Was PVP reset to 1000?
Yes, twice yesterday.
Posted 12 August 2010 - 23:26
Was PVP reset to 1000?
Posted 12 August 2010 - 23:29
Posted 12 August 2010 - 23:30
I had no prior history with the person I cleared. But apparently I had prior history with the friend of a friend of a friend of the party I cleared. And no, I don't trash talk.
How does a PvP rating of about 2200 provide any clues? And to what does that provide clues? I had a PvP rating of over 2100 until about a week ago, when I cleared a bounty for a "friend" and lost 90 points to him. I still had a PvP rating over 2k when they did the rating reset.
Posted 12 August 2010 - 23:31
Posted 12 August 2010 - 23:32
I had no prior history with the person I cleared. But apparently I had prior history with the friend of a friend of a friend of the party I cleared. And no, I don't trash talk.
How does a PvP rating of about 2200 provide any clues? And to what does that provide clues? I had a PvP rating of over 2100 until about a week ago, when I cleared a bounty for a "friend" and lost 90 points to him. I still had a PvP rating over 2k when they did the rating reset.
When, exactly, did this happen? Last week, or last year?
I'm truly only trying to get as complete a picture as possible here.
Posted 12 August 2010 - 23:34
The 100 stam counter-bounty was a year ago.
But what does that have to do with it?
Posted 12 August 2010 - 23:35
Posted 12 August 2010 - 23:36
The 100 stam counter-bounty was a year ago.
But what does that have to do with it?
That it's been quite a while, and that things like that are extremely rare?
In short, you want an eventuality that has less than a 1% chance of happening to limit every player's ability to use their stamina how they see fit in PvP situations.
The restrictions outweigh the benefits.
Posted 12 August 2010 - 23:38
Posted 12 August 2010 - 23:39
It never happened again, because I stopped clearing anything but "safe" bounties for friends.
If I had continued to clear bounties randomly as I did then, I am sure it would have happened again.
Posted 12 August 2010 - 23:39
Hi all,
To summise what is being discussed in the other thread - here is what we are currenly look at doing - note this isn't set in stone however - please continue to discuss it on this thread.
Suggested Changes to PvP Ladder
1) Make the ending time random to prevent last minute attempts to boost the PvP rating.
2) Change the bounty board back so that all PvP hits confer a rating adjustment rather than just the final completer of the bounty.
3) Apply a reduction in PvP rating transfer to bounties, dependant on how much higher the attacking player is above the bounty target.
4) Remove stamina limitations from bounties.
All these points are still up for discussion however - please discuss here
~ The Fallen Sword Team
Posted 12 August 2010 - 23:41
It never happened again, because I stopped clearing anything but "safe" bounties for friends.If I had continued to clear bounties randomly as I did then, I am sure it would have happened again.
I've never let who was the target stop me from accepting or clearing a bounty, except in very limited war situations.
It's never happened to me, or to anyone that I communicate with on a regular basis.
Some of them have been countered, and have been 100 stammed, but none of them were countered and hit without some reason.
Of course, the fact that I've seen you be very condescending, even here in this forum, might indicate that while you may feel that you're not trash talking or being rather rude, it can - and does - come across that way.
Posted 12 August 2010 - 23:42
The 100 stam counter-bounty was a year ago.
But what does that have to do with it?
That it's been quite a while, and that things like that are extremely rare?
In short, you want an eventuality that has less than a 1% chance of happening to limit every player's ability to use their stamina how they see fit in PvP situations.
The restrictions outweigh the benefits.
It never happened again, because I stopped clearing anything but "safe" bounties for friends.If I had continued to clear bounties randomly as I did then, I am sure it would have happened again.
Posted 12 August 2010 - 23:44
There you go again Gravely.
Posted 12 August 2010 - 23:44
The 100 stam counter-bounty was a year ago.
But what does that have to do with it?
That it's been quite a while, and that things like that are extremely rare?
In short, you want an eventuality that has less than a 1% chance of happening to limit every player's ability to use their stamina how they see fit in PvP situations.
The restrictions outweigh the benefits.
It never happened again, because I stopped clearing anything but "safe" bounties for friends.If I had continued to clear bounties randomly as I did then, I am sure it would have happened again.
Posted 12 August 2010 - 23:47
Posted 12 August 2010 - 23:49
There you go again Gravely.
Yes, there I go again. I believe you wish to materially harm the portion of the game I care most about, ev. As a result, I'm going to point out the flaws in your thinking and in your arguments. You yourself admitted you were being intentionally rude to me in a prior thread, and whether or not you intended it to be that way, I can definitely see where you might have rubbed someone else the wrong way. That is the full breadth and scope of what my commentary was addressing, nothing more, and nothing less.
Posted 12 August 2010 - 23:52
Please start a new thread. Again.
I did - I don't see the relevance of your post?
Still not likeing 3.
It should work both ways.
Higher lvls gain less off lower lvls.
Lower lvls gain less off higher lvls.
Posted 12 August 2010 - 23:54
I did - I don't see the relevance of your post?
Still not likeing 3.
It should work both ways.
Higher lvls gain less off lower lvls.
Lower lvls gain less off higher lvls.
dont you think lower levels should gain MORE off higher levels? :wink: :wink: i mean i see alot of ppl that say they beat higher levels >.> lol so say for like each level higher you get +2 more rating or something
Posted 12 August 2010 - 23:54
dont you think lower levels should gain MORE off higher levels? :wink: :wink: i mean i see alot of ppl that say they beat higher levels >.> lol so say for like each level higher you get +2 more rating or something
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