i see this as a problem...
what is the solution your wanting to see?
Im not entirely sure... the 'easy-fix' solution would be one where the % lost on attack/BB is on a sliding scale based on level, even if its +2% lost per 100 stam on BB per 100 levels gained, only bad part is, a level 900-1000 would lose ~29% of a level for every 100 stam hit they take... (not the best fix, im sure =\)
That would mean a 100 stam clear could take almost 3.5 levels ( @900-1000)? that would be going back to what it was before, which many argued was unfair. This new system makes the BB punishable to almost any level, the thing is ( like it has been stated) that the higher levels towards EOC are now becoming less and less punishable( it's not their fault, their leveling and enjoying game in their own way) But there are less players able to dish out some strong stompings to them, the higher they go in levels(which i agree, kinda sucks).... Kinda like a double edged sword.... everyone wanted lowered xp loss across the whole scale, and this is what happens....
This makes it tempting for me to level to 700 or 800 :shock: lol

