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Game Update v1.655


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#441 25000480

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Posted 26 April 2010 - 21:37

they show up on the actions for location bar - so look for the chest icon.
They are random so yes they could be anywhere over the game, they have a limited time in that location before they respawn somewhere else.


awsome! i like this idea

#442 Admiral Memo

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Posted 26 April 2010 - 21:40

I think the issue that some people are having with this is that it's a lottery with too high of a cost.

Pay $1 for a 1/20,000,000 chance at winning $10,000,000, and yeah, people will pony up.

Pay $10,000 for a 1/2,000 chance of winning $10,000,000, and not many people will be buying tickets.

This is regardless of what any other prizes are.

Put $1 in and win nothing, people will be like, "Big deal." Put in $10,000 and win a prize worth $2,500, and people will complain until the end of the earth, despite actually winning something, rather than nothing.

The point is, NO-ONE HAS TO OPEN THEM - and, if you do and don't like what's in there ? - suck it up .. YOU CHOSE to open it :)

No one has to play the lottery, either, but at least the actual lottery is set up better than this system. The cost is spread far and wide over a large amount of people rather than being concentrated on some rich few. It's easier to find a million people willing to give up $1 than it is to find 100 people willing to give up $10,000. So, in essence, these Bronze chests are probably done well, since gambling should be something done for fun and whimsy, rather than something you put an investment in. People are easily giving up 1 FSP for funny FSBox messages. They can easily gamble 2 FSPs for one of these Bronze chests. However, someone putting up 67 FSPs for one of these Crystal chests will expect something of some value in return, even if it's not worth the full 67 FSPs they put into it. I would think that the breaking point might be somewhere around 40 FSPs, give or take. If the thing is worth less than that, people would probably complain that their "hard-earned" FSPs are going to waste. If they get nothing, that's roughly $13 down the toilet. If they get something worth 40 FSPs, that's still about $5 wasted, and in terms of real gambling, that's probably about the limit most average people will put into a gamble before doing any serious contemplation of whether to do it or not.

The way for HCS to make any money at this is to make sure that the "common player" has access to the system. 2 FSPs are given and taken all the time and not much is thought about it. 67 FSPs is more than most players can afford, and if someone saves up their FS life savings, invests in one of these keys, and gets jack all out of it, they might just quit the game, and HCS gets no more out of them.

#443 boeffie

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Posted 26 April 2010 - 21:44

11 pages on from my last post and I haven't bothered reading most of them.

The chests are a lottery. I like it fine. I will spend some stam whenever i'm around to sweep, and will open any I might possibly find. If I get a doubler potion, so be it. As Forn pointed out, the loyalty points came free, and otherwise it's a gold sink.

The disappearing trick after an hour is a bit short, but what the heck, there's no way any one particular player has a bigger chance of finding one, unless spending loads of stam, and a player who does not want to risk opening one can sell the loc and hope for the buyer to get there in time to open it, same as selling SE locs and maybe another hunter has jusr killed it.

No one is obliged to open any chest, it does not change levelling, anyone who wants to go for just a little fun should like it.
I never heard any much sympathy for the 2 players of mine that tried to invent wards, and failed 9 or 10 times in a row, loosing 1000's of fsp, while others invented fine. It is all just (bad) luck. Same with this.

We need stam & gold sinks, and it will work at least some for that, just levelling on to level 2000 with everybody whining about every single thing, what a prospect.

#444 mikkyld

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Posted 26 April 2010 - 22:11

First, I'll say thanks to HCS for at least trying to keep new things coming.

Second I will note yet again that I am constantly amazed by how many people simply will complain about anything they do add.

Third my initial reaction was that there would be a wide range of items in the chests with the lesser feeling like a ripoff and the greater probably barely worth the in game cost (if not less). So I didn't imagine I'd be actively seeking chests.

Fourth, the gold/loyalty point progression doesn't track mathematically. If 50=250000 gold and 200=1Mil, then 500 and 1000 ought to equal 2.5Mil and 5Mil


I do like the idea of some type of notice when you enter a level (or realm) as long as it is not a public notice but a private one. It can be for the level you just entered or the realm you just entered but if realm it ought to be on the world page and say it is in one of the 3 destinations not anywhere in the realm. Knowing me, I'd likely give it a shot to find it in that event :)


I'm actually not amazed anymore about the complaints.

Lately people just want win buttons without barely any risk. (this chestaddition was a big example)

If people have to buy a key for 10 million gold then they want at least 10 million gold back. Otherwise they'll just complain...


Theres a vast difference between getting a doubler pot and something worth 20-30FSPs. If you got the latter, sure you'd be annoyed you lost 40FSPs, but not as much as you would be had you been on the end of a practical joke lol


I didnt consider the complaints about getting a dblr potion the same as the basic complaints that are always there when HCS does anything. It is one thing to have something not worth the cost ranging to something more than worth the cost in the chest and another to have something that lame

#445 Teuchter

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Posted 26 April 2010 - 22:22

what hunt , just another farce , guys buying locations just to get a medal ,,

#446 aa0007

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Posted 26 April 2010 - 22:27

I think chests should be bound to whoever stumbles on it - if they move, the chest will respawn.

#447 Roan

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Posted 26 April 2010 - 22:28

I think chests should be bound to whoever stumbles on it - if they move, the chest will respawn.

+1
And even if they sell it, the next person to come on it won't see it.

Firesinged_zpsd6b00c6e.png


#448 aa0007

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Posted 26 April 2010 - 22:31

I get what you are saying, I guess I should have mentioned that I find it weird that there seems to be no reward that is exclusive to paying members. We do keep the game going while it becomes more and more popular and can sell more ads and such.... There are fsp as a bonus for donating and an extra bonus of loyalty points, but even the free members get them. Once you get enough the fsp become self sustaining in the right hands so what I mean is, what reward is there for those of us who donate regularly and in high amounts exclusive to "us". The loyalty rewards are bound also which seems unfair.........someone enlighten me XD


Why should you get anything extra? Its a donation, you dont have to do it, you do it to make things easier for you ingame. Ive given HCS some of my cash, more than I thought I would have when I started, but less than a lot of players on here. I donated for the FSPs, nothing more, and I dont think anything else is needed. Easy FSPs and a nice bonus to your Allegiance Token amount is more than enough in my opinion.

There bound to promote donating as otherwise you have to wait a long time to get your hands on a LF1250 pot.


It's not a donation in essence, more like a paying customer. I can get a dog free at the pound....If I donate.....Free beer with purchase of can (do I even want the can? lol).....
Yes I get lot's of points for my "donation"........ that can be robbed as I try to trade in market place so my reward becomes some "super skilled" thiefs reward.
I work very hard in RL for my money so none of my fsp's come easy. In my opinion I think that there should be an exclusive reward for the people that pay for this game. If we did not donate there would be no game and if your gonna give points for the donations why should anyone within 5 levels be able to steal them off me. Imagine a group starting out a guild and they spend $2000.00 to get a nice chunk of fsp to update their new guild. Now they take say $240.00 worth of fsp toward the donated fsp and try to sink it in the guild bank. They don't know the risk of the game just yet and are all happy to start their guild....... along comes a thief noting the massive gold in the guys pack........you know how the story ends.


So you're saying that if you donate, you should be exempt from pvp? The idea here is to give PvP a new meaning, not kill it totally. And there are ways to stop yourself from getting attacked - if you donate $2000, spend about $30 worth of fsp on gear + buffs, and you will be fine.

#449 fs_crispy983

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Posted 26 April 2010 - 22:38

Paying $10 mill in RL lotto doesn't gaurrenttee you to win. It's not here either. You can gamble or not you have a choice. If you choose and you don't get the outcome you wanted, you knew before going in it was a gamble.

To Jason416 about get something more for the people that pay. You already get a bunch of fsp, which translates into gear, upgrades ect ect a whole lot quicker than I do. You say you have spent alot of money here. OK I've spent a little but haven't been able to spend "alot' as you say you have. Let's here what you have.
I've been playing Sense sept 07 and level 206 (I was absent for a bit). I have 2280 stamies,11 xp gains, 11 gold gains, 1 extra bank depo, 5 extra auctions, 12 extra bp slots, 1 thing of bounty tickets (maybe 2), 1 combat set, 4 bio upgrades, i've also spent a little on gear. And as a matter of fact 90% of my fsp came from the Point rewards page, so I have an email full of junk mail. So If you've got anything more than me you got it with the ease of not hunting for it, not spending hours filling out offers, and not spending hours cleaning out your inbox. Your exclusive reward for paying into the game is being able to buy stuff and upgrade stuff with no extra effort.

To everyone else. You all seem to hate the Cows. Yea I don't always agree with what they do. But some of you just berate them and totally put them down. If you don't like them that much don't play the game!!!!

#450 jr1093

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Posted 26 April 2010 - 22:42

What happened to the new buffs lets get going on them instead of this junk chest thing that was not even mentioned to us come on HCS get it together

i'm sure you'll find your answer in the junk buff thread

#451 DaleJunior

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Posted 26 April 2010 - 22:43

Having a crummy drop possible like the Potion of Blessed Sanctum is far preferable to having a greater doubler potion drop - they're probably about as useful in real terms, but at least the chest drop is exclusive.


Why is the Potion of Blessed Sanctum a crummy drop? I've had people pay up to 15 fsp for Greater Sanctuary Potions from the Arena and those were only level 100, this one is level 250 and lasts over 3.5 hours with Brew Master. I imagine a PvP'er could have some real fun with that potion.

#452 fs_gravely

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Posted 26 April 2010 - 23:02

Having a crummy drop possible like the Potion of Blessed Sanctum is far preferable to having a greater doubler potion drop - they're probably about as useful in real terms, but at least the chest drop is exclusive.


Why is the Potion of Blessed Sanctum a crummy drop? I've had people pay up to 15 fsp for Greater Sanctuary Potions from the Arena and those were only level 100, this one is level 250 and lasts over 3.5 hours with Brew Master. I imagine a PvP'er could have some real fun with that potion.


Crummy in comparison to what a 70 FSP chest could potentially drop.

Greater Doubler, in real terms, is a great potion - just think of trying to level in this game with no doubler, lol. (Hint: that was SS2 for a long time X.x) but it's cheap and easily acquirable through non chest means.

The reason people pay 15 FSP for a greater sanctuary pot, dale, is because of the fact that there isn't a better sanctuary potion. 10% more armor is not all that amazing - Sanctuary 250 on the other hand is pretty good, but still not something i'd pay 70 FSP for - hence, it's a "crummy" drop for a 70 FSP chest reward.

Also, let's note here that levelers get their Lightfoot 1250 and Doubler 1200 Potions on a strict standard, no cost basis - that is to say, you has your AT points and you gets your potions.

Why do pvp players have to spend the stamina to walk to some place, hope it's there, and then gamble that the chest key they paid for has their potion?

That makes a whole lot of sense..../sarcasm.

#453 DaleJunior

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Posted 26 April 2010 - 23:09

All righty, I get it. But really they're not "paying" for it. Anyone who has Allegiance tokens can pay for keys to open chests. I'm sure there are quite a few pvp players who have donated considerable amounts of real $ to the game and have received their AT bonuses as well. It's not just for the levelers. Stam is used in PvP as well. I heard someone paid 100 fsp for a silver chest location and received 2 potions and an armor. If they're paying that much, I don't think I'll even open mine if I ever find one!! lol

Edit: It just dawned on me. People that strictly do PvP don't wander around, therefore they will not have the opportunity to find the chests. Hmm....well, you could always buy the locations! lol

#454 fs_gravely

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Posted 26 April 2010 - 23:16

Edit: It just dawned on me. People that strictly do PvP don't wander around, therefore they will not have the opportunity to find the chests. Hmm....well, you could always buy the locations! lol


Now you're starting to figure it out.

Buying locations is a bit tricky at the moment, though, since the chests despawn if they're not opened in an hour....what happens when no one finds em for 50 minutes? :?

All righty, I get it. But really they're not "paying" for it. Anyone who has Allegiance tokens can pay for keys to open chests.



Okay, fine, its no big deal that that's the way it works? Then let's turn it on its' head. Give me Blessed Sanctum potions, Last Ditch 250, and Terrorize 250 potions to buy for the prices currently offered for Greater Doubler, Unbreakable, and Lightfoot 1250 potions, respectively.

And all the levelers can buy the chest keys and try and buy locations and pray they get their stuff.

Doesn't sound like fun, does it?

#455 MaximusGR

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Posted 26 April 2010 - 23:34

If you are strictly involved into PvP i guess chest finding is difficult, but its only because of your preferred gameplay..

As for required pots through AT, until any of them are added, you could adapt your level up points accordingly and use buffs like Fortify, Rock Skin and Aura of Protection..With those Sanct 100 itself is a great assistance, no urgent need for Terr 250 or Sanct 250 ;)

#456 fs_chibibucky

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Posted 26 April 2010 - 23:41

Edit: It just dawned on me. People that strictly do PvP don't wander around, therefore they will not have the opportunity to find the chests. Hmm....well, you could always buy the locations! lol


no one said you had to be strictly PvP. players chose there profession and they get the pros and cons of it. if you dont like your job change it.

#457 fs_gravely

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Posted 27 April 2010 - 00:05

This is the part where the leveler's argument that PvP players "force" them to engage in PvP is rather ironic, lol.... :lol:

#458 mikkyld

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Posted 27 April 2010 - 00:08

Why make a crystalline weapon lvl620 with almost the same stats as the SE weapon on lvl610 thats not making much sence really or did i see something wrong


logic itemization ( = bring new stuff that was not there before and don“t rape newly released stuff) was never the strongest part around here... livias set, razured shield, blue man sword, the new 450 set having 650 stats and more....



It wasn't the strongest part around here because IT WAS NEVER INTENDED TO BE!

if you ever work out that literally hundreds of items have been made obsolete in this game, I will be amazed. trust me, everyone who comes to the forum knows you don't like that fact.

#459 mikkyld

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Posted 27 April 2010 - 00:15

It shouldn't.

A lot of the whining could have been headed off if this update hadn't been sprung without warning, though.

I doubt it was a 1% chance to get a greater doubler potion if one of the very first chests to be opened contained one - that's a pretty low rate of occurence, after all. Who knows.

*shrug* this is just one more distraction, honestly. Don't see a reason why Cows ignored several threads, including one with over 30 pages of feedback, asking for non leveling potions or rewards, and instead gave us an in game gambling system.

There's whiners, there's people who like it, and then there's people who point out the obvious flaws. And then there's one more group of people who just say everyone who isn't happy is a whiner.

Maybe that third group of people wouldn't have to exist if stuff got TESTED FIRST. :?


well from their (HCS) perspective, it shouldn't since I doubt they want to make it a real win button - no matter how many people say that is what they do these days.

However from my perspective and I'd like to think from any rational person's perspective, paying for a chance at something which at best will not be worth what you paid is just silly.

It still remains to be seen if that is the case though; maybe there is something at the top that is exceedingly unlikely to get but worth much more; who knows?

As for testing, in this case I don't get the complaint - all they need to test is whether the chest work as intended (and it seems they do). Are you saying they should test the contents? In that case, all they'd need to do is tell us what can be found in each chest.

#460 mikkyld

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Posted 27 April 2010 - 00:18

If I understood it correctly it's still dropratebased.
Since you have 4 items in it, it'll just mean the droprate of those items is different depending on the chesttype.

Who knows the droprate for the worthwile item isn't 2-10% depending on the chest opened.


I think they were both assuming you meant people would get 4 items, not that 1 of 4 is available. If not that I don't see how they reach their 100% conclusiojn


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