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LEs in Caves


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#1 shindrak

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Posted 28 August 2010 - 22:36

Market place overflowing isnt there shoud be LEs this week??
fsp price upped to 170k ...

i would like to see some old LEs
Frost dragon ... very rare items in game!

*edit*
The good solution to gold sink add this afew intersting potions on caves ! as afew ppl suggested
like LightFoot 500 + 750 ! bound (non tradable)
Doubler 1000
and afew other pots ...

but i dont think this game need some pots help for xp in hunting ... like AL or conserve...

and this
Xind Imperial Demon (Legendary)
Tree Mistress Zykz (Legendary)

#2 centurion

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Posted 28 August 2010 - 22:43

like it or not, we have a bit of pyramid situation. unless we see increasing number of low lvl donaters, the situation will bound to get worse without a large gold sink of somekind. (next lvl of stam gain structure perhaps at 10x present cost)

#3 webhosting

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Posted 28 August 2010 - 23:22

It's all the PVP rating now for Points so no one wants to get caught with a mitt full of gold so it's all being converted to FSP since it's safer than trying to move it to the bank even. The more people buying FSP, the higher the price is going to go.. Simple economics :)
The game is no longer safe to pack gold around, and chances are there's alot less people donating real money right now, so there's only so much fsp to go around in the virtual currency world. Supply and demand.

#4 kingtyrin

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Posted 28 August 2010 - 23:38

Oh yes, really easy to blame it on pvp when the "hacking" yesterday cause a 2k worth of gold in fsp bounty in which the winner posted most of it for 200k each in the MP, in the mean time the prices under it hoping to be first after the 200k each one cleared shot up from 155k to 175k and still hasnt gone down much since then. . . . . . . .

#5 webhosting

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Posted 29 August 2010 - 00:09

Oh yes, really easy to blame it on pvp when the "hacking" yesterday cause a 2k worth of gold in fsp bounty in which the winner posted most of it for 200k each in the MP, in the mean time the prices under it hoping to be first after the 200k each one cleared shot up from 155k to 175k and still hasnt gone down much since then. . . . . . . .


I'm not blaming anything. It's obvious. If you paid attention to the MP for the last two weeks it's been fluctuating between 152k and 172k ... Higher on weekends, lower on weekdays..Ask anyone these days if they want to hang on to a couple million gold in their hands at any given time and they'd laugh at you with all the PVP rating hits going on.. It's reality. Nothing personal.
Our guild even holds mass pm's on how to protect your gold prior to leveling parties.
I suspect all levelers are doing near the same now that it's so easy to find our gold.

The easiest way to protect gold is to convert it to fsp, so there obviously will be less FSP floating around, and more being held on to, which will jack the overall pricing over time.

What all the new PVP changes have really done is tighten up the banks from the bank robbers, and made gold much harder to get for the robber. With gold so hard to come by for the PVP'er now and in future it's going to make it so PVP'ers will really need to donate vast sums of money to the game, similar to what levelers have done in order to get the gear they need to be competitive, because it's not going to be so easy to steal now, or for much longer. People change with the times. That sense of security is gone.

#6 webhosting

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Posted 29 August 2010 - 00:28


The easiest way to protect gold is to convert it to fsp, so there obviously will be less FSP floating around, and more being held on to, which will jack the overall pricing over time.

Might seem the easiest way, but it takes too long IMO, unless you buy FSP at too high a price. I've seen people hit because the offers they put on the Marketplace took too long to be accepted.

There are other ways to shield gold from PvP. Nothing completely risk free, though -- which is how I got hit with 2 million gold after a gold-thief saw me with 6 million: I was a little slow. 30 seconds later, and all my gold would have been safe. Many of these ways involve the Auction House. All take planning, effort and time.


Those are other ways.. dumping it into potions etc for the next hunt, arena with leftovers.
MP though is pretty reliable.. when you risk losing millions as opposed to paying 5k or 10k over the average fsp price though, the MP is a much safer bet.

#7 kingtyrin

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Posted 29 August 2010 - 00:34

I'm not blaming anything. It's obvious. If you paid attention to the MP for the last two weeks it's been fluctuating between 152k and 172k ... Higher on weekends, lower on weekdays..

Does this include on the 19th(within the last two weeks) when the Colosseum of Gurgriss was released and I sold over 4 mil gold at 130-140k per fsp?

Ask anyone these days if they want to hang on to a couple million gold in their hands at any given time and they'd laugh at you with all the PVP rating hits going on.. It's reality. Nothing personal.

Not in all ranges. I watched a friend fall asleep with 23 mil within this week. They were not touched, and they were in a stamina suit of all things. Lucky? Maybe, but still directly conflicting with what your calling "reality"


Our guild even holds mass pm's on how to protect your gold prior to leveling parties.
I suspect all levelers are doing near the same now that it's so easy to find our gold.

The guild I am in now I would say overall is a leveling guild and has found no need to mass message about use of common sense. . . . . .


The easiest way to protect gold is to convert it to fsp, so there obviously will be less FSP floating around, and more being held on to, which will jack the overall pricing over time.

The easiest way for me to protect gold is to send it to a much higher level friend where the risk of pvp is less ;)

Although I agree with you on the fact that of course it has some bearing on the market, the current price of fsp is a result of the market not recovering from the "hacking" bounty as I had described above. Your also forgetting, pvp is a gold sink. A very effective one at that, with a decent % of gold lost from the target not being transferred. Thats good for the MP ;)

#8 fs_tal6727

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Posted 29 August 2010 - 00:38

I say that there needs to be some Caves this weekend, 170k is a little to high. And I am lucky at this point, many players are still holding lots of gold. I just don't feel like losing 5 levels.

#9 webhosting

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Posted 29 August 2010 - 00:55

I'm not blaming anything. It's obvious. If you paid attention to the MP for the last two weeks it's been fluctuating between 152k and 172k ... Higher on weekends, lower on weekdays..

Does this include on the 19th(within the last two weeks) when the Colosseum of Gurgriss was released and I sold over 4 mil gold at 130-140k per fsp?

Ask anyone these days if they want to hang on to a couple million gold in their hands at any given time and they'd laugh at you with all the PVP rating hits going on.. It's reality. Nothing personal.

Not in all ranges. I watched a friend fall asleep with 23 mil within this week. They were not touched, and they were in a stamina suit of all things. Lucky? Maybe, but still directly conflicting with what your calling "reality"


Our guild even holds mass pm's on how to protect your gold prior to leveling parties.
I suspect all levelers are doing near the same now that it's so easy to find our gold.

The guild I am in now I would say overall is a leveling guild and has found no need to mass message about use of common sense. . . . . .


The easiest way to protect gold is to convert it to fsp, so there obviously will be less FSP floating around, and more being held on to, which will jack the overall pricing over time.

The easiest way for me to protect gold is to send it to a much higher level friend where the risk of pvp is less ;)

Although I agree with you on the fact that of course it has some bearing on the market, the current price of fsp is a result of the market not recovering from the "hacking" bounty as I had described above. Your also forgetting, pvp is a gold sink. A very effective one at that, with a decent % of gold lost from the target not being transferred. Thats good for the MP ;)


If you're looking for an argument over here, you'll get none.
I've just explained most bluntly, what most of us are doing to counter recent changes so we don't get raped of our gold. If your friend fell asleep with that many millions, I'd say you were right with the lucky part. There might not be a need for a giant gold sink in the game for much longer, since we're buying up and storing FSP instead.

#10 Maehdros

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Posted 29 August 2010 - 01:00

I sell gold as I hunt.. hell I even look for gold targets while i Hunt oO. :twisted: But yes MP prices have shot up quite a bit... gold hits aint worth as much fsp as they used to be :cry: lol

#11 webhosting

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Posted 29 August 2010 - 01:01

Although some nice LE's in the caves would be nice you bet.

#12 evilbry

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Posted 29 August 2010 - 01:04

On the upside, hellforging is becoming a bit cheaper.

Even still I sunk about 15 million gold or so forging 7 items last night lol, and they were all under level 800!. ::emocry::@ forging high level gear

#13 webhosting

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Posted 29 August 2010 - 01:06

On the upside, hellforging is becoming a bit cheaper.

Even still I sunk about 15 million gold or so forging 7 items last night lol, and they were all under level 800!. ::emocry::@ forging high level gear


I agree evilbry. I too have been hellforging many of the items I'm inventing.
I suppose it could be a good sink overall for sure.

#14 Maehdros

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Posted 29 August 2010 - 01:07

Altho some nice LE's in the caves would be nice you bet.



something new? sure. :) I rarely ever scavenge, and market prices are climbing higher but I think its due to less donations and less fsp lying around ;) in my opinion.

And as for forging...ack...it aint too cheap lol, the more gear you have and use..the more expensive it gets.. I usually look ahead a few levels for new gear (PvP wise).. and decide what is worth forging ( some have no enhancements..which sucks lol) and whats worth using "as is"

#15 webhosting

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Posted 29 August 2010 - 01:13

Yeah I usually stick to inventing recipes I've won in the arena since they're a bit more rare in general, and you can usually make a couple fsp per item when they're done, ff and perfect.

#16 fs_regnier7

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Posted 29 August 2010 - 03:23

I was thinking a cave where they'd release limited edition Elites every so often with randomized gear. In a third new Scavenging cave.

Pieces (randomly rolled between 2-5), stats (randomly between 2-3), exactly what stats are on them (all other stats favored over damage, and when it's rolled, it automatically becomes the lowest stat)

Give the Elites randomized stats as well. Make sure everything is balanced, and not overpowered.

Just a constant flow of random gear every week would discourage guild tagging of all of it, save a few that happen to be good for arena, at the time. Sure, some gear wouldn't be win with this, but a bunch of gear flowing in would be nice, and there's bound to be winners. Have it spawn creatures for multiple ranges. Announced at first like LE's and higher gold costs for the higher level Elites.

Hell, Forn can even make a theme for the group every week. :D


and don't shy away from odd combos like attack/HP or defense/armor sets.

Make things interesting. Add in a relatively low drop rate with a reasonable gold cost, and I think it could be something.

#17 Admiral Memo

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Posted 29 August 2010 - 04:19

Our guild even holds mass pm's on how to protect your gold prior to leveling parties.
I suspect all levelers are doing near the same now that it's so easy to find our gold.

The guild I am in now I would say overall is a leveling guild and has found no need to mass message about use of common sense.

Our guild has it posted on the guild website. Players can look at their leisure. We only mass periodically to "read the guild website" because we have high turnover in the lower ranks, so we're making sure the new guys are up to speed.

#18 shokolo

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Posted 29 August 2010 - 04:52

Instead of LEs in the caves i would like them to introduce more creatures with new potions

EW500 - at 8-9k gold per hit
4L350 - at 8-9k gold per hit
LF500 - at 15-25k gold per hit
AL300 - at 15-25kgold per hit
INV1 250 - at 15-25k gold per hit
INV2-250 at 25-35k gold per hit
LD250 at 25-35k gold per hit

Something like that, it will keep the MP at a decent price IMO

#19 fs_regnier7

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Posted 29 August 2010 - 04:57

Instead of LEs in the caves i would like them to introduce more creatures with new potions

EW500 - at 8-9k gold per hit
4L350 - at 8-9k gold per hit
LF500 - at 15-25k gold per hit
AL300 - at 15-25kgold per hit
INV1 250 - at 15-25k gold per hit
INV2-250 at 25-35k gold per hit
LD250 at 25-35k gold per hit

Something like that, it will keep the MP at a decent price IMO



New potions in a new cave with my idea too? O.o

Imagine....

#20 shokolo

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Posted 29 August 2010 - 05:25

Instead of LEs in the caves i would like them to introduce more creatures with new potions

EW500 - at 8-9k gold per hit
4L350 - at 8-9k gold per hit
LF500 - at 15-25k gold per hit
AL300 - at 15-25kgold per hit
INV1 250 - at 15-25k gold per hit
INV2-250 at 25-35k gold per hit
LD250 at 25-35k gold per hit

Something like that, it will keep the MP at a decent price IMO



New potions in a new cave with my idea too? O.o

Imagine....



Sadly...thats all we can do :roll:


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