Hi all,
To summise what is being discussed in the other thread - here is what we are currenly look at doing - note this isn't set in stone however - please continue to discuss it on this thread.
Suggested Changes to PvP Ladder
1) Make the ending time random to prevent last minute attempts to boost the PvP rating.
2) Change the bounty board back so that all PvP hits confer a rating adjustment rather than just the final completer of the bounty.
3) Apply a reduction in PvP rating transfer to bounties, dependant on how much higher the attacking player is above the bounty target.
4) Remove stamina limitations from bounties.
All these points are still up for discussion however - please discuss here
~ The Fallen Sword Team
1 = Yes
2 = No
3 = Yes
4 = Yes
I like that only the winner of the bounty gets the rating.
Could change it even more so that if you don't complete the bounty you lose rating and it goes to the person who completed the bounty first. Just a thought

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