for the donations why should anyone within 5 levels be able to steal them off me. Imagine a group starting out a guild and they spend $2000.00 to get a nice chunk of fsp to update their new guild. Now they take say $240.00 worth of fsp toward the donated fsp and try to sink it in the guild bank. They don't know the risk of the game just yet and are all happy to start their guild....... along comes a thief noting the massive gold in the guys pack........you know how the story ends.
Posted 26 April 2010 - 22:38
Posted 26 April 2010 - 22:42
i'm sure you'll find your answer in the junk buff threadWhat happened to the new buffs lets get going on them instead of this junk chest thing that was not even mentioned to us come on HCS get it together
Posted 26 April 2010 - 22:43
Having a crummy drop possible like the Potion of Blessed Sanctum is far preferable to having a greater doubler potion drop - they're probably about as useful in real terms, but at least the chest drop is exclusive.
Posted 26 April 2010 - 23:02
Having a crummy drop possible like the Potion of Blessed Sanctum is far preferable to having a greater doubler potion drop - they're probably about as useful in real terms, but at least the chest drop is exclusive.
Why is the Potion of Blessed Sanctum a crummy drop? I've had people pay up to 15 fsp for Greater Sanctuary Potions from the Arena and those were only level 100, this one is level 250 and lasts over 3.5 hours with Brew Master. I imagine a PvP'er could have some real fun with that potion.
Posted 26 April 2010 - 23:09
Posted 26 April 2010 - 23:16
Edit: It just dawned on me. People that strictly do PvP don't wander around, therefore they will not have the opportunity to find the chests. Hmm....well, you could always buy the locations! lol
All righty, I get it. But really they're not "paying" for it. Anyone who has Allegiance tokens can pay for keys to open chests.
Posted 26 April 2010 - 23:34
Posted 26 April 2010 - 23:41
Edit: It just dawned on me. People that strictly do PvP don't wander around, therefore they will not have the opportunity to find the chests. Hmm....well, you could always buy the locations! lol
Posted 27 April 2010 - 00:05
Posted 27 April 2010 - 00:08
Why make a crystalline weapon lvl620 with almost the same stats as the SE weapon on lvl610 thats not making much sence really or did i see something wrong
logic itemization ( = bring new stuff that was not there before and don“t rape newly released stuff) was never the strongest part around here... livias set, razured shield, blue man sword, the new 450 set having 650 stats and more....
Posted 27 April 2010 - 00:15
It shouldn't.
A lot of the whining could have been headed off if this update hadn't been sprung without warning, though.
I doubt it was a 1% chance to get a greater doubler potion if one of the very first chests to be opened contained one - that's a pretty low rate of occurence, after all. Who knows.
*shrug* this is just one more distraction, honestly. Don't see a reason why Cows ignored several threads, including one with over 30 pages of feedback, asking for non leveling potions or rewards, and instead gave us an in game gambling system.
There's whiners, there's people who like it, and then there's people who point out the obvious flaws. And then there's one more group of people who just say everyone who isn't happy is a whiner.
Maybe that third group of people wouldn't have to exist if stuff got TESTED FIRST. :?
Posted 27 April 2010 - 00:18
If I understood it correctly it's still dropratebased.
Since you have 4 items in it, it'll just mean the droprate of those items is different depending on the chesttype.
Who knows the droprate for the worthwile item isn't 2-10% depending on the chest opened.
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