Does Find Item help with resource drops?
If it is used in conjunction with Resource Finder, does it help, hurt, or do nothing?
Find Item plus Resource Finder = good or bad?
Started by
fs_auronxx
, Jun 28 2010 14:43
3 replies to this topic
#1
fs_auronxx
Posted 28 June 2010 - 14:43
#2
fs_xxarrowxx
Posted 29 June 2010 - 01:37
Find Item may help you find more resources BUT it will also help you find a bunch of stuff you don't want too. The names say it all, Resource Finder focuses just on resources while Find Item helps you get a drop of any of the items that creature drops so if you just want a resource it's best to stick with Resource Finder and leave the Find Item at home.
#3
fs_abtruse
Posted 30 June 2010 - 04:17
You're better off not having Find Item buffed on you along with resource finder.
I don't know the statistics, but I am basing this off my own experience.
Thanks,
Abtruse
I don't know the statistics, but I am basing this off my own experience.
Thanks,
Abtruse
#4
fs_auronxx
Posted 04 August 2010 - 05:37
I think I understand it now. If a monster drops more than just the resource, then FI is bad. FI only helps with Resource Finder with monsters who only drop a resource(s).
For example:
A creature drops 5 items. 4 are random armor, 1 is the resource you want.
Each of the 5 has the same % chance to drop.
Let's say you only have RF on.
If you fail the % chance to get any of the 5 drops...then RF kicks in to allow you another chance to get ONLY THE RESOURCE. This is good.
But if you have FI on...
...then, if you would've failed the % chance to get any of the 5 drops, now with FI, you've INCREASED your chance to get one of the 5 drops. Which, if you DO get a drop because of FI, there is a 4 in 5 chance that the drop will NOT be the resource that you want.
When this happens...RF never had a chance to kick in. This is bad.
Other example:
If a creature only drops a resource, then FI should increase the chance of getting the drop with the first roll, and if that fails, RF kicks in to make a second roll. In this particular situation, FI is helpful instead of hurtful.
For example:
A creature drops 5 items. 4 are random armor, 1 is the resource you want.
Each of the 5 has the same % chance to drop.
Let's say you only have RF on.
If you fail the % chance to get any of the 5 drops...then RF kicks in to allow you another chance to get ONLY THE RESOURCE. This is good.
But if you have FI on...
...then, if you would've failed the % chance to get any of the 5 drops, now with FI, you've INCREASED your chance to get one of the 5 drops. Which, if you DO get a drop because of FI, there is a 4 in 5 chance that the drop will NOT be the resource that you want.
When this happens...RF never had a chance to kick in. This is bad.
Other example:
If a creature only drops a resource, then FI should increase the chance of getting the drop with the first roll, and if that fails, RF kicks in to make a second roll. In this particular situation, FI is helpful instead of hurtful.
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