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Bounty Board Max Stamina


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Poll: Which option do you prefer for the bounties... (325 member(s) have cast votes)

Which option do you prefer for the bounties...

  1. Voted Leave it as it is currently (51 votes [13.67%])

    Percentage of vote: 13.67%

  2. Voted Remove maximum stamina limit from all bounties (178 votes [47.72%])

    Percentage of vote: 47.72%

  3. Voted Only apply maximum stamina limits to counter-bounties (144 votes [38.61%])

    Percentage of vote: 38.61%

Vote

#41 fs_tribute

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Posted 12 August 2010 - 16:56

Let them fry.. :)



+1


The bounty board is supposed to be for punishment, so crank it up.

#42 sweetlou

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Posted 12 August 2010 - 16:57

I agree with evfisher, either allow all attacks off of the bounty board to be bountied, or bring back the 20 kill bounties. Heck, bring back the 20 kill bounties anyways, just increase the cost to place them in both reward and bounty tickets, and half the cost in bounty tickets to accept them. Not all bounties will end up being for 20 kills especially if the cost of them is doubled, but it will help bring some balance between pvpers and non pvpers.

There are already many options for multiple attacks, wait to bounty when a delevel party has been arranged, lock xp, etc. This is off the topic of max stam used on the BB.

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#43 fs_knc

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Posted 12 August 2010 - 16:57

i'd prefer some kind of option. right now i think the minimum reward is 1000 gold per level. make that 1000 gold per level for 10 stam hits...2000 gold per level for 20 stam hits, etc etc. it would also be nice to see bounties expire after a set period of time. if you want your attacker to be punished - pay for it.

#44 Masquerade

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Posted 12 August 2010 - 16:58

Voted to remove it, was working perfectly fine before the update imo. What was broken before the update still is (PvP points).


+2billion!!!! Remove, so not pleased at spending tickets to kill someone to find I can only 10 stam them.....go to the BB as either BH or thief.......take the risk.....I am not a big pvp'er but do like vengance for my guild members!!! Most respect the BH anyways and do not counter.....

#45 SgtDrunkie

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Posted 12 August 2010 - 16:59

it would also be nice to see bounties expire after a set period of time.


I believe they used to after 24 hours... not sure on the time. But HCS changed it.

#46 Scoops1972

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Posted 12 August 2010 - 16:59

I voted to remove the limit. I 100 stam with the expectation of being dropped 5 for my actions, that's what makes it so fun :twisted:

#47 fs_gravely

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Posted 12 August 2010 - 17:00

ha ha.. that's is not at all a hypothetical or even valid hypothetical answer.. its just you ppl don't know what you want .. just post what ever you need for that hour and cry on that..

interesting is the same ppl wanted to expand pvp so that it should be active , and then the same cry in such a way oh god it should be only limited to some of us .. its just crazy . i just reset my skills to test to test the pvp atleast now .. seems i had to go again for a 100 fsp reset skills . :wink:


You have no idea what you're talking about.

I know EXACTLY what I want. I want all board mechanics to return to their pre update status, with the exception that a sublevel penalty be introduced for rating gain, such that if a higher level player takes on a lower level player with more rating, they can't farm 300 points of it in 10 hits because they're 450 levels higher.

I'm all for expansion of PVP, but stamina limits, 20 hit bounties, and the ability to rating farm the living crap out of everyone with virtually no risk just makes it a giant joke.

#48 fs_knc

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Posted 12 August 2010 - 17:01

it would also be nice to see bounties expire after a set period of time.


I believe they used to after 24 hours... not sure on the time. But HCS changed it.


they did, i can't remember their reasoning behind why it was changed.

#49 fs_knc

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Posted 12 August 2010 - 17:02

I voted to remove the limit. I 100 stam with the expectation of being dropped 5 for my actions, that's what makes it so fun :twisted:


yes but people like me don't want to 10 stam hit and get dropped 5 because there are people that don't like them :)

#50 ZharaX

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Posted 12 August 2010 - 17:03

Let them fry.. :twisted:


+1

Players decide the punishment of an attack. Lose 5g -> 10 stam hits! Lose 100.000g+ -> Real Punishment :D


ZharaX

#51 fs_gravely

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Posted 12 August 2010 - 17:04

I voted to remove the limit. I 100 stam with the expectation of being dropped 5 for my actions, that's what makes it so fun :twisted:


yes but people like me don't want to 10 stam hit and get dropped 5 because there are people that don't like them :)


So clear bounties. You're unlikely to get counter bountied anyway, and you're also a high enough level that if you get decent gear and good buffs you're not going to be deleveled by anyone except the best of the best anyway.

If people really dislike you enough that that's still an issue, perhaps communication is in order? Or maybe getting your allies and guildmates to make random delevelings a less than attractive proposition.

#52 Scoops1972

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Posted 12 August 2010 - 17:06

I voted to remove the limit. I 100 stam with the expectation of being dropped 5 for my actions, that's what makes it so fun :twisted:


yes but people like me don't want to 10 stam hit and get dropped 5 because there are people that don't like them :)


It's possible to 10 stam hit??? Wow, I never realised that!!! :shock:

#53 sweetlou

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Posted 12 August 2010 - 17:07

I know EXACTLY what I want. I want all board mechanics to return to their pre update status, with the exception that a sublevel penalty be introduced for rating gain, such that if a higher level player takes on a lower level player with more rating, they can't farm 300 points of it in 10 hits because they're 450 levels higher.

I'm all for expansion of PVP, but stamina limits, 20 hit bounties, and the ability to rating farm the living crap out of everyone with virtually no risk just makes it a giant joke.

I believe you are right. I'd like to see some semblance returned to what PvP is all about, so that we can move on and continue to fix the problem that started all this mess, THE PvP LADDER. It is far from perfect still and dealing with trying to revoke unnecessary drastic changes only sideline the original goal. I cannot stress enough how important I think it is to the game to remove ALL stam limits, like it was before, so that the PvP ladder can continue to be observed and tweaked if necessary.

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#54 smurflord

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Posted 12 August 2010 - 17:08

i voted to remove it

#55 fs_knc

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Posted 12 August 2010 - 17:08

I voted to remove the limit. I 100 stam with the expectation of being dropped 5 for my actions, that's what makes it so fun :twisted:


yes but people like me don't want to 10 stam hit and get dropped 5 because there are people that don't like them :)


It's possible to 10 stam hit??? Wow, I never realised that!!! :shock:


it is! sometimes it happens when you slide over to 100 stam, and it says you can't attack blahblahblah for another 2 seconds, then you click attack again without sliding again :(

#56 Nappeh

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Posted 12 August 2010 - 17:08

I voted to remove the limit. I 100 stam with the expectation of being dropped 5 for my actions, that's what makes it so fun :twisted:


yes but people like me don't want to 10 stam hit and get dropped 5 because there are people that don't like them :)


So clear bounties. You're unlikely to get counter bountied anyway, and you're also a high enough level that if you get decent gear and good buffs you're not going to be deleveled by anyone except the best of the best anyway.

If people really dislike you enough that that's still an issue, perhaps communication is in order? Or maybe getting your allies and guildmates to make random delevelings a less than attractive proposition.


+1

Have friends at the ready to clear you if one is so worried about loosing 5.

#57 donalde

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Posted 12 August 2010 - 17:10

Thank you for that abitlity to vote. Now could I get you to address another issue that has been bugging me about PvP and the bounty board. If I am going to be PvPd every hour on the hour, could I please have the option to place a bounty for every one of those hits? I would really appreciate it. As it stands right now, if I get hit, and I place a bounty, if that bounty is not cleared in the hour, then when I get hit again, I can not place another bounty. That would of course apply to off bounty board hits. :)


+1

#58 fs_knc

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Posted 12 August 2010 - 17:11

Thank you for that abitlity to vote. Now could I get you to address another issue that has been bugging me about PvP and the bounty board. If I am going to be PvPd every hour on the hour, could I please have the option to place a bounty for every one of those hits? I would really appreciate it. As it stands right now, if I get hit, and I place a bounty, if that bounty is not cleared in the hour, then when I get hit again, I can not place another bounty. That would of course apply to off bounty board hits. :)


+1


Hi! you xp locked :(

#59 mickabooth

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Posted 12 August 2010 - 17:11

i vote Remove maximum stamina limit from all bounties one issue i cam across was being bountied having a message sent to me (( take revenge on the bounties ) but then find the ones you want to return bounty is out of range or a message saying you have not been attacked

make the limit be how many levels you can lose via a bounty to 5 levels also remove the option to reset the virtual level for the 150 FsP it is abused to much

#60 mooneyace

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Posted 12 August 2010 - 17:13

Not much of a PVP Player but I just hate not getting even.

Any attack I treat as an assault. I hit back 100 stam. Plus it reduces stress of hitting someone in person. :twisted:

100 stamina = uppercut jab (T.K.O.)
10 stamina = straight jab


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