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PvP Ladder Suggestions


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#641 shokolo

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Posted 29 July 2010 - 08:36

Not sure if it was posted,i think i saw something way way back about it.
Why not give the PvP points to the one that actually finish the bounty?
Do not give any PvP points from the hits them self , but rather give it when the bounty is finished


Love the suggestion, although people who usually hit and quit bounties are ones on the BB themselves. PvPers have put this in bios for years.


But if they will make a new medal, one that gives you a bonus when you get it, players will try to finish bounties to get it , so if rating is only given to the one finishing bounties , and the rating will be separate then the rating you get off the board, the both ladder , and medal will be worth something, no?

#642 Windbattle

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Posted 29 July 2010 - 08:43

I think everyone that earned bounty hunting medals from non-10 hit bounties should have them not count towards the medal. I also feel they should have the medal removed from the bios of people that earned BH medals this way. I know its not possible to do this (as they don't track bounties in a log) but it should be done.

I feel the Bounty Hunting, Dominance, Hoarder, Top player, Top 100 Player, and Chest medal all have no meaning to the game. Its just a matter of who has more money to throw at them, stupid if you ask me.

#643 mylexa

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Posted 29 July 2010 - 08:47

Hi all,

We would like your feedback regarding the PvP Ladder changes. Here is what we are looking at currently:

- Bounty Attacks must be 100 stamina otherwise they don't count as bounty hits.

- Potion to increase PvP rating transfer.

- Reset every two weeks - PvP tokens are allocated to the top 50 which can be exchanged for items.

- Increase the PvP target range to +/- 10

- If the targets actual level is outwith the range (ie. they are only in range due to virtual level), only pvp rating / gold is taken.

~ The Fallen Sword Team


I will say YES to all above if :

1. if only 100 stam allowed in BB (10 times more than before) then minimum reward of bounties also 10 times more than before (thats including FSP rewards which is become min 10 FSP) and 10 times more in loosing levels (means 50 levels loose). And you still can bounty the person that accepting your bounty. Let us all bountying each other on BB .. talking about gold sink and FSP sink on BB.

2. We can also take XP from ppl lower than us.

3. when the attackers lost .. they also loosing gold/xp/ratings

If any of one above not accepted then i say NO to all the suggestions updates.

#644 shokolo

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Posted 29 July 2010 - 08:49

I dont think they need to take any medals , since they are not giving anything there is no point

They should add a new BH medal that will give you +5-10-15-20% bonus to enhancements and stats when hitting on the board for bronze-silver-gold-crystal medals

But only wins you got using 100 stam will count towards that medal
10 stam clearing will not count, although a completion of the bounty will still award you the rating

#645 elmo2lars

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Posted 29 July 2010 - 09:08

I think everyone that earned bounty hunting medals from non-10 hit bounties should have them not count towards the medal. I also feel they should have the medal removed from the bios of people that earned BH medals this way


if people complete bountys this way its fine its still earned and is ok they should NOT get it removed from there bio


lol

#646 Windbattle

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Posted 29 July 2010 - 09:14

I think everyone that earned bounty hunting medals from non-10 hit bounties should have them not count towards the medal. I also feel they should have the medal removed from the bios of people that earned BH medals this way


if people complete bountys this way its fine its still earned and is ok they should NOT get it removed from there bio


Is that because you earned yours that way, :lol: Bounty Hunting was NOT designed for people to buy 1 hit clears. It is insulting to any TRUE Bounty Hunter. I am of the belief you have to actually EARN something to get it. Buying a medal is not earning it, it is buying it.

The reason we have this thread in the first place is because people are circumventing the current system and have DESTROYED PvPing.

#647 RebornJedi

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Posted 29 July 2010 - 09:39

Revenge Hit- If you attack (me), i have the ability to attack you back for double the xp/gold/pvp rating but i give up the ability to bounty..for each hit made against me, i can make the same amount of revenge hits against them..there is a 48(24?) hour limit in returning with a revenge hit..this would give players a chance to get back what was taken from them personally, instead of throwing it at the board..it will probably only be xp or pvp rating because the gold will be long gone but you should of been more smart with it ;)


 


#648 sweetlou

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Posted 29 July 2010 - 10:00

Bottom line Luis, if 100 stam hits are required either off or on the board it will hurt the cows efforts to get more people involved, so kiss that suggestion goodbye, after all, as you said it's a business. Nevertheless, your stranglehold is safe. Don't worry, this game will never offer you much competition. And because you don't understand how "leveling the field" even some, is exactly the reason a good many of the players feel the PvP ranking system is broken and have complained enough for HCS to even start this thread!


Dew, your funny. If you knew anything about Luis, you would know that he is the BIGGEST supporter of changing the PvP System. This seems very ironic because he is 8th currently in the PvP Ladder, was 1st for a few days i believe.

He suggested 100 stam hits for PvP rating, because people are selling their rating with wimpy 10 stam hits. There is no honor in the PvP Ladder. No one can get in the top 50 for rating, without trying to "buy it" off players. You will either get bountied for hitting active players OR you'll buy rating off players. That is your only option currently.

Do you have any suggestions? I see a lot of "no thats a bad idea", but how about solutions.

Here we go:
[*:2n73jgwn]Make PvP rating attainable only via 100 stam attacks ON and OFF the BB.
[*:2n73jgwn]10 stam "clears" are still possible on the BB so players won't need to spend 1000 stam to clear a bounty. 10 stam attacks gain no rating. The Crystal Bounty hunter medal is still attainable using the the same method dozens of players have already used to achieve that medal.
[*:2n73jgwn]100 stam attacks and xp loss for ALL attacks are required to prevent trading of PvP point rating. No one will 'sell' rating if they are losing lots of xp, at least not unless the player selling was going to ask for huge amounts of fsp. The xp loss is the deterrent. 100 stamming shows dominance. The player doing the 100 stamming is taking all the risks. A few scenarios are possible.
Example:
Player A hits player B with 100 stam and gains rating.
Player B bountys player A. Couple things can happen here:
[*:2n73jgwn]Player A can be 100 stammed on the BB losing rating by whoever takes the bounty(they can also be bountyed)
[*:2n73jgwn]Player A can be 10 stam cleared losing no rating.
[*:2n73jgwn]or a combination of both depending who is on the bounty.Also:
[*:2n73jgwn]Player B hits back, still having a bounty on player A. Player A now has a bounty on player B.
And lastly sometimes player B does nothing.
[*:2n73jgwn]Player B might also want to hire mercenarys or players hired to 100 stam player A. (Note: I believe all mercs should be dropped 5 but...).
What would happen is that the PvP system becomes more dynamic. PvP dominance is not for every player. It comes down to risk and how a player manages that risk to defend their rating. Nothing new. Gloat and Honor buffs would still be useful. If a player doesn't have the stamina or the means by which to purchase it in order to 100 stam players then they will have to wait until they have progressed enough through the game or donate. The best part would be the near elimination of traders and to show who is really dominant at PvP using their stamina like everything else in game(except arena).

One last minor thing I'd like to see added is to make the medal a top 10. It would alleviate the pressure to make the system perfect. Almost all of those that have any Dominance medal already traded points to get it at some juncture so there wouldn't be many complaints since it was achieved through manipulating a broken system. Now they must earn it and keep earning it! And since the method to attain the rating would be 100 stam attacks it would also be interesting to see who takes the most xp from players(levels). For those that are xp cautious and still want to learn about PvPing(or train) they can always GvG. Also a good way to earn fsp. :)

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#649 EJames2100

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Posted 29 July 2010 - 10:03

I agree with that Luis, would definitely deter some of the traders.
And if it's reset every couple of weeks, it will even more so.

#650 Maehdros

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Posted 29 July 2010 - 10:05

I have preached for so long that rating should be linked to 100 stams ;) good idea lou,and a well thought out idea .

#651 Snowy900

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Posted 29 July 2010 - 10:09

this is definately the way to fix the pvp ladder,, i would still like to see a greater level range brought into pvp though

#652 fs_drpain

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Posted 29 July 2010 - 10:34

if u made it possible to do 200 stam then 100 stam as bounty will be acceptable
but this way u make it defecult for us to do bounty even to gain point from doing max damge on target
i dont think this upade is good for the game

#653 fs_caley

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Posted 29 July 2010 - 10:43

believe it or not some of us don't play the game to PVP. Please don't change the system.

#654 BlackSun

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Posted 29 July 2010 - 10:50

Maybe Im dense, but I dont understand why limiting to 100 stams to count as PvP is a good idea. When HCS made it so you could hit people 1-5 levels beneath you and not take XP, that was clearly a mistake and led to abuse. I still think people will continue to sell 'safe bounties' even with 100 stams if the price is right. And if there is a reward, even if its just a medal, people will pay for it.

Look at the amount that people are paying for chest locations. Ask any of the ones that do it and they'll tell you its just for the medal.

To help remove abuse regarding PvP ratings it really needs to be separated from the bounty board all together.

#655 fs_coyotik

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Posted 29 July 2010 - 11:24

Player B hits back, still having a bounty on player A. Player A now has a bounty on player B.


How about implementing "revenge" attacks? So, if A hits B with X stam, B can EITHER set up a bounty (with max XP limit linear to X) OR hit back with up to X stam but not both...

#656 fs_yoyoyoyoy

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Posted 29 July 2010 - 11:45

I REALLY hate the idea of increasing the PvP level range - PvP professionals would be able to hound passing levellers and stop them progressing...if this had happened to me I would have given up the game since some PvPers are complete psychopaths with serious issues who enjoy persecuting passers by......I escaped a couple by getting out of their 10 level range - a twenty level attack range would give scope for serious abuse.

#657 Snowy900

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Posted 29 July 2010 - 12:35

I REALLY hate the idea of increasing the PvP level range - PvP professionals would be able to hound passing levellers and stop them progressing...if this had happened to me I would have given up the game since some PvPers are complete psychopaths with serious issues who enjoy persecuting passers by......I escaped a couple by getting out of their 10 level range - a twenty level attack range would give scope for serious abuse.




i havent been called a psycopath for a long time :lol: :lol:

#658 yodamus

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Posted 29 July 2010 - 13:01

hello..i am just saying my 2 cents worth..your new rules it seems to me will really discourage pvp and bounty hunting for lower level players...first if you now attack someone and they put bounty on you, you will now almost for sure lose your 5 levels.....since now everyone that is doing the bounty will need to do a 100 stam hit to count....you will lose lots of xp and gold..that will probably discourage lower level players from attacking anyone..also now that only 100 stam hits count..that means in order to win a bounty that will cost 1000 stamina...if they keep doing them at 10 kills...that is a lot of stamina for usually a little gold..and means that would be all you could do in a day..if you only have around 1000 stamina..so i see that discouraging a lot of players from doing the bountys...and if a player like me has a little less than 1000 stamina..we cannot even particapate in bounty hunting???? .. maybe i am not seeing things correctly..i also see the higher level players taking massive level losses..they have enough stamina to do seroius damage to each other hitting only at 100 stam hits..that is my 2 cents worth..also i really really wish someone would listen to my idea about training pvp arena..those with 0 wins should not be competing against level 900 players with 2000 wins..i dont care how even you try to make it..it is not even..and not fair at all....not even close..0 win players should be going up against 0 win players or close to that...maybe up to 5 wins..please think about making your pvp arena even fairer than it is...thanks for listening..mark yetter - yodamus

#659 Khanate

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Posted 29 July 2010 - 13:09

I'm against this latest idea of 100 stam only for PvP rating. I think that in itself the decay will leave traders behind people who PvP for real, while enforcing 100 stam has the potential to dim PvP.

Currently the goal for a medal farmer is to find targets with whom to trade, it doesn't matter how fast they go up in ranking as long as they do. Over time they will be there. But once a decay is in place that pace is not enough, only people who participate in a larger volume of PvP will be able to hoard enough points to be ranked.

I am also assuming exp losses going both ways, some way to diminish the impact of bounties on points and point decay.

#660 fs_infernoice

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Posted 29 July 2010 - 13:13

i think the only the top 50 thing is stupid you should get points toward a item each kill you getlike so many pvp rating gained gets you x number of points and when youi lose pvp you dont lose the points. The 100 stamina hit thing is stupid to i like to mdo bounties but i will not a do a bounty if its going to take all my stamina and for low levels that dont have so much stamina theres no point in even putting up a bounty


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