Any Change in the Ladder Reset duration
#1
Posted 16 September 2010 - 14:51
#2
fs_cheechong
Posted 16 September 2010 - 15:09
#3
Posted 16 September 2010 - 15:12
I don't recall hearing a maximum...
#4
Posted 19 September 2010 - 02:51
#5
fs_kvach
Posted 19 September 2010 - 06:08
#6
Posted 19 September 2010 - 06:17
it should be random a week. when you go past a week it starts to get alittle rediculous for people in top of the ladder to complete any bounty and come out with any pvp exchange. let alone find other pvper's near your range
I disagree, I think it should be random, If you are as good at PvP (or BH) as you think you are then you should have no problem staying in the top 10.
dragon1234 - Ranger - lv 45
NoExercise - Tank - lv 45
DragonStorage - Storage - lv 13
#7
Posted 19 September 2010 - 06:25
it should be random a week. when you go past a week it starts to get alittle rediculous for people in top of the ladder to complete any bounty and come out with any pvp exchange. let alone find other pvper's near your range
I disagree, I think it should be random, If you are as good at PvP (or BH) as you think you are then you should have no problem staying in the top 10.
i understand that at lower lvl's its tough to maintain high pvp rating.. for a long period.. but at higher lvl's its very easy.
the best way for lower lvl's to keep maintain high pvp rating is to form a group.. ( like ppl use it to do delveling in bounty) and maintain to keep them out of bounty..
thou i like to see it random but three weeks.. as of now we are almost two weeks.. so another one week wouldn't make much difference.
#8
Posted 19 September 2010 - 06:28
#9
Posted 19 September 2010 - 09:28
I spent 24 hours on the BB yesterday with a 1500+ rating and no bounty hunter would touch my bounty because it would be hard to clear without a loss. This ladder needs some follow-up tweaks HCS, not the casual neglect again now that things have been improved for the better. Come on guys, it can still be made much better!
[Signature removed]
“When you tear out a man's tongue, you are not proving him a liar, you're only telling the world that you fear what he might say.” -GRRM
#10
Posted 19 September 2010 - 10:00
it should be random a week. when you go past a week it starts to get alittle rediculous for people in top of the ladder to complete any bounty and come out with any pvp exchange. let alone find other pvper's near your range
I disagree, I think it should be random, If you are as good at PvP (or BH) as you think you are then you should have no problem staying in the top 10.
Being good at pvp/BH doesnt have a huge impact on the top ten. Its all about how many players someone can clear who have RATING, which is transferrable... A high level player clearing tonnes of low level 50- 200 players gaining 10 rating per bounty... could be at the top... is this dominance? I sure as hell hope not.
If I wish to stay in the top 10 I have to avoid off the board combat since a majority of the time it results in a bounty... while bounty hunting has far far less risk for those trying to climb the ladder. How can someone prove to be dominant, when they wont even go on the board to defend? But only clear people? Clearing challenging bounties is unheard of now since rating is of so much importance and has so much value. Luis was on the board untouched for a while until the snowman cleared him... and the snowman was on the board untouched... I cleared him with my trusty flamethrower :twisted:
The ladder as is now..holds no value to pvp skill... its all tippy toeing around and who can clear the most safe bounties...gloat and honor should be removed... a random weekly reset... and rating only gained from 100 stams...allies wont 100 stam one another... and those who are not afraid of the board wont mind stomping some bounties
#11
fs_coyotik
Posted 19 September 2010 - 10:05
The ladder as is now..holds no value to pvp skill...
Sadly the cows rejected the idea of off-board-only ladder because a few hundred players would have fewer targets than the masses.
#12
Posted 19 September 2010 - 10:11
The ladder as is now..holds no value to pvp skill...
Sadly the cows rejected the idea of off-board-only ladder because a few hundred players would have fewer targets than the masses.
theres alot of arguments as to whether it should be strictly on or off the board gain..either of which has the potential for abuse....off the board limits targets..for higher levels while also leaving open the possibility for easy trading between players... ( its happening now on the ladder
There needs to be incentive to actually pvp off the board..other then a ladder target...Ive hit people on the ladder... got posted for it.. life goes on... off the board hits need to be promoted...not avoided.. and actually mean something on the ladder...right now its just a bounty ladder
#13
fs_sollimaw
Posted 19 September 2010 - 10:12
The ladder as is now..holds no value to pvp skill...
Sadly the cows rejected the idea of off-board-only ladder because a few hundred players would have fewer targets than the masses.
In the long term that wouldnt have been an issue. And it gives those who dont want to PvP more incentive to level up and get ahead of all the people hitting them. Want a PvP opt out? Be higher level than everyone else.
#14
Posted 19 September 2010 - 10:28
I did it all,from farming,through clearing friends to PvP(100 staming-on and off the board)-in that order my rankings were:
1st time I was in top 5,2nd top 10 and 3rd top ten...
After seeing what some players do,and how rating is gained I think that it should be "bellum omnium contra omnes"-yes,the players should put everyone that clears them on the BB,10,50,100 stam hits,gloat,no gloat-everyone...defend your rating,show that you know something about PvP...
At least until rules for that ladder are changed-Clearing player that can't defend isn't PvP-and Player that can't defend shouldn't be able to get on BB...
Level ranges for rating gain should be introduced to the game-for example:25-250,250-400...
Check some players on that ladder,their bios saying: if I attack you pm me and I'll pay you...If I attack you attack back but If you attack me you are going on BB...
Players are willing to do everything to get their easy fsp's-well that should be changed...
*This is not my Idea,but I completely agree with it....
and again I probably have no right to complain-but I've changed my mind-and I think that only PvP-ers should be on that ladder...
Now tell me that I'm stupid and that I should shut up
#15
fs_coyotik
Posted 19 September 2010 - 10:58
open the possibility for easy trading between players...
This will ALWAYS happen, no matter what the system is. Incentive to trade will be proportional to possible gains from that. So, the first step should be that the rewards are NOT worth trading/cheating for. Sadly, as it is now, the "value" of the ladder win is somewhere around 1000 FSP (more or less), BECAUSE a leveller "must-have" is linked to it.
Make the rewards bound, PvP specific and more prestigious than gamebreaking - and most of the abuse/trading would be instantly gone.
The only problem with bound rewards would be what to do if the PvPer with the bound reward levels up - and I think that it could be possibly solved, with a little extra coding, by implementing i.e. optional recipe components - and breaking up old items into components/resources.
There would be, say, one PvP set every 100 levels used as a reward. Each item would be brewed from whatever items coupled with a ladder-reward resource, with an optional "essence" that could be obtained from "sacrificing" lower-level PvP set. Essences would come in grades. Each use of the essence would upgrade it into a stronger one, acting like fixed stat bonus similar to hellofrge.
Example: Player A brews the first set, say level 50. He then reaches level 150, gains enough tokens to create a level 150 set... He can either create that set in basic form, with no essence, or he can first destroy the level 50 set, obtaining grade 1 essence. If he uses the grade 1 essence in brewing the level 150 set, he will get some stat bonus - and when on level 250 he destroys the 150 set, he will extract grade 2 essence from it (and grade 1 essence would be extracted from level 150 set that was brewed without essence).
That way, a levelling PvPer would not completely lose his past rewards, but all the rewards could be made bound - and people would have very little incentive to trade. The only bit where it would be unfair would be towards existing high-level players who would never be able to obtain a fully upgraded level 950 PvP set compared to somebody who is now level 50. (I assume that the reward recipes would be level-limited from BOTH ends, so that a level 800 would NOT be able to brew level 50 PvP reward, only the level 750 one).
#16
Posted 19 September 2010 - 14:58
Not really, sadly the bovines, in their wisdom, consider dominance by those that can AVOID the BB. I have always considered dominance by a couple of things: those that can use their stamina(100 yes) and those that can stay on the BB for extended periods of time, where ANYONE can take their bounty...Sadly the cows rejected the idea of off-board-only ladder because a few hundred players would have fewer targets than the masses.The ladder as is now..holds no value to pvp skill...
Again, the PvP ladder is better, but it is far from close to perfect. The devs need, nay must revisit their upgrade to make the improvement the best it can be.
We will see...
[Signature removed]
“When you tear out a man's tongue, you are not proving him a liar, you're only telling the world that you fear what he might say.” -GRRM
#17
fs_cheechong
Posted 19 September 2010 - 15:26
#18
fs_gravely
Posted 19 September 2010 - 19:10
it should be random a week. when you go past a week it starts to get alittle rediculous for people in top of the ladder to complete any bounty and come out with any pvp exchange. let alone find other pvper's near your range
I disagree, I think it should be random, If you are as good at PvP (or BH) as you think you are then you should have no problem staying in the top 10.
You know what, I take issue with this.
Have you ever done an off the board hit since the ladder has been changed, dragon?
Do you take bounties on players higher level than yourself?
How many times have you been countered, or been hit off the board with gloat by a player in your actual pvp range?
You do safe clears and are rarely countered. Additionally, very few if anyone else in your actual pvp range is engaged in anything but leveling. You have very, VERY little room to talk.
#19
Posted 19 September 2010 - 19:37
it should be random a week. when you go past a week it starts to get alittle rediculous for people in top of the ladder to complete any bounty and come out with any pvp exchange. let alone find other pvper's near your range
I disagree, I think it should be random, If you are as good at PvP (or BH) as you think you are then you should have no problem staying in the top 10.
You know what, I take issue with this.
Have you ever done an off the board hit since the ladder has been changed, dragon?
Do you take bounties on players higher level than yourself?
How many times have you been countered, or been hit off the board with gloat by a player in your actual pvp range?
You do safe clears and are rarely countered. Additionally, very few if anyone else in your actual pvp range is engaged in anything but leveling. You have very, VERY little room to talk.
lol, I didnt say anywhere in my comment that I was good at PvP, all I said was that people should stop whining about reset of the ladder.yes I did do some off the bounty board hit when it first changed. I have taken bounties on people higher than my level and have won against them, and I have been bounty multiple times. I cant be held responsible for people near my level not hitting me or not participating in PvP, Its not like im intimidating them to not attk or anything or I planned it, it just that my leveling goal for 2010 was lv 700.
dragon1234 - Ranger - lv 45
NoExercise - Tank - lv 45
DragonStorage - Storage - lv 13
#20
fs_gravely
Posted 19 September 2010 - 20:00
lol, I didnt say anywhere in my comment that I was good at PvP, all I said was that people should stop whining about reset of the ladder.yes I did do some off the bounty board hit when it first changed.
But you haven't done that since you've started seriously ladder climbing, have you?
I have taken bounties on people higher than my level and have won against them, and I have been bounty multiple times.
The softies, or the guys who actually knew what they were doing and could make you work for it?
I cant be held responsible for people near my level not hitting me or not participating in PvP, Its not like im intimidating them to not attk or anything or I planned it, it just that my leveling goal for 2010 was lv 700.
No, you can't be held individually responsible for that. But you can be held responsible for making thoughtless commentary about the state of the ladder when you aren't subject to the situation that the majority of players who are trying to get on there without cheating are subject to.
I was higher than you on the ladder for quite a while there - then someone gloated me twice and had me off the ladder entirely in a span of an hour and a half, while I was offline and unbuffed.
I disagree, I think it should be random, If you are as good at PvP (or BH) as you think you are then you should have no problem staying in the top 10.
In light of circumstances like that, perhaps you would like to revise your statement?
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