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Counter Bounty the bounty hunter? Really?


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#61 kingtyrin

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Posted 23 August 2010 - 16:27

When someone chooses to attack you you have 3 basic options.
1-Attack them back
2-Do nothing
3- Pay someone else to get revenge for you (Which is what the bounty board is)



I completely agree with the three options. Never gave them a second thought. :D

So I guess you see the board not as a punishment for people but more as a retaliation or consequence for attacking someone?

Well, in a sense, that would be a punishment. And in turn, it adds a dynamic to be able to punish those people taking payment to hit you at an increase of xp loss.

#62 avvakum

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Posted 23 August 2010 - 17:42

I may be completely wrong on this topic, but I wanted to pose a couple of questions that I had about the bounty board when it comes to counter-bounties.

1. Isn't the bounty board a "punishment" for people who attack others?
2. If so, then why can a person on the bounty board, counter-bounty someone who is clearing them?

To me the concept of a bounty board is to have a place that people can post rewards for being attacked by other players. The people that clear the bounties should not be able to be counter-bountied for doing something designed in the game.

As for PvP rating, XP, gold gain, etc. that is really not part of the discussion that I am trying to get in to. I am just wondering why a bounty hunter should be able to be countered when doing a job created by the game.


1. Yes, it is. However, bounty hunters are people who attack others too. They take the risk and earn some rewards. A "punishment" depends on how much you want to spend on it, place 1000 FSPs bounty each time and more people will take the risk.

2. A person on the bounty board can counter-bounty someone who is clearing them because there is a choice not to attack for the rewards offered.

As for PvPers, Levelers, our famous Narcissus, and donations discussion, I would worry more about pvpers-donators as they accept their losses psychologically more easily and can indeed leave the game despite all the investments. The game needs either fixing PvP ladder really fast or new activities like arena, titan hunting, etc once were. Personally, I've stopped donating because I don't see anything interesting to do here anymore, I don't need FSPs for anything. I don't play other games, but my brother does, and from what I've seen/heard some new games have amazing user interfaces, graphics and ideas. The trends in those games are that more brutal pvp is included, players can lose everything if they leave their accounts for a week, nevertheless the progression type players choose premium accounts, and pay money, they are driven by content and interest. If the game is interesting the developers will get all the donations despite the higher degree of brutality in pvp design.

#63 webhosting

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Posted 23 August 2010 - 18:23

The level of *Sucks* is ever increasing in this game, the more I keep reading all the PVP player's statements. I'm just going to exit now before I have an Aneurysm. I never joined this game for , nor ever intended to PVP. That to me is just a game shift to which I don't agree with nor ever will.
Right about now I'm feeling thousands of dollars were wasted on my end if this is the direction the game's going to take over and above "Adventure"

Have fun with this conversation.

I'm out.

#64 fs_gravely

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Posted 23 August 2010 - 18:25

:roll:

PvP was here long before you ever joined this game, it will be here long after you quit.

I'm sorry you got PvPed.

No, wait.

I'm sorry you did not enjoy being engaged in PvP.

#65 webhosting

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Posted 23 August 2010 - 18:34

Obviously no one can grasp the fact that PVP and this entire game wouldn't exist without the levelers who donate huge sums of money to the cows in order to gain the levels as a sense of achievement.
The argument and point is moot.
Have fun peddling the PVP argument to those not smart enough to know the difference.
I'll continue on leveling until the fun factor is completely stripped of this game for levelers, and then pack up my wallet and decide to do something different, as I suspect most levelers will do in the end if this trend continues.

It's not worth arguing about any further from me.

#66 Admiral Memo

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Posted 23 August 2010 - 18:35

This is a Role Playing Game

Yeah... Here comes a problem... What's your definition of a Role-Playing Game? Because there are many. Are you a "character-building" RPG person? A "storytelling" RPG person? An RPG "explorer"? A "strategy" RPG person? All of these elements are different.

RPG. You're a bounty hunter. Risk comes with it. Vendettas. Turbulence and what not. All part of the thrill. All bounty hunters are paid mercenaries (From the rewards) in the long run, some just use the system and some receive payment outside of it on top of that. One would think being a paid mercenary for someone who can't fight their own battles should come with risk.

Indeed. This is one aspect of a RPG. There are many others, though.

I'm not even going to argue with you. You'll see by the hoards of levelers who will soon post their thoughts in this thread.

No offense web but this will never happen. The very nature of the game that annoys the levelers is the reason they aren't free to come on the forums to voice their concerns.

I guess I'm not your average leveler then. I come often to voice my opinions. :)

Everyone is looking at things like it's all so black and white.... Well, can't say I don't believe Doom on the game not lasting much longer - Some of what's been shown lately is just sad. - not speaking of PvPers bullying or levelers trying to kill PvP - just the state of things. lol

ugh....

lol, people have been saying that since I joined the forum...

Yeah... Any change by the Cows becomes "The End of the World" for people... This is the Internet... It happens everywhere on every forum. This one is no different. People hate change, but people also hate monotony. Therein lies the problem with the human race.

What does how much levelers donate to the game have to do with bounty hunting?

Yeah... I was surprised at how quickly the thread derailed, too.

I guess the question I have to fall back on HCS to answer would be, "What was the original purpose of the bounty board?"

This is probably the most valid question I've heard recently. And something we need an answer to.

I'm sorry you did not enjoy being engaged in PvP.

I'm on the same wavelength as webhosting here is, in that we would probably enjoy PvP if it didn't feel like bullies beating up a retarded kid, with us being the latter. If it felt more like a clash of equals, we could get into it. At least I know I could.

#67 fs_gravely

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Posted 23 August 2010 - 18:36

And this game wouldn't exist without a dynamic PvP environment.

Think I'm wrong? Take a stroll over to SS2.

Both are necessary for the survival of the game.

No one here is saying that leveling is an unneccessary function of the game - you're the one screaming that the sky is falling because of PvP.

#68 Mister Doom

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Posted 23 August 2010 - 18:37

I guess I'm not your average leveler then. I come often to voice my opinions. :)


Me too memo, me too. Sadly though we are in fairly short supply on the forums these days where it matters.

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#69 kingtyrin

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Posted 23 August 2010 - 18:38

Obviously no one can grasp the fact that PVP and this entire game wouldn't exist without the levelers who donate huge sums of money to the cows in order to gain the levels as a sense of achievement.
The argument and point is moot.

Alot of pvpers level and donate too :roll: You cant pvp of you dont level

Have fun peddling the PVP argument to those not smart enough to know the difference.
I'll continue on leveling until the fun factor is completely stripped of this game for levelers, and then pack up my wallet and decide to do something different, as I suspect most levelers will do in the end if this trend continues.

It's not worth arguing about any further from me.

You already said that. . . . . . . . Only you forgot the Aneurysm part this time. You would think they were foreclosing on your house or something, its a game.

Your guildmate who is the original poster asked for this thread to be about the BB and not pvp vs levelers, I tried my best to stick to the subject, but if you cant respect his wishes. . .

#70 Mister Doom

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Posted 23 August 2010 - 18:40

Lack of content is the main reason behind SS2 failing, that and the fact that most people there already played here and couldn't maintain both games at a competitive level. Couple that with the tragically slow pace of the gameplay there and you have a lot more problems than a simple lack of pvp.

Frequent updates, less faffy content and a more diverse userbase and SS2 would flourish with or without pvp. The SS2 analogy is flawed.

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#71 fs_gravely

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Posted 23 August 2010 - 18:42

Lack of content is the main reason behind SS2 failing, that and the fact that most people there already played here and couldn't maintain both games at a competitive level. Couple that with the tragically slow pace of the gameplay there and you have a lot more problems than a simple lack of pvp.

Frequent updates, less faffy content and a more diverse userbase and SS2 would flourish with or without pvp. The SS2 analogy is flawed.


Of course it is, from your perspective. Anything that portrays PvP as an important game sector is automatically flawed in your view. That's nothing new.

#72 Mister Doom

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Posted 23 August 2010 - 18:44

Of course it is, from your perspective. Anything that portrays PvP as an important game sector is automatically flawed in your view. That's nothing new.


However look at it another way, you're trying to tell people that if pvp was more to your taste there the game would do better. There are a lot more problems in SS2 than a simple pvp one. Painting a picture that portrays pvp as some kind of saviour is just wrong Gravely.

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#73 fs_gravely

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Posted 23 August 2010 - 18:48



Of course it is, from your perspective. Anything that portrays PvP as an important game sector is automatically flawed in your view. That's nothing new.


However look at it another way, you're trying to tell people that if pvp was more to your taste there the game would do better. There are a lot more problems in SS2 than a simple pvp one. Painting a picture that portrays pvp as some kind of saviour is just wrong Gravely.


I know one of the main reasons I quit SS2 (I did try it, for several months) was because there was literally nothing to do but level. Lack of PvP hurt that game, badly. Would SS2 have survived with a good PvP engine? we'll never know, but we do know that one of the reasons FS has had more staying power in comparison is because of a well thought out pvp mechanic (pre rating update :lol: )

#74 Mister Doom

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Posted 23 August 2010 - 18:52

I know one of the main reasons I quit SS2 (I did try it, for several months) was because there was literally nothing to do but level. Lack of PvP hurt that game, badly. Would SS2 have survived with a good PvP engine? we'll never know, but we do know that one of the reasons FS has had more staying power in comparison is because of a well thought out pvp mechanic (pre rating update :lol: )


Or perhaps FS itself would also work well without pvp? There would still be an enormous wealth of activities to partake in. Also perhaps the reason SS2 fails isn't anything to do with the game, simply that FS is already successful and a clone game with a few quirks and different graphics, simply aren't enough to pull in the same kind of numbers that its older brother does.

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#75 fs_gravely

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Posted 23 August 2010 - 18:54

Or perhaps FS itself would also work well without pvp?


For you, I am sure it would. Fortunately, you are not a developer.

#76 Mister Doom

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Posted 23 August 2010 - 18:58

I wouldn't do away with pvp completely anyway. Just the exp part. That is the only part that is commonly abused in FS.

But, while we are at it, I would also level lock potions.
Remove the ability to cast skills on players that are not high enough to cast them themselves.
Ban the use of all scripts including the fsh.

And that would just be for starters, so yeah. Basically it really is a good thing that I'm not a developer because I'd change an awful lot.

Or 'is' it a good thing.. Hmm

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#77 fs_boscosuma

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Posted 23 August 2010 - 19:01

Obviously no one can grasp the fact that PVP and this entire game wouldn't exist without the levelers who donate huge sums of money to the cows in order to gain the levels as a sense of achievement.
The argument and point is moot.
Have fun peddling the PVP argument to those not smart enough to know the difference.
I'll continue on leveling until the fun factor is completely stripped of this game for levelers, and then pack up my wallet and decide to do something different, as I suspect most levelers will do in the end if this trend continues.

It's not worth arguing about any further from me.



I think there needs to be a balance Webhosting. It may be true that if you have too much of one side of the game, the game may suffer, or it may not. There are a lot of pure PvP games out there that have actually done very well. Aion, WarHammer, WarCraft, etc. all have huge PvP aspects to them and have made lots of money. They also have their PvE flavors, but much of those games are PvP based. Due to this, I really can not agree with you that this game would not exist without levelers.

This thread was not attempting to peddle the PvP argument. It was actually exactly what the subject title suggested. I stated the thread to focus on the fact that the bounty board seemed to be a punishment for PvP'rs, but the way it is currently did not really seem like one. Someone offering gold or FSP for bounties, does not stop counter-bounties. In my own opinion, I do not think that a bounty hunter who clears a bounty should actually be able to be counter-bountied, but anyone that does not fully clear one, should be. That would be the larger reward of bounty-hunting.

I enjoy leveling, and do it every chance I get. I enjoy clearing bounties, but have not done it in a while due to all the changes, and not sure if I am going to go back to it.

Ultimately, HCS is most likely not going to move the game over to a PvP only system. Most likely there is an equal mix of players who like the PvP aspect as well as the leveling aspect of the game, who have paid their share of money to get what they want or need. I know someone in this thread said that PvP players still have to, and even enjoy in some part, leveling.

In the end, it is just a game. Not everyone enjoys it and I respect that. I also understand the motivation behind the PvP aspect and the leveling aspect. No game is going to keep 100% of the people happy. All the developers can do is listen to the community and try to do their best in making the game fun for all. It's a job that does not always have a happy ending, but the developers still try.

#78 webhosting

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Posted 23 August 2010 - 19:05

Or perhaps FS itself would also work well without pvp?


For you, I am sure it would. Fortunately, you are not a developer.


The ONLY reason FS would fail without PVP, is due to lack of a real feeling intense story line that ties the character to the world around him / her. If the entire game was a large story telling adventure with never ending plots there wouldn't be a huge need for PVP to fill a player's time with. Ego maniacs would then not feel the need to play, bully and prey on others. PVP is just a way for people to feel a rush from thieving from those who've paid their dues, and to feel superior to other players.
That's what it boils down to.

Please stop posting nonsense to which I might have to reply to and I won't reply.

If you feel satisfied with killing off other players and stealing from them, might I suggest Modern Warfare 2, or BFBC 2 for the Playstation 3.

Many of us who have put in great sums of money get quite angry having other players trying to rip us off for what we paid for from our own pockets.

The philosophy being displayed here is making me mildly insane. A rush of PVP players out to bully the levelers from their opinions. Typical. I'm going out for a walk before I come back and read any more of this rubbish.

#79 fs_gravely

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Posted 23 August 2010 - 19:07

First, I wasn't even responding to you with that post.

Second, I don't just kill other players. I level - more than you, in point of fact.

Third, you take this game FAR too seriously.

#80 Admiral Memo

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Posted 23 August 2010 - 19:07

a clone game with a few quirks and different graphics

Yeah... When are we going to get some PANTS around here? I've been running around pantsless for too long. :lol:

But seriously, it's just like what was said in the second "Extra Credits" video: You can't build a WoW-killer by cloning WoW.
The same way, you can't build something competitive to FS by cloning it.

(I highly recommend that web series, by the way. It's thoughtful, intelligent, and makes great points about the video-gaming community as a whole.)


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