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PvP Ladder Suggestions (Take 3)


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#181 KitiaraLi

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Posted 31 July 2010 - 09:06


It is not punishment enough that the attacker looses minimum the double amount of xp compared to what he/she took?


Ah, if only that were really true. But, as anyone with PvP experience ought to know, it isn't true. The current system allows someone to hit an offline player once an hour with 100-stam hits, and the victim can only place a single bounty when they come back online. So if someone is offline for 24 hours, they could lose 2.4 levels to a single player, and a 10-hit 10-stam clear won't even take one level from the attacker. That's how broken the system is.

Surely you knew this, KitiaraLi.


That is not a broken system, that is a system of opportunity favoring those who play the game/are online more than others :roll: Oh, and I should mention it is allowed within the game mechanics/rules to do so as well.

Hitting Every hour is not Harassment, it is harassment if you are sent nasty messages along side the attacks by that person. If this happens please report the messages so support can deal with them appropriately.


There's mot much one can do to protect oneself against it, unless you can put your gear together in a decent way, have friends, no gold on hand - uh, and of course stop behaving like a child on forum, in pms, in FSbox etc .. Throwing names and accusations around is rarely a good idea, goes for the real world as well. Not really sure which one fits you, seeing as you matter to little to me to even bother getting involved in why you complain so much..just trying to help :)

No one can deny that we changed this game and influenced it in such a way that NO ONE could compete with us.. so much so that they changed the rules. ~Abhorrence, chosen founder of Cerulean Sins


#182 sweetlou

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Posted 31 July 2010 - 09:17


It is not punishment enough that the attacker looses minimum the double amount of xp compared to what he/she took?


Ah, if only that were really true. But, as anyone with PvP experience ought to know, it isn't true. The current system allows someone to hit an offline player once an hour with 100-stam hits, and the victim can only place a single bounty when they come back online. So if someone is offline for 24 hours, they could lose 2.4 levels to a single player, and a 10-hit 10-stam clear won't even take one level from the attacker. That's how broken the system is.

Surely you knew this, KitiaraLi.

We all know what the possibilities are, including the most important people, the devs. If a player goes on an all-nighter sure they COULD take 2.4 levels. This type of attack is ultra rare and deserves the ultimate punishment, losing 5 levels. Nobody would deny that. What the player attacked SHOULD do, or learn to do, is be in the right guild/have the right allies and friends to accomplish this. What is happening is players are posting that they CAN'T retaliate and they need the devs help to make it easier to punish an attacker with the ultimate punishment. This is not how the game works!

You and a few others enjoy calling players who actively participate in PvP 'bullies,' 'thugs,' 'sadists,' and any number of derogatory terms. It is very simple how to avoid being attacked! DON'T carry any significant amount of gold on hand. DON'T send dispariging PMs because you were attacked for YOUR foolishness. DON'T put negative comments in your bio. There are very real people behind these characters HCS provides us with to play. DON'T be an ignorant bafoon. If you think you are being harassed by attacks, by all means, contact HCS at http://support.huntedcow.com. They will deal with each ticket on a case by case basis and always do. :)

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#183 sweetlou

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Posted 31 July 2010 - 09:22

BTW, Xakano does not seem to agree with that definition of harrassment you quoted from Forn. And it seems like Xakano is more authorative in that area. I think Forn just does art - but I could be wrong.

That is your interpretation. Forn is the game manager. Hoof is the ultimate authority as I know it. They are a team! Anything defined by anyone of the devs is correct until they change their mind and tell players otherwise. I refer you to the TOS Mr LawDog, they judge each ticket on a case by case basis.

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#184 fs_sollimaw

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Posted 31 July 2010 - 09:41

Sorry, not everyone wants to be another minion in a mega-guild. You're just admitting that right now, people in small and mi-size guilds have no realistic way to defend themselves from abusive PvP. That's a major problem. Most people are not in mega-guilds.


You dont need to be in a mega guild to do this. You need to have supportive and active guildmates. If you dont have that, especially in a smaller guild, then the guild will fail anyways, and you have much larger problems than being attacked in PvP.

#185 EJames2100

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Posted 31 July 2010 - 09:50

Ok how about this.

I've been attacked, few mil gold gone, or getting constantly attacked for whatever reason.
I don't know many people outside my Guild, I don't wanna drag my Guild into a Dlvling sessions knowing full well THERE IS a chance that the Attacker from whatever Guild that has whatever code will bounty and his Guildmate will take it upon themselves to then take 5 from them.

You can say it's a rarity or whatever, but fact is it happens and then what is the person to do ?

Oh and you can't pay people some fsps to do it, because THEY don't like mercs and will take them out and still attack you.

And yes, Most PvPer's have some Superiority Complex because they have no problems losing lvls, and won't be fussed showing people dis-respect, but they do have a massive problem when been dis-respected.

#186 sweetlou

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Posted 31 July 2010 - 09:52

What the player attacked SHOULD do, or learn to do, is be in the right guild/have the right allies and friends to accomplish this.

Sorry, not everyone wants to be another minion in a mega-guild. You're just admitting that right now, people in small and mi-size guilds have no realistic way to defend themselves from abusive PvP. That's a major problem. Most people are not in mega-guilds.

I've spent the vast majority of my time playing FS in a small guild. 823 levels worth to use parlance you might/might not understand. What are allies/friends for? I hope you have managed to make some... Maybe not.

You and a few others enjoy calling players who actively participate in PvP 'bullies,' 'thugs,' 'sadists,' and any number of derogatory terms.

Will you not admit that SOME PvPers are sadists and bullies?

Your painting ALL PvPers with too broad a brush. I don't control what anyone does, but myself, playing this game and argue the facts as objectively as possible. Maybe YOU are playing the wrong game. Is that my fault too?

Your rules are bullshit.

You posted it! Not me. I'm trying to be helpful as well as arguing(civily) my point of view. You just made this personal only because I disagree with you adamantly. Shame on you for bad form! No wonder your gaming problems are coming to light.


If you think you are being harassed by attacks, by all means, contact HCS at http://support.huntedcow.com. They will deal with each ticket on a case by case basis and always do. :)

Been there, done that, didn't you get the word from your founder?

No but I've never attacked you, ever!

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“When you tear out a man's tongue, you are not proving him a liar, you're only telling the world that you fear what he might say.” -GRRM


#187 sweetlou

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Posted 31 July 2010 - 10:06

I've been attacked, few mil gold gone, or getting constantly attacked for whatever reason.

There was your problem. You can't deny that having MILLIONS of gold on hand wasn't the reason, can you? It doesn't matter the level, especially now that xp loss has been made consistant throughout all the levels of the game. No player is immune. You will NEVER see me holding any significant amount of gold because I can sell it so easily. Being lazy or forgetfull happens all the time. It's what drives this component of the game actually. Now getting attacked once or a few times for seemingly 'no reason' is also just normal game play. Because you don't know the reason is what makes attacks normally so hated. Getting repeated 100 stam attacks for again 'no reason' MIGHT be another matter. Not enough info to make an opinion. Send a ticket.

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“When you tear out a man's tongue, you are not proving him a liar, you're only telling the world that you fear what he might say.” -GRRM


#188 fs_sollimaw

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Posted 31 July 2010 - 10:12

I've been attacked, few mil gold gone, or getting constantly attacked for whatever reason.

There was your problem. You can't deny that having MILLIONS of gold on hand wasn't the reason, can you? It doesn't matter the level, especially now that xp loss has been made consistant throughout all the levels of the game. No player is immune. You will NEVER see me holding any significant amount of gold because I can sell it so easily. Being lazy or forgetfull happens all the time. It's what drives this component of the game actually. Now getting attacked once or a few times for seemingly 'no reason' is also just normal game play. Because you don't know the reason is what makes attacks normally so hated. Getting repeated 100 stam attacks for again 'no reason' MIGHT be another matter. Not enough info to make an opinion. Send a ticket.



Exactly. I dont PvP much, hardly ever to be frank. Even I would hit someone with multiple millions worth of gold on them and relish the bounty.

#189 EJames2100

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Posted 31 July 2010 - 10:17

Fair point, with the new FSHelper update I've been careful with my gold and I rarely get attacked, I can't actually remember when I last did.

I'm just pointing out that getting a dlvl party isn't actually an option for many people.
For some people who have the Big Guilds and people willing or a lot of friends and etc... sure.

But when a guy doesn't want to risk his Guildies lvls and doesn't know many outside their guild, exactly what can they do besides post a Bounty.

Now if they implemented where you could choose how much Stamina needs to be used per hit, 10-100, then most would feel revenge will happen.
Now choosing how much from any attack is stupid as not many people like been attacked and every attack would be bountied with 100 Stam clears.
But if someone got attack with 100 stam, they would be allowed to post a 10hit, 100 Stam bounty of the person.
And if attacked with only 50 Stam, then only 10 hits with 50 Stam attacks at Maximum.

#190 fs_sollimaw

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Posted 31 July 2010 - 10:31

Fair point, with the new FSHelper update I've been careful with my gold and I rarely get attacked, I can't actually remember when I last did.

I'm just pointing out that getting a dlvl party isn't actually an option for many people.
For some people who have the Big Guilds and people willing or a lot of friends and etc... sure.

But when a guy doesn't want to risk his Guildies lvls and doesn't know many outside their guild, exactly what can they do besides post a Bounty.

Now if they implemented where you could choose how much Stamina needs to be used per hit, 10-100, then most would feel revenge will happen.
Now choosing how much from any attack is stupid as not many people like been attacked and every attack would be bountied with 100 Stam clears.
But if someone got attack with 100 stam, they would be allowed to post a 10hit, 100 Stam bounty of the person.
And if attacked with only 50 Stam, then only 10 hits with 50 Stam attacks at Maximum.


I am sorry, but lack of friends is a serious disadvantage in this game for a reason. It forces people to interact with each other. If someone doesnt have any friends to help them, then they should seek some out. Just because you are a loner or antisocial doesnt mean you should get to force a bounty hunter to do your dirty work for you.

#191 fs_013l1v10n

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Posted 31 July 2010 - 10:58

My suggestion is when you place the bounty you can put a request of upto the amount of stamina they used to hit you and for a bounty hit to count it must be atleast half that strength.

So if its a 10 stam tap you can only bounty them 10 x at 10 stam each
If the 100 stam you you can bounty them for 10 x 100 stam each

But dont force people to do the maximum, they can do 50% minimum capped down to 10stam

Then it would mean that if you were 100 stammed you can place the maximum bounty and the winner will have had at least 10 x 50stam hits or upto 10 x100stam hits if its a proper delevel.

The same rule would then apply with counter bounty where if the bounty hunter used 50stam hits they can only be hit with upto 10 X 50 stam or as little as 10 x 25 stam.

#192 fs_sollimaw

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Posted 31 July 2010 - 11:08

Sorry, not everyone wants to be another minion in a mega-guild. You're just admitting that right now, people in small and mi-size guilds have no realistic way to defend themselves from abusive PvP. That's a major problem. Most people are not in mega-guilds.


You dont need to be in a mega guild to do this. You need to have supportive and active guildmates. If you dont have that, especially in a smaller guild, then the guild will fail anyways, and you have much larger problems than being attacked in PvP.


So, one of my guildmates stepped up, took a bounty on someone who was repeatedly 100-stamming me. Multiple members of the PvP guild got together took 5 from him on the counter-bounty. I watched the person he took levels from simply buy her way back to her previous level, and I watched that guild lose a place in the richest guild ranking simultaneously. So that's not a sustainable situation for a 20-member guild of levelers when a big rich PvP guild decides to drive one of its members out of the game. Calling in allies, so the bullies can wreck their game to, isn't something I am willing to do.

Some PvPers trying to pretend that isn't the case, like we are all too stupid to understand how they can and sometimes do operate. It's like pretending FFS didn't have the Titan monopoly.



Its not wrecking someones game. Its called standing up for yourself and dealing with the consequences. I am not afraid to lose levels to defend my guildmates. I dont like it, but I am not afraid of it. What does it say of your guildmates, and allies, if they wont help defend you, or you wont defend them?

As a guild you should all be willing and capable of working together to defend each other from the "big bad PvPers". Kinda like piglets...in a house.

Also, who cares about richest guild ranking?

#193 DaleJunior

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Posted 31 July 2010 - 11:09

It is very simple how to avoid being attacked! DON'T carry any significant amount of gold on hand. DON'T send dispariging PMs because you were attacked for YOUR foolishness. DON'T put negative comments in your bio. There are very real people behind these characters HCS provides us with to play. DON'T be an ignorant bafoon.


I'm so sorry Mr. Luis, but the proofreader in me can't help it...It's buffoon, not bafoon. Please forgive me. :D

#194 sweetlou

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Posted 31 July 2010 - 11:10

Fair point, with the new FSHelper update I've been careful with my gold and I rarely get attacked, I can't actually remember when I last did.

I'm just pointing out that getting a dlvl party isn't actually an option for many people.
For some people who have the Big Guilds and people willing or a lot of friends and etc... sure.

But when a guy doesn't want to risk his Guildies lvls and doesn't know many outside their guild, exactly what can they do besides post a Bounty.

Now if they implemented where you could choose how much Stamina needs to be used per hit, 10-100, then most would feel revenge will happen.
Now choosing how much from any attack is stupid as not many people like been attacked and every attack would be bountied with 100 Stam clears.
But if someone got attack with 100 stam, they would be allowed to post a 10hit, 100 Stam bounty of the person.
And if attacked with only 50 Stam, then only 10 hits with 50 Stam attacks at Maximum.

EJames, even before the Helper and HCS' find player update I've always been careful with the amount of gold I had on hand. I know this particularly being the first leading gold hoarder for 6 months, lol. I'd like to see the devs make MORE incentives to PvP to be as much as Titans or arena. This WILL help the imbalance between players that only level and players that level AND PvP imo. I understand the problem players face, not being able to organize a delevel party. I've faced the same problem. I just think the devs don't need to give players that face this problem an automatic 'punish' button. Play the game a while. Meet other players that can help. I KNOW PvP enthusiasts are a tight bunch because most of the game is centered on anything but non PvP. I always suggest to lower your risks of being attacked via pretty simple ideas, such as don't carry too much gold, and the likelihood of being attacked diminishes profoundly. If attacks explode in frequency on any player they can always send a ticket... I don't see an issue other then players wanting protection to play the game. Sorry.

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“When you tear out a man's tongue, you are not proving him a liar, you're only telling the world that you fear what he might say.” -GRRM


#195 sweetlou

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Posted 31 July 2010 - 11:12

It is very simple how to avoid being attacked! DON'T carry any significant amount of gold on hand. DON'T send dispariging PMs because you were attacked for YOUR foolishness. DON'T put negative comments in your bio. There are very real people behind these characters HCS provides us with to play. DON'T be an ignorant bafoon.


I'm so sorry Mr. Luis, but the proofreader in me can't help it...It's buffoon, not bafoon. Please forgive me. :D

LOL I'm in my local pub that has an internet connection, sadly it doesn't have my usual spellcheck while posting for some reason. I've already used online dictionaries because I'm OCD about spelling :)

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“When you tear out a man's tongue, you are not proving him a liar, you're only telling the world that you fear what he might say.” -GRRM


#196 sweetlou

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Posted 31 July 2010 - 11:47

So, one of my guildmates stepped up, took a bounty on someone who was repeatedly 100-stamming me. Multiple members of the PvP guild got together took 5 from him on the counter-bounty. I watched the person he took levels from simply buy her way back to her previous level, and I watched that guild lose a place in the richest guild ranking simultaneously. So that's not a sustainable situation for a 20-member guild of levelers when a big rich PvP guild decides to drive one of its members out of the game. Calling in allies, so the bullies can wreck their game to, isn't something I am willing to do.

Some PvPers trying to pretend that isn't the case, like we are all too stupid to understand how they can and sometimes do operate. It's like pretending FFS didn't have the Titan monopoly.


Its not wrecking someones game. Its called standing up for yourself and dealing with the consequences. I am not afraid to lose levels to defend my guildmates. I dont like it, but I am not afraid of it. What does it say of your guildmates, and allies, if they wont help defend you, or you wont defend them?

As a guild you should all be willing and capable of working together to defend each other from the "big bad PvPers". Kinda like piglets...in a house.

Also, who cares about richest guild ranking?


Do you not get it or just pretend you don't ? How can twenty people "stand against" a huge guild that specializes in PvP and has enough gold in the bank to simply buy back any levels (at 25 stam per 150K gold equivalent) its people lose? It's like asking Lichtenstein to go toe-to-toe with the U.S. Army. And the PvPers just enjoy it, while the levelers are using stam they wanted to spend enjoying the game on something they hate. Then the victims call in allies, and the PvP guild calls in their PvP-loving allies, and the PvPers have more and more fun while the leverls and and their allies get further away from accomplishing what they want to accomplish and start hating the game.

Are you really unaware that it works this way? That the PvP guilds hold a monopoly on terror far more destructive to other people's enjoyment of the game than anything FFS ever did?

Wow! You think this is warfare instead of being a game, don't you? I don't expect you to acknowledge that but you take xp loss so seriously I would think that you FEEL someone came to your house and robbed you! That precious virtual xp is sooo monumental to playing FS. Isn't it?. Only a few that donate(heavely) can rise to the pinacle of what you consider the ultimate accomlishment. There are so many other great enjoyments of playing. Up to you tho..

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“When you tear out a man's tongue, you are not proving him a liar, you're only telling the world that you fear what he might say.” -GRRM


#197 boeffie

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Posted 31 July 2010 - 11:52

And back to flaming, with one group shouting more against individuals


Why was RebornJedi's suggestion not looked at more?

Might want some debating, but in essence this would:

A) Leave BB alone

B) Fix ladder with a lot more movement on it, and possible for any level to get high up in it.

C) Remove necessity of level restrictions, with no bounties on straight 10stam hits, if a lvl 500 can hit a 900 for PvP points or gold, all to the good, makes high level not invulnerable, and newbs won't get so upset, if most hits are either one of three, and not all three damage-creating, and would get them started in pvp a lot easier. Hitting for experience would show up clearly, and thus also show the real intent behind hits as well, reducing animosity in a lot of cases.

D) ADD more pvp, different types, it is not because hardcore like it the way it is, different types shouldn't be possible. Being hit solely for gold, xp or PvP, would get rid a lot of the inequality & whining.

E) With revenge-hit OR bounty, makes for larger scope. Personal retaliation is asked for by quite a few people, if there's a way to take what hurts (xp for pvp, pvp for gold, etc) this would spice things up.

F) guild wars fought out on BB would stay possible

sure to have missed out some, but imo MORE pvp in this way would be only beneficial.

#198 Removed22342

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Posted 31 July 2010 - 11:59

...

Are you really unaware that it works this way? That the PvP guilds hold a monopoly on terror far more destructive to other people's enjoyment of the game than anything FFS ever did?


It's an RPG ... are people not allowed to take on the role of a villain and make choices based on their style of gaming?

Please keep it on topic, it's about fixing how PvP points are rewarded.

#199 vegasmark

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Posted 31 July 2010 - 12:14



...

Are you really unaware that it works this way? That the PvP guilds hold a monopoly on terror far more destructive to other people's enjoyment of the game than anything FFS ever did?


It's an RPG ... are people not allowed to take on the role of a villain and make choices based on their style of gaming?

Please keep it on topic, it's about fixing how PvP points are rewarded.



+1

#200 sweetlou

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Posted 31 July 2010 - 12:16

MORE pvp in this way would be only beneficial.

Only thing I agree with you about, lol.

I'm the biggest proponent of one word: RISK! Prove it it isn't a necessary component of PvP, please...
How is any player dominanting in PvP is THE question. Why not continue the staus quo and allow players to manipulate the game for their own self-interest(accomplishing medals)? Because they are NOT dominate. Thankfully the devs have recognized this and are willing now to listen to the community...

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“When you tear out a man's tongue, you are not proving him a liar, you're only telling the world that you fear what he might say.” -GRRM



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