Why have a level range on PvP at all?
#41
Posted 24 September 2010 - 21:08
#42
fs_sollimaw
Posted 24 September 2010 - 22:26
Indeed. Anything that helps them stop picking on me and start fighting people who can fight back gets my approval. Let's turn it from big game hunting to something more like paintball.Personally, I think it would open the game up a lot more and allow PvPers to challenge themselves on harder targets more often. It would sink more gold by increased PvP activity and force higher level players to think more about their gold on hand.
What I love Soli and Admrl, is that you guys don't think like PvPers. So you propose things that are incredibly funny to read.
Right now Admrl you worry about +- 20 levels worth of people attacking you, if you remove restrictions and load up your 1 hit set up with less then 1000 def and less then 1000 armor. You're going to have to worry about 300 levels below you. Even if they can't cover the stats you could still be 100 stammed by a level 35. Not to mention if you upset the wrong person or wrong guild you could get hit 30+ times while you are hunting and the attackers could all have Spell Breaker 175 on.
Random people taking pot shots at your gold from anywhere, any level. You think a level 80 that just 100 stammed you and took 500k gold is going to worry about a bounty?
This is a thread about improving PvP, not helping levelers.
To be honest, it would solve a few problems. People are begging for more surprises in the game and to make leveling more challenging. Nothing as surprising as getting hit as you are cruising along on a fast burn and have forgotten to dump your gold. Others are looking for ways to increase PvP. This does both. If you have to consider some sort of defensive buffs, or alternate builds to accommodate lower levels attacking you, then you also need to take points away from damage, thus making hunting harder and increasing PvP at the same time.
#43
Posted 24 September 2010 - 23:00
This is a thread about improving PvP, not helping levelers.
To be honest, it would solve a few problems. People are begging for more surprises in the game and to make leveling more challenging. Nothing as surprising as getting hit as you are cruising along on a fast burn and have forgotten to dump your gold. Others are looking for ways to increase PvP. This does both. If you have to consider some sort of defensive buffs, or alternate builds to accommodate lower levels attacking you, then you also need to take points away from damage, thus making hunting harder and increasing PvP at the same time.
This is so completely exploitable by PvPers that it isn't even remotely fair to levelers, and this is coming from me! LOL
#44
Posted 24 September 2010 - 23:05
Well, you know... Good news! I can actually fight against a level 100 person!As I've said before, if you're willing to be attacked by a constant stream of level 100s while hunting, then go for it.
#45
fs_regnier7
Posted 24 September 2010 - 23:40
A level 50-80 player could crack your current defense with the know how.....Well, you know... Good news! I can actually fight against a level 100 person!As I've said before, if you're willing to be attacked by a constant stream of level 100s while hunting, then go for it.
#46
fs_theoryman
Posted 25 September 2010 - 00:08
A) Protection against lower level players
C) Protection against higher level players
in mind.
Getting rid of level range would just give an huge advantage towards those that only have to worry about A or C.
#47
fs_robotussin
Posted 25 September 2010 - 12:23
Why have a level range on PvP at all?
It prevents everyone from stomping on one person when they put ridiculous ideas up in the forum.
Become more involved with an aspect of the game before you try to rally a change.
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