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#21 Admiral Memo

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Posted 22 August 2010 - 20:44

If you're going to start adding donator-only rewards they need to be bound. FSP is their current reward which they can use to acquire expensive equipment without doing the work. They can also buy tons of upgrades. You also need to establish what a donator is. Is it based on monthly purchases? Total purchase amount?

Yes, of course. I went all this time without realizing I hadn't explained my total idea. Whoops! :oops:

Let's take an existing Inferno Hammer and a new Ice Hammer (same stats) as an example.

Alright... HCS first introduces a new resource that is put into your mailbox when you donate. This player-bound resource extracts at 100% rate to a new player-bound component.

Then, HCS also introduces new recipes that anyone (donator or not) can buy at a shop. These recipes require the Inferno Hammer (in this example), and 1 (or possibly more) of the new components. 100% invention rate on this, too, and, presto, you have a new player-bound Ice Hammer (in this example).

They'd probably start with the Epics and work their way down through Legendaries, Crystalline, Super Elites, etc.

I think this would be a good strategy, first, because it is a slight gold sink with the recipes. Second, it's a bit of an item sink, in that, while you have the same functional gear you did before, it's out of the AH, because it's player-bound. So, AH prices would go up, which would please the merchants.

So, anyone who wants to flaunt their "donator" status can do so, but if you don't, you simply don't make the new items. Both donators and non-donators would still have a level playing field, since the items wouldn't change stats, so anyone with an Ice Hammer has no functional advantage over someone with an Inferno Hammer. It's just, if you donate, you can add a little "flair" to your character, if you choose to do so.

#22 Admiral Memo

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Posted 22 August 2010 - 21:41

I don't think I'd ever bother with a "donator-only" cosmetic alteration of gear. I have enough "he's got FSP and cool gear!" inidcators for the hackers and scammers already.

But I would probably go for cosmetic alteration of gear if everyone could do it. Just for fun! Because fun is what we are here for. Even just altering the color would be cool. Wouldn't want them bound, but would want the cosmetic skin stripped off (revert to default) if I traded it or put it in the AH.

A vanity-driven gold sink, what could be better than that? :)

It could work like that, too. I just pitched my idea as a donator-only idea because this thread is what prompted it. It could be altered to an idea for everyone that ends up as a massive gold sink or FSP sink.

#23 fs_regnier7

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Posted 22 August 2010 - 21:45

I'd soooooo sink tons of gold just to get my offline kit of choice to match. :lol:

No sarcasm, I'm serious. O.o

#24 Khanate

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Posted 22 August 2010 - 21:49

I'd soooooo sink tons of gold just to get my offline kit of choice to match. :lol:

No sarcasm, I'm serious. O.o


SARCASM DULY NOTED

#25 Mister Doom

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Posted 22 August 2010 - 21:50

If you're going to start adding donator-only rewards they need to be bound. FSP is their current reward which they can use to acquire expensive equipment without doing the work. They can also buy tons of upgrades. You also need to establish what a donator is. Is it based on monthly purchases? Total purchase amount?

Yes, of course. I went all this time without realizing I hadn't explained my total idea. Whoops! :oops:

Let's take an existing Inferno Hammer and a new Ice Hammer (same stats) as an example.

Alright... HCS first introduces a new resource that is put into your mailbox when you donate. This player-bound resource extracts at 100% rate to a new player-bound component.

Then, HCS also introduces new recipes that anyone (donator or not) can buy at a shop. These recipes require the Inferno Hammer (in this example), and 1 (or possibly more) of the new components. 100% invention rate on this, too, and, presto, you have a new player-bound Ice Hammer (in this example).

They'd probably start with the Epics and work their way down through Legendaries, Crystalline, Super Elites, etc.

I think this would be a good strategy, first, because it is a slight gold sink with the recipes. Second, it's a bit of an item sink, in that, while you have the same functional gear you did before, it's out of the AH, because it's player-bound. So, AH prices would go up, which would please the merchants.

So, anyone who wants to flaunt their "donator" status can do so, but if you don't, you simply don't make the new items. Both donators and non-donators would still have a level playing field, since the items wouldn't change stats, so anyone with an Ice Hammer has no functional advantage over someone with an Inferno Hammer. It's just, if you donate, you can add a little "flair" to your character, if you choose to do so.


I kinda love this idea :)

EnhancedShardoom1-1.gif


#26 fs_regnier7

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Posted 22 August 2010 - 21:52

Have it both ways?

Simple themes for everybody and limited time or exclusive themes for donators?

#27 Admiral Memo

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Posted 22 August 2010 - 21:57

Have it both ways?

Simple themes for everybody and limited time or exclusive themes for donators?

Even better! See! I knew this was a good idea, once it got hashed out a bit by discussion. :)

#28 EJames2100

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Posted 22 August 2010 - 22:25

No problems with non-donator's.
Hate the twats who proudly and more than often arrogantly say it like it's some sort of an accomplishment and makes them somehow better than people who have donated.

Yes more donated things would be nice, nothing something that a player would need(Overpowered items etc...) but is nice to have.

#29 fs_regnier7

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Posted 22 August 2010 - 22:33

No problems with non-donator's.
Hate the twats who proudly and more than often arrogantly say it like it's some sort of an accomplishment and makes them somehow better than people who have donated.


I don't boast, because I know damn well I'd be donating, if I had the means.... I've played this much more than any console game I've ever bought in the past. :lol:

#30 Admiral Memo

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Posted 22 August 2010 - 22:47

I don't boast, because I know damn well I'd be donating, if I had the means.... I've played this much more than any console game I've ever bought in the past. :lol:

Exactly my feelings. And, when I did have the means in the past, I did donate.

My philosophy is that if you get 1 hour of enjoyment out of a game for every $1 you put into it, it's worth it. I've gotten way more enjoyment than the money I've put into this. :)

#31 fs_regnier7

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Posted 22 August 2010 - 22:51

I don't boast, because I know damn well I'd be donating, if I had the means.... I've played this much more than any console game I've ever bought in the past. :lol:

Exactly my feelings. And, when I did have the means in the past, I did donate.

My philosophy is that if you get 1 hour of enjoyment out of a game for every $1 you put into it, it's worth it. I've gotten way more enjoyment than the money I've put into this. :)

I don't want to count up how many dollars.... that could add up to for me....

#32 Admiral Memo

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Posted 22 August 2010 - 23:07

I don't boast, because I know damn well I'd be donating, if I had the means.... I've played this much more than any console game I've ever bought in the past. :lol:

Exactly my feelings. And, when I did have the means in the past, I did donate.

My philosophy is that if you get 1 hour of enjoyment out of a game for every $1 you put into it, it's worth it. I've gotten way more enjoyment than the money I've put into this. :)

I don't want to count up how many dollars.... that could add up to for me....

Well... Still... Have you enjoyed ALL the hours you've played this game? :lol: ;)

Still, I think you can say you've enjoyed most of your time here. Am I right?

And I'm not saying that you have to put in that much. That's just my philosophy in buying computer games, and it's not like I'll give Valve a whole bunch more money just because I'm still playing the original Half Life 11 years later. That's just my maximum. If I put in $60, I want at least 60 hours of fun. If I don't get it, I'm pissed. If I get 80 hours of fun, it's a good game.


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