Marketplace improvement
#1
fs_kitteh666
Posted 30 August 2010 - 03:42
Stop the FSP cost of 500k gold by capping the maximum gold at 300k gold. It should keep the game fair because level 100 tend to rake in 160k gold in 4 days, which is enough for 1 FSP.
Yikes! I saw 180k gold per FSP! And it's rising fast! The real cause of gold increase? Players fighting over top gold. For example, player A put 160k gold per FSP, then player B put 161k gold. Then player C put 165k gold. Player B put 167k gold. Player C put 169k gold and player A put 170k gold.
Then players sell off FSP to the highest gold of 170k and the highest current gold in marketplace decreased to 169k gold. Suppose a lot of players sell off FSP and then the FSP sellers get 100 stammed by an idiot who knocked off millions of gold? OMG!
And for marketplace improvement, add the name of character who created the request. This should help player to know which request is theirs and know who the FSP sellers are selling FSP to. Please? I cannot even know which request is mine. And cap the amount of gold per FSP to 300k gold.
I watched the marketplace gold change and the gold decreased a bit. It was used to be 165-180k gold and now it's 162k gold. But then it went up to 165k gold. Talk about fluctuation.
#2
Posted 30 August 2010 - 04:01
I watched the marketplace gold change and the gold decreased a bit. It was used to be 165-180k gold and now it's 162k gold. But then it went up to 165k gold. Talk about fluctuation.
It used to be under 70k way back when I started.
#3
Posted 30 August 2010 - 04:02
- Prices is always rising no matter what. Especially for MP, as the price was set by the people consensus. The only way to stop the inflation is by having everyone to stop overbidding others at some point. However, people will always rising their bid because of two things: Less FSP on the market and the risk of being PvP-ed.
- Adding the name who put the bid will inflates the price on MP even more.
- You could easily see your own request as it's the only one has the 'cancel' [x] icon.
I had suggested an idea about listing cost modification, where the cost for liting FSP was based on two factors:
1. The level of the player. The higher the levels, the more listing cost.
2. The amount of gold listed. If the bid was listed for buying FSP in bulk, the cost would be higher.
I believe it could act as a gold sink, control the FSP price, and balance the FSP cost between lower and higher player, somewhat. But everybody rejected this idea, saying gold gain was stagnant after lv.300, higher player shouldn't be punished for helping newer ones, higher player showed dedication, and this, and that, and this, and that...
In other word, if you just started to play and can't afford the FSP on the MP then Ha-ha! Too bad for you.
Stinks, isn't it?
#4
fs_kitteh666
Posted 30 August 2010 - 04:32
The main cause of gold increase is player overbidding each other.
I will always buy FSP for 160k gold.
When I created my account, the FSP price was 140k gold. At this rate, FSP price will go up to 200k gold in the next year and HCS would be forced to shut down the marketplace. Then we would have to use secure-trade.
I tend to buy FSP from Rogie for 160k gold each. I usually give him 40 or 80k gold at a time to avoid being attacked by idiots.
w00tpk3r, quote fail!
#5
fs_andypearce
Posted 30 August 2010 - 05:55
#6
fs_kneolash
Posted 30 August 2010 - 11:44
#7
Posted 30 August 2010 - 12:06
#8
fs_kitteh666
Posted 30 August 2010 - 22:40
What if the FSP sellers want to sink millions of gold? Then he would be running around with 100 million gold on hand. And he put "Attack me! Do it for gold sinking!" on his biography. Then a lot of PvPers attack and sank 20 million gold and 75 million gold stolen and FSP seller now have only 5 million gold left? Then the FSP sellers turn 5 million gold, 125k per FSP, and end up with 40 FSPs purchased.
I watched the marketplace and the gold per FSP inflated even more to 170k per FSP.
I think the solution to constant FSP price rising is to shorten the amount of time the request will remain on Market Place.
#9
Posted 30 August 2010 - 23:48
No. You can easily tell which request is yours because it's the one with the X next to it. You know, the cancel request button. If player names were next to their requests, that'd just be an easy way of advertising who has gold on them. Then no one would use the FSP MP for fear of being robbed while trying to make a purchase.And for marketplace improvement, add the name of character who created the request. This should help player to know which request is theirs and know who the FSP sellers are selling FSP to. Please? I cannot even know which request is mine.
#10
Posted 31 August 2010 - 00:31
#11
fs_kitteh666
Posted 31 August 2010 - 01:01
Think of it... 10 million gold down the drain. I am sure HCS would reward the FSP sellers for sinking 10 million gold. Suppose the FSP seller get the gold per FSP in marketplace down to 130k? Or maybe down to 100k?
And the FSP seller drop most items gained during scavenging caves?
#12
Posted 31 August 2010 - 01:02
No HCS wouldn't reward anyone for this lol! And it happens occasionnaly that someone buys all the gold in marketplace. It goes back up in the following minutes...I am sure HCS would reward the FSP sellers for sinking 10 million gold. Suppose the FSP seller get the gold per FSP in marketplace down to 130k? Or maybe down to 100k?
#13
fs_kitteh666
Posted 31 August 2010 - 01:15
Everybody should deserve reserve stamina for maintenances.
I wish gold per FSP would be capped at 300k gold.
#14
Posted 31 August 2010 - 01:19
This isn't some great "New" idea you're posting about. It is a tired, dead, and overly kicked horse.
oh and No one likes it when the game is down, no need to scream about it.

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#15
Posted 31 August 2010 - 01:22
#16
fs_kitteh666
Posted 31 August 2010 - 01:28
#17
fs_andypearce
Posted 31 August 2010 - 11:45
I HATE MAINTENANCES!!!
Everybody should deserve reserve stamina for maintenances.
I wish gold per FSP would be capped at 300k gold.
Why? it will probably never reach that figure anyway.
#18
fs_kitteh666
Posted 31 August 2010 - 16:56
#19
fs_andypearce
Posted 31 August 2010 - 19:01
Each time a maintenance occurs, anybody with full stamina will waste a lot of stamina.
Which has what to do with this topic?
#20
Posted 31 August 2010 - 19:14
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“When you tear out a man's tongue, you are not proving him a liar, you're only telling the world that you fear what he might say.” -GRRM
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