Guild versus Guild.
It doesn't mention calling it pvp anywhere..
check out the "top rated" menu
Posted 11 August 2010 - 22:35
Guild versus Guild.
It doesn't mention calling it pvp anywhere..
Posted 11 August 2010 - 22:38
Most of the suggestions made on how to fix the ladder among other things has been made by players involved with PvP and those not too involved either, posted in public here on the forum. I personally don't have an agenda except from making sure the right people are up on that list, I wouldn't stand much of a chance since I PvP far less than others. With the previous system I could get pretty high up on that ladder from just clearing bounties, and that hasn't changed ... I'd like to see those hitting a lot off the board and winning a lot rewarded regardless of what level they are, not just see their rating getting eaten up by someone like me on the board.
As for the stam restrictions I think it's limiting game play, choice is a big part of PvP:ing in this game, makes it a bit more organic than hitting creatures for XP, entering arena or chasing SE (and I say that doing all of those). Keeps the game interesting.
Posted 11 August 2010 - 22:39
Most of the suggestions made on how to fix the ladder among other things has been made by players involved with PvP and those not too involved either, posted in public here on the forum. I personally don't have an agenda except from making sure the right people are up on that list, I wouldn't stand much of a chance since I PvP far less than others. With the previous system I could get pretty high up on that ladder from just clearing bounties, and that hasn't changed ... I'd like to see those hitting a lot off the board and winning a lot rewarded regardless of what level they are, not just see their rating getting eaten up by someone like me on the board.
As for the stam restrictions I think it's limiting game play, choice is a big part of PvP:ing in this game, makes it a bit more organic than hitting creatures for XP, entering arena or chasing SE (and I say that doing all of those). Keeps the game interesting.
It's not limiting gameplay, that the thing. The 'choice' to still place or clear ten hit bounties remains.
Posted 11 August 2010 - 22:48
This statement will become untrue once 20 hits become the norm. It's like saying that before today, hunters had the option of doing 5-hit clears, which is patently false.
Posted 11 August 2010 - 22:49
This statement will become untrue once 20 hits become the norm. It's like saying that before today, hunters had the option of doing 5-hit clears, which is patently false.
Well, that all depends on whether or not the cost to place the 20 hit bounty is upped to match the retribution it gives.
Posted 11 August 2010 - 22:52
OK, so I think we are ALL agreeing that this update is broken in many different ways and needs to be fixed.
Posted 11 August 2010 - 23:14
Guild versus Guild.
It doesn't mention calling it pvp anywhere..
Posted 11 August 2010 - 23:15
Posted 11 August 2010 - 23:35
I haven't recieved the gold rewards for any of the bounties I've completed.
Is anyone else having the same issue?
Posted 11 August 2010 - 23:37
Posted 11 August 2010 - 23:46
Posted 12 August 2010 - 00:07
Posted 12 August 2010 - 00:31
Posted 12 August 2010 - 00:34
Posted 12 August 2010 - 00:43
Posted 12 August 2010 - 00:54
Posted 12 August 2010 - 00:56
Where is the PvP opt out potion or preference :?: :?: :?:
Posted 12 August 2010 - 01:00
Hi all,
I've been reading over the feedback so far and here are my thoughts...
I think we should ditch the idea of the loyalty potion that protects from PvP. I wasn't overly sold on this idea in the first place to be honest.
Posted 12 August 2010 - 01:23
Where is the PvP opt out potion or preference :?: :?: :?:
There never will be one, this is a PvP game.
Posted 12 August 2010 - 01:27
Where is the PvP opt out potion or preference :?: :?: :?:
There never will be one, this is a PvP game.
It's not.
Though I don't agree with opting out, it is simply not a "PvP game".
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