PvP Ladder Suggestions
#161
Posted 28 July 2010 - 14:20
#162
Posted 28 July 2010 - 14:22
#163
Posted 28 July 2010 - 14:24
why lose exp/gold?gvg has a purpose already...that's RPWell personally i think that should be changed too. And gvg attacks should have the risk of bounty also.
That's even more reason to add some risk to it.
#164
fs_sovereignv
Posted 28 July 2010 - 14:25
Hi all,
We would like your feedback regarding the PvP Ladder changes. Here is what we are looking at currently:
- Bounty Attacks must be 100 stamina otherwise they don't count as bounty hits.
please no. that is a horrible idea. its supposed to be punishment. so now i HAVE to 100 stam everyone. thats not cool. if your going to do that. might as well tweak the xp loss. because that is not fair.
also pretty much screws over all the low lvls trying to be bounty hunters. it would take 100 stamina before to clear someone. but now i need 1,000?. that is just dumb. to be frank.
also whoever said they should introduce bountying for GVG is dumb. just live it as is. some things shouldnt be "improved". most of the things you "improved" just made things worse. if it aint broke dont fix it.
ok thats my two cents. keep squabbling amongst each others.
peace.
#165
Posted 28 July 2010 - 14:25
why lose exp/gold?gvg has a purpose already...that's RPWell personally i think that should be changed too. And gvg attacks should have the risk of bounty also.
That's even more reason to add some risk to it.
That's even less reason to add some risk to it. GvG works as it is.
#166
Posted 28 July 2010 - 14:27
#167
Posted 28 July 2010 - 14:30
Why make it 100 stam?
People who just start this game have 500 stam to start with, they can never do a bounty.
How in gods name are people going to get their medals now?
What about the people that already received their medals? they taken away since stamina costs to get these medals = 10x now??
It is insane...
As for the level difference.. why???
So a lvl10 can beat up a lvl1? what use has this...
With so many different sets at different levels, specialy the low levels, they will have insane advantages, and can never ever counter attack, only bounty.. which will be useless since they do not have enough gold(more likely LOTS OF FSP now) to put up a decent bounty so a hunter will think: ok this is worth 1000 stamina.
Putting up a 1 fsp bounty will not do the trick here since people can earn lots more fsp in different aspects of this game, you will KILL BH/PVP with this upgrade i think, atleast BH.
PLEASE DO NOT MAKE THESE CHANGES!!
#168
fs_80gdan
Posted 28 July 2010 - 14:30
#169
fs_chibibucky
Posted 28 July 2010 - 14:30
so bounty medals take ten times as much stam to get.yeah thats fair to those that decided to put them off. kinda like if you suddenly made only solo kills go toward the SE medal.- Bounty Attacks must be 100 stamina otherwise they don't count as bounty hits.
and are you going to allow XP loss up and down the levels like it always should have been? i dont think ive heard anyone that is happy with how it is now.- Increase the PvP target range to +/- 10
- If the targets actual level is outwith the range (ie. they are only in range due to virtual level), only pvp rating / gold is taken.
lol players have been asking for a 10 stam only PvP rating hit and this is how you answer them? oh and if i lose 10 levels in an argument its argument over cause i cant do any XP taking shots?!?
im not usually this whiny but almost every idea on the announcement is really bad! were these real idea someone wanted to use! oh my god please dont make changes that are like these as they are terrible!
#170
fs_elricdrake
Posted 28 July 2010 - 14:31
Make quests at every 100th level realm so that you cannot enter the next realm until you have stolen X amount of gold or taken X amount of XP or if the PVP token thing is given for every attack as I mentioned earlier, collected X amount of PVP tokens.
This would make PVP interesting at all level ranges.
#171
Posted 28 July 2010 - 14:33
100 Stam bounty hits, i love it 8)
How can you love it, when noone even knows what he meant? and sure both Forn and Grim just passed along.. having a blast knowing we're all commenting on something we don't really know how to interpret...
No one can deny that we changed this game and influenced it in such a way that NO ONE could compete with us.. so much so that they changed the rules. ~Abhorrence, chosen founder of Cerulean Sins
#172
Posted 28 July 2010 - 14:34
I got an idea
)in stead of increasing the stam needed to 100 for bounty hits, why not multiply the xp loss by 10?
ARE YOU INSANE!?! If not, i must be for hearing the voice that said that.
XP loss is too high already
#173
fs_cooledgar6
Posted 28 July 2010 - 14:39
for all you whineing pvp is part of the game so if you dont like it stop playing
#174
Posted 28 July 2010 - 14:41
Just one old lady's opinion

~Love, Penny
Have you hugged your Quango lately?
#175
fs_80gdan
Posted 28 July 2010 - 14:42
I got an idea
)in stead of increasing the stam needed to 100 for bounty hits, why not multiply the xp loss by 10?
ARE YOU INSANE!?! If not, i must be for hearing the voice that said that.
XP loss is too high already
wouldn't increasing the stam required do the same thing?the bounty hunters may be happy about this...the victims too
and btw that idea was more like a joke =) even if i'd like it pretty much
#176
Posted 28 July 2010 - 14:43
i like the idea very good =)
for all you whineing pvp is part of the game so if you dont like it stop playing
very good is poor wording, and second of all was this post made not thinking this is the Cows who started the thread to fix game content, that ppl aren't 'content' with?
#177
fs_izzual
Posted 28 July 2010 - 14:43
Izzual... the Canadian Pirate extroardinare
#178
Posted 28 July 2010 - 14:44
I got an idea
)in stead of increasing the stam needed to 100 for bounty hits, why not multiply the xp loss by 10?
ARE YOU INSANE!?! If not, i must be for hearing the voice that said that.
XP loss is too high already)
wouldn't increasing the stam required do the same thing?the bounty hunters may be happy about this...the victims too![]()
and btw that idea was more like a joke =) even if i'd like it pretty much
Then SAY it as a joke, add stuff so its known as a joke, not how it's previously put
#179
fs_tal6727
Posted 28 July 2010 - 14:47
Please don't do this
#180
fs_licker
Posted 28 July 2010 - 14:48
The defense sets seem to be getting a much bigger advantage. Maybe even things out?
10 normals 10 stam hits are enough, bounties stam should be tied to the amount of stam the aggressor uses.
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