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Victimize the Levelers: thieves and bullies rule!


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#141 fs_nthnclls

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Posted 18 July 2010 - 23:46


Good job completely ignoring the spirit of blackgore's post, your own post, and your insult. :P


I can only understand what people write here. I can't sense their spirit over the internet.


You can't sense the spirit of your own post?

#142 Roan

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Posted 18 July 2010 - 23:48

So you think taking away a new feature added two days ago, the "Gold" column in Find Player added by FSH, will cause PvPers who donate -- however many of those there are -- to stop ?

Lol you think that really makes a difference with the PvP hits being made?
It just makes it a bit easier to know which targets on the list have more gold... Simply less time.
I would agree saying that the new search engine brings in more PvP... But not the FSH additions.

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#143 fs_gravely

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Posted 18 July 2010 - 23:49

Clearly, the OP has done absolutely nothing to generate the current in game attention he is receiving, and this thread is the vented frustrations of an entirely innocent player who wouldn't know trash talk if he jumped into a dumpster.

..../endhumongoussarcasm.

#144 evilbry

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Posted 18 July 2010 - 23:53

Ahh, a thread to put a smile on my face.

This thread pleases me, do continue.

#145 Roan

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Posted 18 July 2010 - 23:56

It's equivalent to the levelers being able to see where all the monsters on the map are, like Titan hunters can, which everyone knows would be game-changing.

I don't agree... That additions of FSH only saves time...
Levelers knowing where all monsters are also would save some stamina...
No link between both of them.

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#146 fs_gravely

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Posted 18 July 2010 - 23:59

Hoof, while this thread is hilarious, you should probably lock this thing up before someone does something truly stupid and gets themselves a forum ban :wink:

#147 evilbry

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Posted 19 July 2010 - 00:00

Hoof, while this thread is hilarious, you should probably lock this thing up before someone does something truly stupid and gets themselves a forum ban :wink:

That's not entirely a bad thing.

#148 fs_gravely

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Posted 19 July 2010 - 00:02

Another attack by that same player from that guild, and another bounty up.
maybe he figures he can 100-stam me into silence.
Not likely.


I'm fairly positive at this point that you don't live in the same world that the rest of us do. Here's a hint: He's not hitting you to get you to shut up, he's hitting you because you earned it, in spades.

#149 fs_gravely

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Posted 19 July 2010 - 00:03

Hoof, while this thread is hilarious, you should probably lock this thing up before someone does something truly stupid and gets themselves a forum ban :wink:


Oh, is that what you are afraid of here ? Not trying to silence the discussion itself, are you?


By all means, continue to label an entire group of people as "bullies" and "thieves". Clearly, that's a discussion, as opposed to massive flamebait.

You and Iron Knee have never met, have you?

#150 Mister Doom

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Posted 19 July 2010 - 00:04

It's equivalent to the levelers being able to see where all the monsters on the map are, like Titan hunters can, which everyone knows would be game-changing.

I don't agree... That additions of FSH only saves time...
Levelers knowing where all monsters are also would save some stamina...
No link between both of them.


This does bring up an interesting question though. Why don't players have to actually locate each other on a map to initiate a combat? I mean the pvp mechanics are the same as the pve mechanics.. Given the size that some of these 'worlds' are meant to be, do people have some kind of magical homing pick axe?

HCS should completely do away with people dissapearing after a while of non-activity and force people to track each other down on maps if they want to actually attack each other.

(This would obviously have to disregard the BB. Perhaps have some silly story about temporarily putting you in a stockade or something.)

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#151 Roan

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Posted 19 July 2010 - 00:06

Your opinion on such matters is of no interest to me, Gravely.

Again your attitude of ''I talk you must listen... But I don't care about you think about it.''

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#152 Roan

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Posted 19 July 2010 - 00:08

Would be hard doom...
Players on different servers don't show up on same map.

Also, while you know in which maps to find the creatures, players can be in any realms that their level allows them...

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#153 Mister Doom

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Posted 19 July 2010 - 00:10

Would be hard doom...
Players on different servers don't show up on same map.

Also, while you know in which maps to find the creatures, players can be in any realms that their level allows them...


The server thing can be changed, as to finding them in whatever maps they could be in, thats kind of the point. Why shouldn't you have to actually go and search them out to hit them?

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#154 evilbry

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Posted 19 July 2010 - 00:12

Would be hard doom...
Players on different servers don't show up on same map.

Also, while you know in which maps to find the creatures, players can be in any realms that their level allows them...


The server thing can be changed, as to finding them in whatever maps they could be in, thats kind of the point. Why shouldn't you have to actually go and search them out to hit them?

EOC could be fun then ;) *thinks back to SS2 days of camping out on quest locs to smack people* hrmm you're tempting me to gain that additional few levels!

*edit*
or I will sit in the cathedral ;)

#155 fs_gravely

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Posted 19 July 2010 - 00:13

Not everyone in WK is a bully, a thief or dishonorable. I do know some of them. Some are gems.But the guild clearly does tolerate such people, high up on the list of members. I think many people know this, I've gotten lots of PMs to that effect.


Interesting. Nowhere did I ever mention Warrior Kings. In fact, in this thread and in prior whines, you've always hated on the PvP community in general, which is why people generally go out of their way to take issue with you.

Now, thirteen pages in, you deign to make a clarification? That's rich.

#156 Mister Doom

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Posted 19 July 2010 - 00:13

EOC could be fun then ;) *thinks back to SS2 days of camping out on quest locs to smack people* hrmm you're tempting me to gain that additional few levels!


Oh be quiet bry.

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#157 fs_regnier7

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Posted 19 July 2010 - 00:15

This does bring up an interesting question though. Why don't players have to actually locate each other on a map to initiate a combat? I mean the pvp mechanics are the same as the pve mechanics.. Given the size that some of these 'worlds' are meant to be, do people have some kind of magical homing pick axe?

HCS should completely do away with people dissapearing after a while of non-activity and force people to track each other down on maps if they want to actually attack each other.

(This would obviously have to disregard the BB. Perhaps have some silly story about temporarily putting you in a stockade or something.)



Soooo like SS2?

Why don't we limit trades and sending to that as well? lol

Hell, even messaging. :P


In a game like FS, it just simply does not make sense

#158 Roan

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Posted 19 July 2010 - 00:15

It would really kill PvP doom...
Leveling and PvP are totally different.
I do understand your vision of the thing but it will for sure kill PvP.

Both of them work totally differentely.


It would be like in SS2 and PvP there isn't really active.

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#159 Mister Doom

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Posted 19 July 2010 - 00:19

It would really kill PvP doom...
Leveling and PvP are totally different.
I do understand your vision of the thing but it will for sure kill PvP.

Both of them work totally differentely.


It would be like in SS2 and PvP there isn't really active.


No, in SS2 there are dedicated 'pvp zones' right? There are also a lot less players there lol.

How come, whenever an idea is brought up that doesn't make thing eleventy million times easier for pvp players it'll 'kill pvp' or 'drive people away from pvp'.

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#160 Kayesha

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Posted 19 July 2010 - 00:20

Would be hard doom...
Players on different servers don't show up on same map.

Also, while you know in which maps to find the creatures, players can be in any realms that their level allows them...


The server thing can be changed, as to finding them in whatever maps they could be in, thats kind of the point. Why shouldn't you have to actually go and search them out to hit them?


Titan hunts would be interesting, if they could work around the server issue :wink: :twisted:


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