my biggest problem with these quests... realistically, how can a LV60 person complete all of these quests? my reasoning:
A: They need more than 3 bkpk spaces to get it done in any good amount of time
B: The drop rate sucks, i personally used like 6k stam to get through to the Kraken
C: How can they afford buying FI potions? they're like 65k-100k and with LV50-100 being PvP Range Ultima...they can't hold THAT much gold w/o inciting a 100-stam hit
That's what I was trying to say in other thread, there is a problem with determining the level of challenge for new things in this game. How to make something challenging and interesting for guilds like FFS and realistic for LV60 at the same time? One way is to add more penalties for being big which is not fair, and other is to base everything (quests, Titan hunting, pvp) on items levels like in the arena. The guild should have items for all levels, not just recruit higher level players and provide gear only starting from some 400+ lvls..
mmmm.... ok. But some focus their levels a bit with good reason. Like those in a GvG guild who have gear that's heavy in one or two areas, but none in another. Won't this affect them negatively, if I'm reading you right?

