Current arena wish list
#61
fs_kaboobi
Posted 10 August 2010 - 09:09
#62
Posted 10 August 2010 - 15:17
#63
fs_kaboobi
Posted 11 August 2010 - 03:03
#64
Posted 11 August 2010 - 03:49
#65
fs_kaboobi
Posted 11 August 2010 - 09:10
all id like to say is that armor setups have enough chance of winning already when arena alliances are in play, defense setups already have a 90% to 100% "chance" of not making it to winning a final when 3 or 4 people team up and put all their CA's in every possible spot a PS can go, i say make CA not trigger 100% of the time on PS and make PS reduce armor by only 5% to 10% per successful hit, two cents added
I dont know about the suggested collusion between players as to where they place the CA's, I havent seen that as a problem and I have many defensive setups (although not many that work LOL)
As to changing the behaviour of certain moves, I think this needs input from many more players. I appreciate yours Undjuvion and will give mine below, but I feel we need to see what others think.
Personally I think CA should activate on ALL spins, ALL Basic attacks, ALL CA's, ALL PA's and ALL CH's and Lunge; with no activation on Crush. why should spin get the extra chance to hit and an extra chance NOT to activate CA?
#66
fs_kaboobi
Posted 12 August 2010 - 02:17
#67
fs_geniusevil
Posted 13 August 2010 - 01:06
#68
Posted 13 August 2010 - 01:52
#69
fs_kaboobi
Posted 13 August 2010 - 03:09
#70
fs_kaboobi
Posted 14 August 2010 - 06:38
#71
Posted 14 August 2010 - 14:49
when you don't have the attack items which can match the def there the defensive setup are ruling i think. ( i tried hard to find 4000+ attack for lvl 300-400 which is almost not possible with having a decent damage to beat defensive setups.)
#72
Posted 14 August 2010 - 14:50
Hi Forn, would you like to add some of your infinite wisdom and comment please? ;-)
Forn doesnt know anything about the arena lol, this thread should probably in SS2 forum where BG can actually see it...
dragon1234 - Ranger - lv 45
NoExercise - Tank - lv 45
DragonStorage - Storage - lv 13
#73
Posted 15 August 2010 - 03:12
#74
Posted 15 August 2010 - 07:59
lol...i used to use 5100 attack in a level 425 arena, with 1K armor, and i end up missing the other player while the other player 1 pointed me to death, i think defense is a problem there
Dont think that defense is the problem, there are plenty of attack items. Just the same, there are people who enter with max armor hoping to get lucky with CA/PS and/or 2% against defense.
dragon1234 - Ranger - lv 45
NoExercise - Tank - lv 45
DragonStorage - Storage - lv 13
#75
Posted 15 August 2010 - 10:16
#76
Posted 16 August 2010 - 00:40
I also do hate that having a good distribution of stats means nothing a lot of the time against people who stack either armor or def to try and get a JD
I was thinking about this problem and feel a decent compromise to make the arena more about skill and less about luck would be a steady decrease in stats.
Currently there are 60 rounds, I think for non move tourneys (possibly even Move tourneys) there should be a 25% reduction to BOTH Def and Armor every 15 rounds
This would make people have to think again, and make the better suits win a lot more often and not require nearly as much luck and would also make the odds of having a Judges decision go way down!
#77
fs_cobra7781
Posted 16 August 2010 - 23:34
#78
fs_warp1
Posted 17 August 2010 - 05:48
#79
fs_cobra7781
Posted 17 August 2010 - 13:56
Honestly once the cows changed the items and gold tourneys from only moves to the random sometimes there are moves sometimes there are not they killed the skill required to win, and I pretty much lost most interest in the Lottery of a non move tourney. THERE ARE WAY 2 MANY NON MOVE TOURNEYS!!!
I also do hate that having a good distribution of stats means nothing a lot of the time against people who stack either armor or def to try and get a JD
I was thinking about this problem and feel a decent compromise to make the arena more about skill and less about luck would be a steady decrease in stats.
Currently there are 60 rounds, I think for non move tourneys (possibly even Move tourneys) there should be a 25% reduction to BOTH Def and Armor every 15 rounds
This would make people have to think again, and make the better suits win a lot more often and not require nearly as much luck and would also make the odds of having a Judges decision go way down!
really like this idea think it makes a lot of sense and it would require a bit of skill instead of the luck factor and also have more move tourneys as we all worked hard to get the dam things thats when u learn how to play arena winning ur moves
#80
Posted 18 August 2010 - 03:48
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