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PvP Ladder Thoughts... (Take 2)


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Poll: Do you like these ideas as a whole? (115 member(s) have cast votes)

Do you like these ideas as a whole?

  1. Voted Yes (76 votes [60.32%])

    Percentage of vote: 60.32%

  2. Voted No (50 votes [39.68%])

    Percentage of vote: 39.68%

Vote

#101 fs_gravely

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Posted 12 August 2010 - 22:43

1) This is PvP, it's a bit more dynamic than the arena. It's rock paper scissor, sure the level 900's defense set is better than the 600's defense set, but if the 600 goes for the right set he can win. And 600 is above the 25% threshold so would be under a penalty.


Yes, but also unlike the arena, it's not 1 set locked in. If I can beat both your damage and your attack (either one at a time) I've got a great chance to 10 - 0 you. Why? Because I'm just that fast, and so are other good bounty hunters.

2) So on the board rating transfers of 1 to 4 are 0? Makes sense.


Yep, exactly. Or just let it randomize 1-4 to grant 1 rating 25% of the time.

#102 octave666

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Posted 12 August 2010 - 22:46

Meh not happy at all with the system but my one voice aint gonna change it back...Time to sit back and wait for it all work it self out..

#103 fs_kaykayy

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Posted 12 August 2010 - 22:50

Please dnt reset PvP Ratings :) .

#104 paingwin

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Posted 12 August 2010 - 22:50

Meh not happy at all with the system but my one voice aint gonna change it back...Time to sit back and wait for it all work it self out..


lol you may be sitting back for a while because it will never works its self out

#105 fs_nthnclls

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Posted 12 August 2010 - 22:52

I think that depending on how strong the reduction in #3 is, this all works.

First off, I think that ALL pvp rating traded in bounties should be reduced by quite a bit. I recently got this at the end of a bounty: "nthnclls gained PvP rating of 103." Besides the fact that the other player was level 72, so that would be reduced anyway, that is a ridiculously large amount. If you want there to be a balance between rating attacks on the board and rating attacks off of it, then, imo, the amount of rating taken from a bounty should be as close as possible to the amount taken from the initial attack, assuming one attacker and no loses. In other words, I guess, what this comes down to make the rating taken on the bb, assuming that the two players are equal level, one tenth of what it is now. Or, if that is way too much, then at least lower it some...

#106 fs_moxcyn

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Posted 12 August 2010 - 22:59

I only read to page 5, so not sure if anyone has remotely mentioned something like this or not.... but...

Before in the old system.

If i had a rating of 1500 and hit someone with a 1600 rating. I'd get something like 23 PvP points on the 1st hit, and 1 point per hit after that. Totaling 30-35 points.

So it would be possible for a group of people to get together and essentially take 100-200 PvP points from me, but just 1 hitting me and getting the initial points from the attack.

With the new PvP ladder coming along, there's a flaw in that.

Anyone who gets on the BB with a high rating would get savaged for their PvP points by "point farmers" who do not care about completing the bounty; just getting the point.

So, a system was put into place so that only 1 person could get the points. This was good, and a nice solution to that problem.

HOWEVER, now people are complaining about it. I believe the reason is because TOO MUCH PvP rating is transferring.

I think it should still be only the winning bounty hunter gets the PvP rating. But i think the transfer should ONLY be equivalent to what you would get for hitting them with ONE PvP hit.

This is fair to me.

It makes for gaining points through off the board hitting EASIER than on the board hitting, and that's the way it SHOULD BE!

Opening the board back up to PvP points transferring on all hits is doing no justice to real PvPers it is helping bounty hunters appear to be PvPers (note: i bounty hunt a lot more than i PvP; so this is not something im saying because it will benefit me; it won't!). A PvP can spend weeks building up their PvP rating, only to have it taken by bounty board farmers. This isn't something i suspect will happen - i guarantee it will happen.

Keep the snapshot in place, but only give the winner PvP points equivalent to what 1 PvP attack would give.

I also agree that higher levels should get less PvP transfer for defeating lower levels...

#107 BraveKath

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Posted 12 August 2010 - 22:59

Keep the new limit on stam allowed on hits against Bounty Hunters to match what that BHer used on the player. This change finally created fairness - yes, you might end up on the BB, but not smashed by some small minded whiny player who pays back your simple clearing of their bounty with rewards for de-leveling-100 stam hits. I know my own guild woke up and got active in taking Bounties because yeah you might get Bountied, but not gutted. The BB was so cool the other day when I saw it had 7 pages. For months what has filled it is those in their private wars for the most part and you could look day after day, hour after hour and have slim pickings. Give the game new life, don't just return it to the old way because a few stuck-in-the-muds don't like change.

#108 BraveKath

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Posted 12 August 2010 - 23:00

I do agree with the comments that the PvP transfer level seems excessive as its currently revised, so a modification to that would be an improvement.

#109 fs_theoryman

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Posted 12 August 2010 - 23:01

Maybe the lower level player should have a "PvP rating" of their current PvP rating - level difference in determining the amount of PvP rating being given to the winner.

#110 fs_gravely

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Posted 12 August 2010 - 23:02

Keep the new limit on stam allowed on hits against Bounty Hunters to match what that BHer used on the player. This change finally created fairness - yes, you might end up on the BB, but not smashed by some small minded whiny player who pays back your simple clearing of their bounty with rewards for de-leveling-100 stam hits.


So you, personally, have been countered and 100 stammed by a player and his or her allies for a legitimate 10 stam clear?

Just trying to clarify things.

#111 fs_evfisher

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Posted 12 August 2010 - 23:06

Keep the new limit on stam allowed on hits against Bounty Hunters to match what that BHer used on the player. This change finally created fairness - yes, you might end up on the BB, but not smashed by some small minded whiny player who pays back your simple clearing of their bounty with rewards for de-leveling-100 stam hits.


So you, personally, have been countered and 100 stammed by a player and his or her allies for a legitimate 10 stam clear?

Just trying to clarify things.


I have. :)

#112 fs_nthnclls

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Posted 12 August 2010 - 23:07

Also, the more I think about it, the more I think that lower levels shouldn't get an increase in rating transfer when they beat higher levels on the board...I get why, but there's that little voice in the back of my head that says that it could easily be abused for profit...

#113 fs_gravely

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Posted 12 August 2010 - 23:09

I have. :)


When?

How often?

And how many bounties have you completed?

#114 fs_evfisher

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Posted 12 August 2010 - 23:10

Also, the more I think about it, the more I think that lower levels shouldn't get an increase in rating transfer when they beat higher levels on the board...I get why, but there's that little voice in the back of my head that says that it could easily be abused for profit...


Oh, you mean kind of like the higher levels who send me PMs asking if they can hit me for PvP rating and prestige? :)

#115 fs_evfisher

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Posted 12 August 2010 - 23:11

I have. :)


When?

How often?

And how many bounties have you completed?


It only took once, and I am 8% from my bounty master silver. :) I used to have a PvP rating of about 2200, and was on the top rated list. :)

#116 fs_nthnclls

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Posted 12 August 2010 - 23:13

Also, the more I think about it, the more I think that lower levels shouldn't get an increase in rating transfer when they beat higher levels on the board...I get why, but there's that little voice in the back of my head that says that it could easily be abused for profit...


Oh, you mean kind of like the higher levels who send me PMs asking if they can hit me for PvP rating and prestige? :)


Now that xp loss goes both ways, that's not a level-specific problem anymore.

What I mean is two lvl 800s (for example) teaming up. One attacks the other, then they offer to get into a setup that's easy to kill and sell it to a lower level so that the lower level can gain a bunch of pvp rating off of it.

#117 fs_gravely

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Posted 12 August 2010 - 23:17

I have. :)


When?

How often?

And how many bounties have you completed?


It only took once, and I am 8% from my bounty master silver. :) I used to have a PvP rating of about 2200, and was on the top rated list. :)


So you've cleared about 180 bounties, give or take a few.

Out of all that, you've had it happen once - I've cleared over 550, lost on at least 200, and never been 100 stammed because of a legit 10 stam clear. I've been countered, sure, and 100 stammed, but not for 10 stam love taps.

As for your rating - that in itself provides a clue.

Last question - were PM's involved in this little party? Did you have prior history with the person you cleared?

That sort of thing can definitely play a role.

Limiting stamina usage on counters is fixing a problem that barely exists, if at all.

#118 Rasputin

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Posted 12 August 2010 - 23:20

Was PVP reset to 1000?

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#119 fs_evfisher

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Posted 12 August 2010 - 23:23

So you've cleared about 180 bounties, give or take a few.

Out of all that, you've had it happen once - I've cleared over 500, lost on at least 300, and never been 100 stammed because of a legit 10 stam clear. I've been countered, sure, and 100 stammed, but not for 10 stam love taps.

As for your rating - that in itself provides a clue.

Last question - were PM's involved in this little party? Did you have prior history with the person you cleared?

That sort of thing can definitely play a role.

Limiting stamina usage on counters is fixing a problem that barely exists, if at all.


I had no prior history with the person I cleared. But apparently I had prior history with the friend of a friend of a friend of the party I cleared. And no, I don't trash talk. :)
How does a PvP rating of about 2200 provide any clues? And to what does that provide clues? I had a PvP rating of over 2100 until about a week ago, when I cleared a bounty for a "friend" and lost 90 points to him. I still had a PvP rating over 2k when they did the rating reset.

#120 Rasputin

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Posted 12 August 2010 - 23:25

Was PVP reset to 1000?

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