What would you mostly like to see fixed/changed?
#341
Posted 29 April 2010 - 07:43
#342
fs_yoyoyoyoy
Posted 29 April 2010 - 08:31
#343
Posted 29 April 2010 - 08:32
#344
fs_dikkedwerg
Posted 29 April 2010 - 08:32
Has defence been mentioned anywhere? I'm being GvGed by players with a LOT less attack than my defence. Most recently it was a player with >350 less attack than my defence and them not missing once in ten attacks (except when dodge kicked in). I am remembering that they will be using dark curse and rage etc etc to reduce the defecit but making up a shortfall of >350? I can see that a lucky attack would get through but it shouldn't be reliable enough for ten in a row.
DC150...reduction of your defence with 30%
DC225...reduction of your defence with 45%
:wink:
#345
Posted 29 April 2010 - 08:36
Has defence been mentioned anywhere? I'm being GvGed by players with a LOT less attack than my defence. Most recently it was a player with >350 less attack than my defence and them not missing once in ten attacks (except when dodge kicked in). I am remembering that they will be using dark curse and rage etc etc to reduce the defecit but making up a shortfall of >350? I can see that a lucky attack would get through but it shouldn't be reliable enough for ten in a row.
hmmm....lets say :
your defense 900
his attack 500 ( more then the 350 difference )
Him using DC 225 mean your defense is at 495 before rage
Assuming i get how it works
#346
fs_regnier7
Posted 29 April 2010 - 08:39
Has defence been mentioned anywhere? I'm being GvGed by players with a LOT less attack than my defence. Most recently it was a player with >350 less attack than my defence and them not missing once in ten attacks (except when dodge kicked in). I am remembering that they will be using dark curse and rage etc etc to reduce the defecit but making up a shortfall of >350? I can see that a lucky attack would get through but it shouldn't be reliable enough for ten in a row.
hmmm....lets say :
your defense 900
his attack 500 ( more then the 350 difference )
Him using DC 225 mean your defense is at 495 before rage
Assuming i get how it works
Yeah ... 45% cut. Rage does nothing to a defender's stats, and is already applied on the players profile, by the way, Shokolo
#347
fs_gerbilman
Posted 29 April 2010 - 08:47
Atm, I'm sorry to say but the way HCS appears to be operating seems to be for cash only , take last week for instance , the titan debarcle , HCS threw another 20% offer at it
Now don't get me wrong, i know you guys are busy with other games as well, but, that doesn't mean that you ignore people that have kept you employed for the past few years either
No disrespect is meant to HCS by this message, just the opposite,
#348
fs_citizenx
Posted 29 April 2010 - 10:31
So we can put people on our Ignore list and they cant see what we are wearing would be a nice addition...
#349
Posted 29 April 2010 - 10:36
An Ignore option for our profiles...
So we can put people on our Ignore list and they cant see what we are wearing would be a nice addition...
i like it. but when a player is on BB, this should be inactive
#350
Posted 29 April 2010 - 11:18
#351
Posted 29 April 2010 - 13:40
I'd like to see if we can get better support than we have atm, i mean many of the oldest players in this game are still here since the game opened it's doors, but many have left for varying reasons, make use of the people who actually play this game, and listen to their sugestions,
Atm, I'm sorry to say but the way HCS appears to be operating seems to be for cash only , take last week for instance , the titan debarcle , HCS threw another 20% offer at it
Now don't get me wrong, i know you guys are busy with other games as well, but, that doesn't mean that you ignore people that have kept you employed for the past few years either
No disrespect is meant to HCS by this message, just the opposite,
What titan debacle?
Two bad suggestions were made, which were voted positively by the majority of the game. Yet they still listened to the more seasoned player's arguments against their suggestions and chose not to implement them. This is quite frankly a huge improvement over a year ago.
The 20% is most likely unrelated to their titans suggestion and if a debacle was felt, honestly it was probably only felt within FFS because for the rest of the game it was 'business as usual'.
Now, if they could read the good suggestions we'd get somewhere with titans.
#352
Posted 29 April 2010 - 14:04
#353
Posted 29 April 2010 - 14:09
Its easiest to point out problems buy telling what the problem is. So im going to tell problems of what you HCS or feedbackers find solution out to.
Legendary, SE and crystalline items have mostly lost their value. This is due to too many legendary events, alltime SE spawnings and for crystalline id say; theres far too many available considering their unrepairable weakness.
I think that items should be valued by their rarity and class, if u check the market your gonna get Fully hellforged excellent gloves of the deep with 4 fsp. U go see uncraftable rare item Fully hellforged and its gonna cost 12 fsp. Figure out a way please...
PvP: All the gold and XP loss systems are fine in my opinion currently. Then again considering pvp rating its in quite bad status. You can gain maybe 40 pvp ratings / won fight. Well I say nothing for that, but it sucks when you lose easily the same amount when being defeated. Id say then that the gain and drop are too massive, rather drop the pvp rating so that you can gain 1 pvp rating and can lose 1 pvp rating / combat. That way it shows what you really are, then the top rated section for pvp dominance makes more sense as it stops trading. That way I could think that the pvp system is fine. Well current system allows me to 10 stam people on public and on board, well if I am collecting pvp rating for prestige or only for dominance, when im finally reaching high places some dumb*ss comes and slams me with bounty. Thats not working for the current pvp system, if you can bounty either 10 stam hits / bounty board 10 stam hits. If people where placing bounties in real life, how could the caught criminal place a bounty on a bountyhunter? Again in this mode to prevent the abuse xp and gold loss would have to be removed from 10 stam. Well this way everyone was attacking everyone, so easier way to satisfy me is to drop the damn rating gain and loss max 1 / combat!!!
Adding of items: Please when you are adding items, yes do make them really nice and good and shiny, but dont f*ckup items you added a 2 weeks ago.
Please find out a way to permanently drop the fsp price back to what it used to be in the market.
No matter I've maxxed my bio I still dont have enough marks to make it look nice, so by that Id like to see more bio letter upgrades.
Please hurry the new buffs, you guys said over a month ago that you are posting them in next weeks.
For the last I really do respect your work, but its kind a sluggish.
*** EDIT: Little tweak on the pvp rating: 1 gain on bounty board and 2 on public, as most likely beating bounty is far less risky pvp form than attacking directly others.***
#354
Posted 29 April 2010 - 15:11
#355
Posted 29 April 2010 - 15:12
FIX YOUR SERVERS FINALLY! The lag is terrible again
+1
#356
fs_phyrstormz
Posted 29 April 2010 - 15:15
FIX YOUR SERVERS FINALLY! The lag is terrible again
send in more donations
#357
Posted 29 April 2010 - 15:20
I've bought 1 server to them during the last 3 years, but... Hey, wait! The new studio is almost ready to move in...send in more donationsFIX YOUR SERVERS FINALLY! The lag is terrible again
#358
Posted 29 April 2010 - 15:23
Whatever you did to the servers in the last week, has ruined the game...again..
You cant even develop a simple text based game, let alone allow the game to run lag free. I know this is insulting, but when us players cant even get into the game to play it, the rest (updates and such) is meaningless.
And to think I actually thought you all fixed the lag :roll:
At least we had a month without lag, that was nice :!:
#359
fs_mihaajlo
Posted 29 April 2010 - 15:29
Like Levy said, it is pointless to fix anything else if we cant play game....
#360
Posted 29 April 2010 - 15:38
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