Game Update v1.6652 (Titan Kill Points)
#161
fs_gravely
Posted 04 May 2010 - 14:29
#162
Posted 04 May 2010 - 14:30
Oh, and hoof, simple solution to the permission for buying a titan item - make it the same permission as buying an RP item.
We already added a new permission
#163
Posted 04 May 2010 - 14:32
#164
Posted 04 May 2010 - 14:33
Oh, and hoof, simple solution to the permission for buying a titan item - make it the same permission as buying an RP item.
We already added a new permission
Are the required TKP for an item being lowered? or staying the same? Ie: 5 hunts at the least to essentially get an epic( provided you dont get 51% but win a few titan hunts)..., even more for someone soloing etc. And fix the colossus! lol
#165
fs_andypearce
Posted 04 May 2010 - 14:34
Although I have not done any titan Hunting. My Question is I could of swore I read that you could only win 1 titan hunt every 24 hours. Is this still in affect?
It never was
#166
Posted 04 May 2010 - 14:35
#167
Posted 04 May 2010 - 14:36
What you are also forgetting is the fact more people will be participating now, so it won't be 5 of you against 30 of them.
It'll be 5 of you, 30 of them and god knows how many others out there.
#168
fs_littlejom
Posted 04 May 2010 - 14:36
#169
Posted 04 May 2010 - 14:37
A more relistic goal will bring more partecipation, more people hunting, more guilds (so even with a lower amount of tkp needed the number of Epic items wont increase too much)
#170
Posted 04 May 2010 - 14:37
#171
Posted 04 May 2010 - 14:39
When Titans were originally introduced HCS stated that "anyone" could win one. That is true now. A Solo guild can finally get a Titan/Epic Piece.
GREAT UPDATE, just wish it hadnt taken so long as our guild could have won a few Titan items by now (Im sure others would as well).
As a side note, I do think the TKP is a little high on all the Titans.
#172
Posted 04 May 2010 - 14:39
Oh, and hoof, simple solution to the permission for buying a titan item - make it the same permission as buying an RP item.
We already added a new permission
Any chance of:
* Reducing the amount of TKP needed to 1.5 times the titan's HP.
* Everyone getting TKP even below top 5
* Bumping up the multipliers for 2nd to 5th place (5th place seems to be 0% at the moment)
* Knowing what the titan kill delay is? 1 second would really be optimal.
#173
fs_thanos
Posted 04 May 2010 - 14:40
Oh, and hoof, simple solution to the permission for buying a titan item - make it the same permission as buying an RP item.
We already added a new permission
Glad for the permission, but wouldnt just forcing the item to be guild tagged automagically taken care of this?
#174
fs_dikkedwerg
Posted 04 May 2010 - 14:41
Hoof - there is a lot of feedback on the kill levels required - any chance of them returning to the initial implementation?
would be nice to have 150% of the titan HP (so around 7k for Oggy)
In combination with the bonusses from the other thread:
100% bonus for #1 when not getting an item
50% #2
30% #3
20% #4
10% #5
Then Titan Inc would have around 2-2.5k points now, and it would be around
3 hunts to get the gloves
#175
Posted 04 May 2010 - 14:42
Hoof - there is a lot of feedback on the kill levels required - any chance of them returning to the initial implementation?
would be nice to have 150% of the titan HP (so around 7k for Oggy)
In combination with the bonusses from the other thread:
100% bonus for #1 when not getting an item
50% #2
30% #3
20% #4
10% #5
Then Titan Inc would have around 2-2.5k points now, and it would be around
3 hunts to get the gloves
Good numbers.
#176
Posted 04 May 2010 - 14:47
Hoof - there is a lot of feedback on the kill levels required - any chance of them returning to the initial implementation?
would be nice to have 150% of the titan HP (so around 7k for Oggy)
In combination with the bonusses from the other thread:
100% bonus for #1 when not getting an item
50% #2
30% #3
20% #4
10% #5
Then Titan Inc would have around 2-2.5k points now, and it would be around
3 hunts to get the gloves
Good numbers.
+1 from me.
#177
Posted 04 May 2010 - 14:52
#178
Posted 04 May 2010 - 14:53
Otherwise you're not going to get enough epics entering the game where it's harder for the top guild to get over 50% kills, and too many epics where it is easy for them to get over 50%.
#179
Posted 04 May 2010 - 14:59
i want an official confirmation about the time delay. has it been changed to less then 1 second or so?
The time delay has been reduced to 1 second
#180
Posted 04 May 2010 - 15:00
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