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GFX Battle Voting


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#1 fs_fourbrezio

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Posted 14 July 2010 - 03:31

Here is the voting thread for the GFX battle between 80gdan and Assasin240

Prizes
1st Place: Free to go

2nd Place: Must follow 10 different tutorials and post outcomes in new thread within 14 days of a winner being declared


This weeks theme is Anime.

Voting will end roughly 48 hours from the time of this post.

Voting should look like this:

I vote for because +


A. Posted Image


B. Posted Image

#2 rebtex

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Posted 14 July 2010 - 03:34

I vote for B. The colors match each other better and it is sharper and the flow looks better. A is good but doesn't compare to the skill in B. Updated tally - A.0 B.1

alonesig_lafuria-1.png


#3 rhann123

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Posted 14 July 2010 - 03:46

I vote A, like the animation! :lol:

A-1
B-1

#4 Dark Archon

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Posted 14 July 2010 - 03:48

I really don't want to vote on either entry, but I would like to make a few comments on both tags considering the nature of this contest is learning [not saying I'm any better than anyone else, but just sharing what I'm observing looking at these tags as a person looking at art to appreciate it]:

Looking at 'A', I notice two focals used both placed at extreme ends of the tag. I'd recommend only using one focal so that the eye of the viewer can focus on that one focal spot rather than be fighting over attention at either point in the tag. When placing your focal, it is most effective to place it along with the 'rule of thirds' [look this up, it's key to optimal focus in your tags]. Focals aside, the text is rather big and distracting as well, I don't say this to be mean; but grungy or crazy looking fonts distract away from all the other hard work and composition used in putting together any non-text-based piece; so ideally, you just want to use a clean based font positioned close to the render so it doesn't take away from the tag, but also serves as a means for you to put your 'identity' or 'tag' on your tag. heh. The last major thing I'd like to point out is, while you did a good job in centering the colors you used based upon those found in your render, I find the background very 'chaotic'. Look up various tutorials to try to learn what a 'flow' is, if you can learn what a flow is, the next step would be to learn how to implement a flow to gain your viewers attention using 'directional focuses'. In doing so, you simply guide the path of the viewers eye along from part to another part of your tag, so they can look at the whole tag optimally, while still being able to go back and forth. All of these bits of advice will make your art more receptive to the normal human eye. I do like to see that you used a nice amount of effort in creating an interesting composition and good luck in further developing your tags. :]

Looking at 'B', off the bat, I think the image is oversharpened farr tooo much. Talk about overkill, the tag has a lot of potential and would be better on the human eye without the added amounts of sharpness, added from what looks like a topaz filter set too high. You can adjust your sharpen settings when sharpening an image, and furthermore, after sharpening you can either go to Edit and fade the filter used to sharpen upon applying the sharpening or you can erase parts that look bad to the eye. Personally I zoom in on the image to about 600% and blur together parts that look bad after sharpening with a 2px soft round brush, very carefully. It takes more time, but produces the best of effects in my opinion. Sharpness issues aside, It looks like you have a conflict of flow issues, looking at your image I originally thought you where going for a split flow effect coming away from the base of the render going towards the top corners. However, then the areas you used for lighting come in and kill that. Speaking of the lighting, I notice a sharp abruptness in where the lighting seems to die in the top right corner, not sure if that was intentional, but you may wanna look at that. Lastly, I'm assuming you were using some kinda fractal or fractal brush in the bottom right corner; fractals tend to be very chaotic when used in tags, therefore, I'd recommend erasing all but what works with your flow, and possibly sampling many the fractal many times over different layers taking bits here and there until you get whatever effect you want. Overall you seem to have a decent concept and composition, but with some more effort and review upon the image, you could make it far better. Good luck to you as well. :]

Cheers and good luck with the competition; I hope both of you are able to grow from it, both in terms of your personal character and your graphical/artist skills. Also hoping I can learn a thing or two from watching this thread and seeing/trying the tutorials you guys end up looking at. Xel. ^^

Note: I hope I am not coming off as rude, arrogant, or obnoxious. :S Please accept my apologies if I am. :[

#5 Grimmhawk

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Posted 14 July 2010 - 03:59

I really don't want to vote on either entry, but I would like to make a few comments on both tags considering the nature of this contest is learning [not saying I'm any better than anyone else, but just sharing what I'm observing looking at these tags as a person looking at art to appreciate it]:

Looking at 'A', I notice two focals used both placed at extreme ends of the tag. I'd recommend only using one focal so that the eye of the viewer can focus on that one focal spot rather than be fighting over attention at either point in the tag. When placing your focal, it is most effective to place it along with the 'rule of thirds' [look this up, it's key to optimal focus in your tags]. Focals aside, the text is rather big and distracting as well, I don't say this to be mean; but grungy or crazy looking fonts distract away from all the other hard work and composition used in putting together any non-text-based piece; so ideally, you just want to use a clean based font positioned close to the render so it doesn't take away from the tag, but also serves as a means for you to put your 'identity' or 'tag' on your tag. heh. The last major thing I'd like to point out is, while you did a good job in centering the colors you used based upon those found in your render, I find the background very 'chaotic'. Look up various tutorials to try to learn what a 'flow' is, if you can learn what a flow is, the next step would be to learn how to implement a flow to gain your viewers attention using 'directional focuses'. In doing so, you simply guide the path of the viewers eye along from part to another part of your tag, so they can look at the whole tag optimally, while still being able to go back and forth. All of these bits of advice will make your art more receptive to the normal human eye. I do like to see that you used a nice amount of effort in creating an interesting composition and good luck in further developing your tags. :]

Looking at 'B', off the bat, I think the image is oversharpened farr tooo much. Talk about overkill, the tag has a lot of potential and would be better on the human eye without the added amounts of sharpness, added from what looks like a topaz filter set too high. You can adjust your sharpen settings when sharpening an image, and furthermore, after sharpening you can either go to Edit and fade the filter used to sharpen upon applying the sharpening or you can erase parts that look bad to the eye. Personally I zoom in on the image to about 600% and blur together parts that look bad after sharpening with a 2px soft round brush, very carefully. It takes more time, but produces the best of effects in my opinion. Sharpness issues aside, It looks like you have a conflict of flow issues, looking at your image I originally thought you where going for a split flow effect coming away from the base of the render going towards the top corners. However, then the areas you used for lighting come in and kill that. Speaking of the lighting, I notice a sharp abruptness in where the lighting seems to die in the top right corner, not sure if that was intentional, but you may wanna look at that. Lastly, I'm assuming you were using some kinda fractal or fractal brush in the bottom right corner; fractals tend to be very chaotic when used in tags, therefore, I'd recommend erasing all but what works with your flow, and possibly sampling many the fractal many times over different layers taking bits here and there until you get whatever effect you want. Overall you seem to have a decent concept and composition, but with some more effort and review upon the image, you could make it far better. Good luck to you as well. :]

Cheers and good luck with the competition; I hope both of you are able to grow from it, both in terms of your personal character and your graphical/artist skills. Also hoping I can learn a thing or two from watching this thread and seeing/trying the tutorials you guys end up looking at. Xel. ^^

Note: I hope I am not coming off as rude, arrogant, or obnoxious. :S Please accept my apologies if I am. :[

Good to see you back posting in the forum again giving CnC and advice even though your not playing again. :)

#6 Dark Archon

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Posted 14 July 2010 - 04:03

OOC: It's only for the duration of the GGT2, but let's not get off-topic. It's very amazing to see how everyone I remember from this forum has progressed in terms of style and all the new people here. It's gonna be a hard tourney. :]
Xel.

#7 Haloartist

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Posted 14 July 2010 - 04:07

Going with B, but tbh I don't like either of them.

In A it looks as if the BG is the focal.. or the text possible. If you are going to use a fractal as a BG I suggest brushing it with (in this case) a grunge brush with settings of you preference.
And if you plan to use more then render in a sig(or avatar) then make sure that only 1 is the clear focal. You don't want something that distracts the eye. If you wouldn't mind, send me the psd through a pm and I will try to fix it and label all that I did so you can understand clearly, because I would like to see you improve. =)

In B I will start by saying I hate the text and what you attempted to do, it doesn't look very clean.
And usually if you try to add to the text in that way, I would suggest learning about the pentool and doing it that way..
Also the flow is very strange, I would think the flow would be moving in diagonal directions along his arms. I see no lighting or depth, which makes the overall look very flat(this is also true in A).
I would suggest blurring the bg with a lens blur.. or a guassion blur at .5 erasing the focal.
But don't worry assasin we will get to all that stuff. ;)

A-1
B-2

NoMoreNovocaine.png


#8 fs_abogado

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Posted 14 July 2010 - 04:17

Voting for B but I really dont like either sig that much.

I would give u both some advice/CnC but dark and Halo pretty much summed it up.

A-1
B-3

#9 fs_lichblader

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Posted 14 July 2010 - 04:18

Sure A is a .gif. But nothing much other than a bouncing text. Truthfully don't really like it.

B is pretty good. Not much clear depth but I like the "sharpened" feeling.

B gmv.

A-1
B-4

#10 neil7887

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Posted 14 July 2010 - 04:18

I'm going with B...the Trunks on the right of A looks way to blurry and the animated text looks a bit weird to me. B looks a bit odd too, the background is dark and the render is way too bright.

A-1
B-5

#11 Sinio

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Posted 14 July 2010 - 05:55

B - Lose the topaz!! :P

A-1
B-6

beastboy2_zpsb4d2fdc4.png


#12 Sustortias

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Posted 14 July 2010 - 06:40

B gmv, it is a good solid sig and I just like it more than the other one.

nothing wrong with topaz, some people pay good money to get that effect lol

not that i did you understand o.O

A-1
B-7

Ignition_Honda_410x200_zps03cc040c.png


#13 Sinio

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Posted 14 July 2010 - 06:44

nothing wrong with topaz, some people pay good money to get that effect lol


But, when you use it too much, it kills the depth, and sometimes flow.. lol

beastboy2_zpsb4d2fdc4.png


#14 Sustortias

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Posted 14 July 2010 - 06:46

nothing wrong with topaz, some people pay good money to get that effect lol


But, when you use it too much, it kills the depth, and sometimes flow.. lol


Yeh it does need balancing carefully, that is true, but still a classic filter, one of the best.

Ignition_Honda_410x200_zps03cc040c.png


#15 fs_abhishek11

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Posted 14 July 2010 - 09:14

Got to go with B much cleaner. A is messy.
A-1
B-8

#16 fs_lin001

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Posted 14 July 2010 - 11:09

I'm going for B. To be honest, at least B shows some actual art and detail, rather then just some random lightning with Trunks on it. :P

#17 fs_xxlobitoxx

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Posted 14 July 2010 - 11:10

I VOTE FOR A!!!!!!!!!!!! ITS THE BEST OF THEM ALL!!!!!!!!!

#18 Woot

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Posted 14 July 2010 - 11:21

I vote for B, There's more order and flow in it.
A-2
B-10
inc. lin001 and xXLobitoXx's vote in the tally.

#19 fs_khalsa500

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Posted 14 July 2010 - 15:49

B gets my vote,

A, the animation has no point, and it really takes away from the sig. the colors used had no consideration, and they look very awkward. the flow is going EVERYWHERE making it rather unclean, and the 2 focals are just not working.

B looks much more clean, it just lacks depth.

#20 Roan

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Posted 14 July 2010 - 18:47

B GMV... Really nice sig :)

A-2
B-12

Firesinged_zpsd6b00c6e.png



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