Why should others be able to see peoples gold on hand?
#21
Posted 06 September 2010 - 01:25
#22
fs_dvdcastav
Posted 09 September 2010 - 12:46
#23
fs_coyotik
Posted 09 September 2010 - 13:02
Interesting thought. Would the person thinking about attacking be able to discover how much gold their prospective victim is carrying by some kind of stamina activated action?
Yep, 10stam attack
#24
fs_regnier7
Posted 09 September 2010 - 13:11
Unless two attacks were allowed in an hour, I'd just 100 stam if I suspected gold at all, since I'm risking a bounty with that 10 stam, along with an hour wait before I could hit the guy for gold....
Interesting thought. Would the person thinking about attacking be able to discover how much gold their prospective victim is carrying by some kind of stamina activated action?
Yep, 10stam attack
Unless it was a specialized action that risked no bounty or had no affect on the PvP attack timer?
#25
fs_imm0rtal
Posted 09 September 2010 - 21:54
#26
fs_kibora
Posted 09 September 2010 - 22:16
I am expecting to get flack for this suggestion, but it really does make sense.
What is the purpose of seeing people's gold, other than to make them targets for PvP? You honestly do not need gold to be a PvP target, you just have to be in range. Extra gold on hand, just makes you a brighter light in the range of targets. It is like you are holding a sign above your head saying, "I have 2 million gold on hand, come rob me". This should not be the case. How much gold you have on hand, should be a aspect that is unknown to every other player except the person that is holding the gold. You don't wear a T-shirt saying, "I'm rich, rob me" when you are walking down the street, why put it into the game? In addition, it gives some randomness, and surprise (or disappointment) to please when they see how much gold they have stolen. (Yes yes... It is a game, but still)
My suggestion: Remove the ability for other people to see how much gold a player has on hand.
I would even ask that the consideration go as far as removing the ability to people to see how much others have in their banks, but I understand that aspect is tied in with the "Richest Players" board.
Yea, i gotta agree, i get hit a lot for having lots of gold on, they attack, and sometimes when I attack back they bounty me, making me loose more gold and delevel me.
#27
Posted 10 September 2010 - 00:13
#28
fs_kibora
Posted 10 September 2010 - 00:14
#29
Posted 10 September 2010 - 22:06
#30
Posted 13 September 2010 - 16:55
why should anyone see my level? Someone seeing this could lead to a PvP attack.
why should anyone see my Attack, Defense, Armor, HP, and Damage? Someone seeing these could lead to a PvP attack.
why should someone see my equipment i'm wearing? Someone seeing these could lead to a PvP attack.
why should anyone see my buffs or lack of buffs? Someone seeing these could lead to a PvP attack.
(michael65 crying like a little girl) Oh, why cows? Oh, why don't you fix these obvious flaws in Fallen Sword? (michael65 still crying like a little girl) Don't you care? Cows, don't you care?
PS Something of the original post - hide gold - reminds me of Gothador. I'm not sure why.
#31
Posted 13 September 2010 - 19:04
My suggestion: Remove the ability for other people to see how much gold a player has on hand.
I would even ask that the consideration go as far as removing the ability to people to see how much others have in their banks, but I understand that aspect is tied in with the "Richest Players" board.
Interesting thought. Would the person thinking about attacking be able to discover how much gold their prospective victim is carrying by some kind of stamina activated action?
OR instead of a stam skill activation why not pay a small amount of gold say 100 or so for a spy report so you have to put something in to get smething back that way if its pure PvP the attacker is after then they not care how much gold a person has on hand BUT if a mugger it costs them to see the report :roll: :roll:
just a thought
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