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#1 watagashi

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Posted 21 August 2010 - 16:05

Been thinking about a few things lately and one is that FS has nothing that is donator only. I've seen a lot of people with things in their bio like "I have never spent any real $ on this game and never will"

Then stuff like the chests,,,before the freeloaders cried that you had to have tokens to get them,

But why not? With tokens being something you have to have the loyalty to log on often or even better help keep the game going and donate then its perfect for something like the chests. A set of whatever put out in the game that can only be gotten by being a donator, to keep the crying down make it something thats not a "must have' but more gotten for the pride of showing off something you got because you are a donator! It could and should be bound so it cant be sold or traded to a nondonator but a little better than whats out there so people still want to have and display it. People are proud they are not doing anything to keep the game going why not something for people to show we are proud we do?

#2 Windbattle

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Posted 21 August 2010 - 16:10

Like your post Grendel, however what about people who have already sunk a lot of money into the game? would it be retroactive or only for current donators?

To be a little on the devils advocate side, doesn't donating already give you an advantage over those DUMB people who say "well i have never donated, (look how cool i am)". Donators can max out Stam gain, XP gains, increase their BP, can buy current stamina, and increase Max Stamina at their own whim, whereas they cannot.

So in essence, the non-donators are just hurting their chance of accomplishing stuff in the game. Let them have their bio pride, although almost everyone will snicker and laugh at it. All your saying is that your too cheap to donate a little to a game you play. My 2 purple orbs on the subject.

#3 Admiral Memo

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Posted 21 August 2010 - 16:46

Even though I kind of like the idea, Grendel, the idea has been floated before and rejected for various reasons.

#4 fs_jinxxx

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Posted 21 August 2010 - 18:09

Like your post Grendel, however what about people who have already sunk a lot of money into the game? would it be retroactive or only for current donators?

To be a little on the devils advocate side, doesn't donating already give you an advantage over those DUMB people who say "well i have never donated, (look how cool i am)". Donators can max out Stam gain, XP gains, increase their BP, can buy current stamina, and increase Max Stamina at their own whim, whereas they cannot.

So in essence, the non-donators are just hurting their chance of accomplishing stuff in the game. Let them have their bio pride, although almost everyone will snicker and laugh at it. All your saying is that your too cheap to donate a little to a game you play. My 2 purple orbs on the subject.


I've never donated, and my character is probably more upgraded than yours. Who does that make dumb? I get your point, but please, stop spouting off, that wasn't really necessary. Sorry I can't blow large chunks of real cash on pixels. :roll:

OT: I fully agree with the original poster. I'll never donate because I don't have any motivation to. What does it get me? FSP? I have worked and made hundreds of connections in game so I don't need to donate, and quite frankly can earn more FSP in one trade than I can actually afford to buy (damn you, broke college student stereotype).

I totally believe there should be full out skills, areas, etc that only donating members can do. Hell, put a medal in game for how much someone donates (allow people to opt-out, in case they don't want people to know how much they donate). I know I'd be much more inclined to donate if there was actually a point to it. Because, lets be frank, it is not "donating" its buying FSP.

Plus, that'd leave the debate about 'buying medals' at a whole new crossroads :mrgreen:

#5 fs_regnier7

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Posted 21 August 2010 - 20:24

I don't mind anything that's not all that powerful added.... but anything like areas and whatnot may turn some away. Most heavy donators have an advantage in funds and others can't afford to donate.


But, those that don't donate, help populate the game with people. Helping keep the game interesting for those that -do- donate.

#6 Admiral Memo

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Posted 21 August 2010 - 21:11

I don't mind anything that's not all that powerful added.... but anything like areas and whatnot may turn some away. Most heavy donators have an advantage in funds and others can't afford to donate.

But, those that don't donate, help populate the game with people. Helping keep the game interesting for those that -do- donate.

What about so-called "cosmetic" rewards, like items with the same exact stats as other items in the game, but they look different? Like something that has the same exact stats as an Inferno Hammer or Writhing Ward and would cost the same, too, but it has different artwork, only for donators. Think that could go well?

#7 fs_regnier7

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Posted 21 August 2010 - 21:13

I don't mind anything that's not all that powerful added.... but anything like areas and whatnot may turn some away. Most heavy donators have an advantage in funds and others can't afford to donate.

But, those that don't donate, help populate the game with people. Helping keep the game interesting for those that -do- donate.

What about so-called "cosmetic" rewards, like items with the same exact stats as other items in the game, but they look different? Like something that has the same exact stats as an Inferno Hammer or Writhing Ward and would cost the same, too, but it has different artwork, only for donators. Think that could go well?


Yeah, and maybe a customizable name?

I don't think that would be too bad. Have a different classification for them as well. "Donator Award" or something of that sort.

Maybe even raise the lower stat of a two or three stat item a smidge. But just not too much.


Not against rewarding donators a bit. Just not into putting non donators at a huge disadvantage or putting limits on us.

#8 fs_nthnclls

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Posted 21 August 2010 - 21:16

As a non-donator, I like the idea of a cosmetic award a lot better than a donator-only area, lol...

Actually, though, my biggest problem with donator-only areas is that HCS has already said that they treat all players equally, and that this is a "free game", so I don't see it happening.

Also, it would definitely turn people off from the game.

#9 NatalieEGH

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Posted 21 August 2010 - 22:11

I kind of thought the loyalty rewards were a kind of donator award.

I mean I received like 24000 points and when hunting have not used anything but DB1200 since. I know as a leveler, that probably is a lot more valuable to me than most things.

I do think a badge is appropriate. I am not sure about the custom art though. How many items do you keep. Unless of course you could transfer the art to another item. That might be nice.

And yes, I get annoyed at people with the "I have never donated" statements too. I really get annoyed at people that tell me I am stupid for donating. I cannot do it often, because I too am a poor student. It is done with like Christmas and birthday and tax refund money, but I figure if I play, the programmers should be paid. (I was an machine and assembler programmer for 35 years so I kind of side with paying the programmers.)

#10 fs_regnier7

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Posted 21 August 2010 - 22:14

I kind of thought the loyalty rewards were a kind of donator award.

I mean I received like 24000 points and when hunting have not used anything but DB1200 since. I know as a leveler, that probably is a lot more valuable to me than most things.

I do think a badge is appropriate. I am not sure about the custom art though. How many items do you keep. Unless of course you could transfer the art to another item. That might be nice.

And yes, I get annoyed at people with the "I have never donated" statements too. I really get annoyed at people that tell me I am stupid for donating. I cannot do it often, because I too am a poor student. It is done with like Christmas and birthday and tax refund money, but I figure if I play, the programmers should be paid. (I was an machine and assembler programmer for 35 years so I kind of side with paying the programmers.)


Nah, you're not stupid. Hell, it makes sense to donate some for a gameyou enjoy. There's some who buy video games for 60 dollars and get at most 50 hours of gamplay out of them and then boom.... looking for a new game. lol

I'd be donating as well, if I had the means. It's something I enjoy and play more than any console or one player game. :)

Maybe something that covers all of your items, after you set it in a new slot, and it gives them a matching look/theme?

#11 fs_kitteh666

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Posted 21 August 2010 - 23:01

I have never donated to the game and I will NEVER ever donate.

#12 fs_regnier7

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Posted 21 August 2010 - 23:03

I have never donated to the game and I will NEVER ever donate.


That's very nice, kitteh. Now go to your sandbox while we all discuss, kay?

#13 Anemie

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Posted 21 August 2010 - 23:17

I have never donated to the game and I will NEVER ever donate.

And why did you actually sad that?!--really,who cares if someone has donated or not--,
and it is pretty obvious that you haven't donated..

#14 michael65

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Posted 22 August 2010 - 00:53

I was curious about HCS business plan, and advertising struck me as a possibility. The selling of fsp every two weeks (approximately) with 20% increase could be need to add currency to game or need by HCS to get cash - remember HCS collects US dollars and spends British pounds, a cost just handling money. Now advertising has been a bad word in online social networks, IMO Fallen Sword is acting in a somewhat crappy way as a social network. People feel taken advantage when obvious promotions are put before them in social networks or potential selling of personal information. Advertising would have to be placed in areas needed but not annoying. i'm suggesting the Offers area (where those offering fsp for something can get a separate banner advertising space), official/Ultimate Fallen Sword Guide, and the Fallen Sword Forum. the wiki would be spared since handled as a not-for-profit area (my Understanding).

Someone noted advertising was tried and quickly ended, perhaps it was not tried in the right way.

And hopefully the conversing of a two-tiered game would end.

Aside, yes i mentioned the dreaded A-word, Advertising, for Fallen Sword. I am just trying to help. So keep attacks above board, pls.

#15 Admiral Memo

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Posted 22 August 2010 - 04:19

I was curious about HCS business plan, and advertising struck me as a possibility. The selling of fsp every two weeks (approximately) with 20% increase could be need to add currency to game or need by HCS to get cash - remember HCS collects US dollars and spends British pounds, a cost just handling money. Now advertising has been a bad word in online social networks, IMO Fallen Sword is acting in a somewhat crappy way as a social network. People feel taken advantage when obvious promotions are put before them in social networks or potential selling of personal information. Advertising would have to be placed in areas needed but not annoying. i'm suggesting the Offers area (where those offering fsp for something can get a separate banner advertising space), official/Ultimate Fallen Sword Guide, and the Fallen Sword Forum. the wiki would be spared since handled as a not-for-profit area (my Understanding).

Someone noted advertising was tried and quickly ended, perhaps it was not tried in the right way.

And hopefully the conversing of a two-tiered game would end.

Aside, yes i mentioned the dreaded A-word, Advertising, for Fallen Sword. I am just trying to help. So keep attacks above board, pls.

Well, they sort-of have advertising now, with the Point Rewards. It's just kind of an opt-in type of advertising.

#16 fs_kitteh666

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Posted 22 August 2010 - 18:39

I think I should go work on a new thread: Kitteh's Story.

#17 fs_oblivion05

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Posted 22 August 2010 - 18:41

I think I should go work on a new thread: Kitteh's Story.


I think you should quit playing, doesn't that sound so much better? :)

#18 neil7887

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Posted 22 August 2010 - 18:47

I think I should go work on a new thread: Kitteh's Story.


I think you should quit playing, doesn't that sound so much better? :)

LOL I agree =D

#19 fs_nthnclls

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Posted 22 August 2010 - 18:47

I think I should go work on a new thread: Kitteh's Story.


I think you should quit playing, doesn't that sound so much better? :)


+1

#20 SirAdmiral

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Posted 22 August 2010 - 19:18

I don't mind anything that's not all that powerful added.... but anything like areas and whatnot may turn some away. Most heavy donators have an advantage in funds and others can't afford to donate.

But, those that don't donate, help populate the game with people. Helping keep the game interesting for those that -do- donate.

What about so-called "cosmetic" rewards, like items with the same exact stats as other items in the game, but they look different? Like something that has the same exact stats as an Inferno Hammer or Writhing Ward and would cost the same, too, but it has different artwork, only for donators. Think that could go well?


If you're going to start adding donator only rewards they need to be bound. FSP is their current reward which they can use to acquire expensive equipment without doing the work. They can also buy tons of upgrades. You also need to establish what a donator is. Is it based on monthly purchases? Total purchase amount?


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