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What would you mostly like to see fixed/changed?


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#381 reddog221

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Posted 30 April 2010 - 00:19

i think that we should have the old legendary events again because those were the best and better for PROFIT!!!! 8)

#382 shokolo

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Posted 30 April 2010 - 06:36

Thanks for all the feedback so far. We're going to working on some major fixes and tweaks next week :)


Is that next week like next week for new skills and allegiance potions? Or next week real world time? :lol:


New skills are still been looked at by the team. We feel it's important for the fixes to take priority :)



Gravely missed Hoofmaster with a timeline question [Dodge]
Hoofmaster hit Gravely with obscure answer for 1 damage
Hoofmaster was victorious

#383 DragonLord

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Posted 30 April 2010 - 06:39

Gravely missed Hoofmaster with a timeline question [Dodge]
Hoofmaster hit Gravely with obscure answer for 1 damage
Hoofmaster was victorious


Now THAT is going in MY tagline - sheer genius LMFAO

#384 fs_ladyjojo

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Posted 30 April 2010 - 08:01

The ability to edit what we see on the news. Most of the news that I see is Titan has been spotted, Titan has been killed.

Given I have no interest in Titans, I would like to be able turn off certain news so that when I check Archives (the 6 pages) it's the news I want to see.

#385 Saxon

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Posted 30 April 2010 - 09:15

Make ALL Titan Spawns appear on the map.

Currently the titan spawn is hidden if they spawn on doors, quest items, around the waters edges on certain maps and around the pyramid on the elemental map.

Its a bit daft having an invisible titan when they are supposed to be huge creatures which takes an entire guild to take down.

#386 Saxon

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Posted 30 April 2010 - 09:16

The ability to edit what we see on the news. Most of the news that I see is Titan has been spotted, Titan has been killed.

Given I have no interest in Titans, I would like to be able turn off certain news so that when I check Archives (the 6 pages) it's the news I want to see.


I agree with your post. If you don't care about titans why would you want to hear about them.

#387 fs_lonr

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Posted 30 April 2010 - 10:58

I would like to see the Lag issue dealt with once and for all.

Also I think it would make sense to have the forum on a different server then at least it will be up when the game is down.

Could you please consider posting the changes on the forum before implementing them? Then if there is going to be mass hysteria you know before hand. Either that or make the decision not to make any changes once you have made them.

#388 Khanate

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Posted 30 April 2010 - 11:30

Make ALL Titan Spawns appear on the map.

Currently the titan spawn is hidden if they spawn on doors, quest items, around the waters edges on certain maps and around the pyramid on the elemental map.

Its a bit daft having an invisible titan when they are supposed to be huge creatures which takes an entire guild to take down.


Very valid point. Having titans disappear is not good, players new at titans get disoriented.

Perhaps they could stop spawning on those points or they could show in a different way? They should be bigger than a log cabin that's for sure.

#389 Cat Girl IRL

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Posted 30 April 2010 - 13:17

AIn't there a system for when server fails, other starts running?

#390 fs_marinzeus

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Posted 30 April 2010 - 18:32

Hey, the thread worked, they fixed the SSI.

#391 chyboy

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Posted 30 April 2010 - 20:32

can u plz... plzz fix the pvp outcome...

CHYBOY hits Tarnos for 374 damage.
Last Ditch activated on death restoring 20% HP to Tarnos.
Tarnos hits CHYBOY for 876 damage.
Tarnos was victorious!


i had 4000 defense he had like what 700... i had 200 attack and he had like 30 or some thing... now u kno this is some thing that is so messed up... dont u think? :evil:

#392 Maehdros

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Posted 30 April 2010 - 21:25

can u plz... plzz fix the pvp outcome...

CHYBOY hits Tarnos for 374 damage.
Last Ditch activated on death restoring 20% HP to Tarnos.
Tarnos hits CHYBOY for 876 damage.
Tarnos was victorious!


i had 4000 defense he had like what 700... i had 200 attack and he had like 30 or some thing... now u kno this is some thing that is so messed up... dont u think? :evil:




lol 2% rule. Hint: wear some armor :wink: won't always prevent you from dying... but it can save you in a pinch.

#393 chyboy

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Posted 01 May 2010 - 00:08

can u plz... plzz fix the pvp outcome...

CHYBOY hits Tarnos for 374 damage.
Last Ditch activated on death restoring 20% HP to Tarnos.
Tarnos hits CHYBOY for 876 damage.
Tarnos was victorious!


i had 4000 defense he had like what 700... i had 200 attack and he had like 30 or some thing... now u kno this is some thing that is so messed up... dont u think? :evil:




lol 2% rule. Hint: wear some armor :wink: won't always prevent you from dying... but it can save you in a pinch.



2%?... man that sux lol...

#394 fs_marinzeus

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Posted 01 May 2010 - 06:20

can u plz... plzz fix the pvp outcome...

CHYBOY hits Tarnos for 374 damage.
Last Ditch activated on death restoring 20% HP to Tarnos.
Tarnos hits CHYBOY for 876 damage.
Tarnos was victorious!


i had 4000 defense he had like what 700... i had 200 attack and he had like 30 or some thing... now u kno this is some thing that is so messed up... dont u think? :evil:


Tell me about it. There's a 2% chance of missing and a 2% chance of getting hit. The chance of them happening at the same time is 0.04%, and yet Ive seen it happening 3 times in 2 weeks.
Hopefully noone quoted what I said, by Tarnos I meant Kranet.

#395 fs_bobelbrick

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Posted 01 May 2010 - 06:43

We really need the guild advisor to also record initiated GvG wins. It would save me many sheets of paper and alot of effort and shouldn't be too hard an addittion to program.

#396 fs_darkhunt3r

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Posted 01 May 2010 - 07:29

C'mon guys hold on HCS is still working from few weeks for the "few" level 900 buffs :D actually they can't take so much
my idea is to fix the titan hunting like you have post in one topic before and the poll were for yes i forgot what were your idea and you must make a big fix on the arena + we still get one big zero from defeat the elemental titans at 1st place

#397 fs_imetalusi

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Posted 01 May 2010 - 08:24

We really need the guild advisor to also record initiated GvG wins. It would save me many sheets of paper and alot of effort and shouldn't be too hard an addittion to program.



HELLL YESSSS

#398 fs_gravely

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Posted 01 May 2010 - 16:58

We really need the guild advisor to also record initiated GvG wins. It would save me many sheets of paper and alot of effort and shouldn't be too hard an addittion to program.


viewtopic.php?f=1&t=92621

#399 fs_bigdawg112

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Posted 01 May 2010 - 22:51

in general, id like to see weekly, or at least bi-weekly check ups on the game to tweak things in general....

for instance, we could use some new inventable potions, plants to extract, bottles to spice that part of the game up...

#400 Khanate

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Posted 02 May 2010 - 01:41

can u plz... plzz fix the pvp outcome...

CHYBOY hits Tarnos for 374 damage.
Last Ditch activated on death restoring 20% HP to Tarnos.
Tarnos hits CHYBOY for 876 damage.
Tarnos was victorious!


i had 4000 defense he had like what 700... i had 200 attack and he had like 30 or some thing... now u kno this is some thing that is so messed up... dont u think? :evil:


Tell me about it. There's a 2% chance of missing and a 2% chance of getting hit. The chance of them happening at the same time is 0.04%, and yet Ive seen it happening 3 times in 2 weeks.
Hopefully noone quoted what I said, by Tarnos I meant Kranet.


CHYBOY did not miss


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