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Game Update v1.6595


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#261 Khanate

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Posted 13 October 2010 - 15:49

Distil is a joke right?

EW1500 = EW1763
UB190 = UB224 (so much for taking out UB200, now we have easy access to it anyway)
AL500 = AL588
EA200 = EA235
Lib225 = Lib265

Hunting is even more screwed.


erherm.. since noone else has commented on this one, I guess I'll have to..
EW1500 +5% = EW1575
UB190 +5% = UB199,5
AL500 +5% = AL525
EA200 +5% = EA210
Lib225 +5% = Lib236,25

Guess Khanate decided it was already a lvl 175 buff :|


Having the skill in the game pretty much means it'll be a implemented as a skill eventually. Or better yet, a Distil 350 potion of some sort!

#262 sweetlou

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Posted 13 October 2010 - 15:49

why you don't remove from auction house 'Potion of the scholar'=LIB50, 'Potion of reflection'=REFL100, 'Breaker Potion'=Spell Breaker125, 'Potion of Repair'=Mastersmith25, 'Potion of final strike'=LD100, 'Potion of Lesser Sanctuary'=Sanct25, 'Potion of Supreme Doubling'=Dobler450, 'Potion of Search'=Find Item75??????
I think nobody would miss them... 'Potion of Learning'= AL125, 'Blood Fist Potion'=Berserk175, 'Potion of Sanctuary' are not so useful but probably some low level players use them. So would be more space in AH for new potions.
Thx :)

Come on. Upsetting players, whether intentional or not, is how this game rolls... man. It'll all be cool after a while...

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#263 fs_gravely

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Posted 13 October 2010 - 16:02

Still waiting to hear how Cloak isn't a total win button for blitzkreig GvG guilds that sleeping bag their targets and then just wait to get hit back.

Cloak is a horrible idea.

#264 Khanate

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Posted 13 October 2010 - 16:08

Still waiting to hear how Cloak isn't a total win button for blitzkreig GvG guilds that sleeping bag their targets and then just wait to get hit back.

Cloak is a horrible idea.


It was a popular idea by people who failed to understand the ramifications of such a skill on the PvP/GvG environment. And it was implemented due to its popularity, certainly not due to its positive effect on PvP/GvG as there is no such positive effect.

*shuts his eyes and flails his arms wildly*

#265 RJEM

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Posted 13 October 2010 - 16:10

Still waiting to hear how Cloak isn't a total win button for blitzkreig GvG guilds that sleeping bag their targets and then just wait to get hit back.

Cloak is a horrible idea.


Now - I don't disagree in principle.

In practice - for a 24 hour conflict they need at least 16 potions (minus a couple for brewing master) per target to be perma-cloaked.

That's a lot of gold sunk just to hide some stats for 1 day - which is good as a gold sink.

I'll reiterate - I still don't like it - but it is very expensive to use in that manner.

#266 fs_gravely

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Posted 13 October 2010 - 16:13

Now - I don't disagree in principle.

In practice - for a 24 hour conflict they need at least 16 potions (minus a couple for brewing master) per target to be perma-cloaked.

That's a lot of gold sunk just to hide some stats for 1 day - which is good as a gold sink.

I'll reiterate - I still don't like it - but it is very expensive to use in that manner.



Right. let's say a guild has a relic. They empower it.

In response, that guild that just blitzed and got to 50/50 - but can't reach that relic to take it - has their target drink a cloaking potion.

Viola, no way to safely hit. By the time the cloak potion wears off, the relic is usually gone.

The problem isn't an especially common one, but it is a huge one at the higher levels of operation, when you're talking about very small, extremely active and extremely aggressive rating farming guilds.

#267 RJEM

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Posted 13 October 2010 - 16:21

Now - I don't disagree in principle.

In practice - for a 24 hour conflict they need at least 16 potions (minus a couple for brewing master) per target to be perma-cloaked.

That's a lot of gold sunk just to hide some stats for 1 day - which is good as a gold sink.

I'll reiterate - I still don't like it - but it is very expensive to use in that manner.



Right. let's say a guild has a relic. They empower it.

In response, that guild that just blitzed and got to 50/50 - but can't reach that relic to take it - has their target drink a cloaking potion.

Viola, no way to safely hit. By the time the cloak potion wears off, the relic is usually gone.

The problem isn't an especially common one, but it is a huge one at the higher levels of operation, when you're talking about very small, extremely active and extremely aggressive rating farming guilds.


We both know exactly who you're talking about :lol:

My point still is - if one guild is spending hundreds of thousands on empowering a relic to win a GvG and another is spending hundreds of thousands defending with cloaking potions then across the whole game the effect is a positive one - lots of gold sunk. It's very bad for the blitzed guild though.

Now, a second point would be that at the sharp end it's almost a certainty that the players involved are good at working out sets, stats etc. Reverse engineering from the guild and buff bonuses should give you a pretty good idea if you really, really want to hit back. I'm basing that off comments in this thread, not personal experience, so don't bite my head off if it's false info.

Still think the potion should last only long as SES (or FL200, I think that's pretty short too), and I've said it several times now. The essential point is that a small problem now would become much worse if it ever became a real skill (as in up to level 175). I'm glad hoof took that on board and hopefully won't be implementing it.

#268 boeffie

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Posted 13 October 2010 - 16:34

Still waiting to hear how Cloak isn't a total win button for blitzkreig GvG guilds that sleeping bag their targets and then just wait to get hit back.

Cloak is a horrible idea.


A 90 min Cloak, even for a single attacker with multiple targets in multiple guilds (and a lot of stam, of course), to be able to cover himself for a day, takes a lot of Potions. It would also mean the attacker being the only target for repercussions, otherwise it gets multiplied by the amount of possible targets in the attacking guild.

Quite apart from the fact everyone sleeps at some point or other, and kits can still be guessed at, extra stats can be seen and calculated looking at buffs active etc.

It can be a short term help, for sure, how it would be a massive long range and worthwhile win-button, that I don't see, tbh.

And I agree with RJEM as far as you're taking it with relics in mind, one agressive measure is the same as any other.

#269 kingtyrin

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Posted 13 October 2010 - 16:39

Still think the potion should last only long as SES (or FL200, I think that's pretty short too), and I've said it several times now. The essential point is that a small problem now would become much worse if it ever became a real skill (as in up to level 175). I'm glad hoof took that on board and hopefully won't be implementing it.

I agree with this

Decided to try out cloak myself. (With brew master it lasted over 2 hours lol) Buffed up to my eyeballs and advertised that I wouldnt bounty and had 5mil in my pocket. My range is pretty active in pvp, and in the 20 mins(Had to be cut short because a titan showed for me to hunt for the first time in 3 days lol) I had the gold, only one person hit. Poor guy lost 100k experience in addition to his 100 stam lol I can only imagine how much this will hinder people who like to challenge themselves taking higher level bounties :/

#270 fs_gravely

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Posted 13 October 2010 - 17:25

A 90 min Cloak, even for a single attacker with multiple targets in multiple guilds (and a lot of stam, of course), to be able to cover himself for a day, takes a lot of Potions. It would also mean the attacker being the only target for repercussions, otherwise it gets multiplied by the amount of possible targets in the attacking guild.


Assuming a four to six man guild, it's entirely possible that a single player is the only one who is viably a target.

Quite apart from the fact everyone sleeps at some point or other


People in this very thread have done 24 hour stands to ensure GvG victories. You're assuming that people don't do anything and everything to win, and that's patently not true.

and kits can still be guessed at, extra stats can be seen and calculated looking at buffs active etc.


Defenders are already in a corner when it comes to GvG. Now we're going to make it even more difficult for them? This is a step in the very wrong direction. No guild will initiate on a cloaked player, how is it reasonable to hold the defenders to a higher standard when getting guilds to hit back is a problem as things stand?

It can be a short term help, for sure, how it would be a massive long range and worthwhile win-button, that I don't see, tbh.


In terms of the ebb and flow of GvG, both sides have to log off sooner or later. Every hour a guild is prevented from hitting back is a huge win for the other side.

And I agree with RJEM as far as you're taking it with relics in mind, one agressive measure is the same as any other.


The relative cost of empowering a relic to 10% is, at minimum, 50 to 100 times greater than the average cost of cloak so far. That's like EA175 being just as powerful as EW1500, only worse.

#271 maxvam

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Posted 13 October 2010 - 17:43

those who like a win buttons they will surely oppose the cloak.. else its a great buff .. you need to calculate the lvl and the items below or at that range and had to hit him and get victorious.. that's what skill called .. not just hit him seeing his stat's adjusting or just hitting him when offline. :lol: :lol: :lol:

and surely its a pain for those who just steal setup's for arena purpose than imply their brain to get a win. :lol: :lol: :lol:

#272 fs_gravely

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Posted 13 October 2010 - 17:44

those who like a win buttons they will surely oppose the cloak.. else its a great buff .. you need to calculate the lvl and the items below or at that range and had to hit him and get victorious.. that's what skill called .. not just hit him seeing his stat's adjusting or just hitting him when offline. :lol: :lol: :lol:


Because clearly, a cloak user couldn't choose to hit offline players and then use the buff themselves...

Think before posting.

#273 FARBA

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Posted 13 October 2010 - 17:45

Due to player feedback we have added the following back into the game :)

- Sludge Brew
- Heartfelt Stew
- Runic Potion
- Potion of Fatality

There's one currently one Potion of Fatality potion in the Auction House. It ends in 50 minutes. The bid's already at 750,000.

COME ON!!!

Add more back to the cycle!

Remove the following that no one will miss seeing as they're never bought:
Potion of Search (FI 800 pots are dirt cheap, you'd be dumb to use one of these pots)
Potion of Supreme Doubling (Doubler 500 pots are dirt cheap and better...)
Potion of Final Strike (It's only Level 100, most players can purchase this buff at a higher level at a lower price for longer)
Greater Potion of the Scholar (It's only Level 100, most players can purchase this buff at a higher level at a lower price for longer)
Potion of the Scholar (Same reason as above)
Potion of Lesser Sanctuary (Potion of Greater Sanctuary + you're probably going to make this a buff anyway).

Meanwhile, the pots you've made near impossible to obtain are extremely useful, desirable and formerly made a great gold sink. Fix it!

#274 maxvam

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Posted 13 October 2010 - 17:51

those who like a win buttons they will surely oppose the cloak.. else its a great buff .. you need to calculate the lvl and the items below or at that range and had to hit him and get victorious.. that's what skill called .. not just hit him seeing his stat's adjusting or just hitting him when offline. :lol: :lol: :lol:


Because clearly, a cloak user couldn't choose to hit offline players and then use the buff themselves...

Think before posting.


i think better you think rather posting this.. a player on the bb can use it quite efficiently and a arena players who create new setup's can save their intellectual property and get their setups due wins ... offline any way cloak is not restricting them to hit.. still they can hit him while he goes offline and get pride who feels it. :lol:

#275 maxvam

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Posted 13 October 2010 - 18:07

iam surprise to see the gvg every time 50/50 win's.. oops.. i had never seen a gvg that is 38/39 or 42/43 etc.. that clearly state the gvg position in game .. do gvg while your target is offline.. then what's wrong some one uses cloak for a bit period when he is online.. any way he is going to get hit when he is offline.. and still whine about cloak for that too.. ouch

if something got more advantages and a couple disadvantage its not wise to say due to those disadvantages it is bad.

#276 021962

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Posted 13 October 2010 - 18:47

Cloak really is no big deal unless your to lazy or inept at pvp to calculate stats. It will liven up the bounty board if the player you bounty is online and uses it while changing set ups. That just sounds like more fun and challenge for the bounty clearer to me.

#277 Roan

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Posted 13 October 2010 - 18:54

Cloak really is no big deal unless your to lazy or inept at pvp to calculate stats. It will liven up the bounty board if the player you bounty is online and uses it while changing set ups. That just sounds like more fun and challenge for the bounty clearer to me.

It also hides setup...

Firesinged_zpsd6b00c6e.png


#278 021962

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Posted 13 October 2010 - 19:23

Cloak really is no big deal unless your to lazy or inept at pvp to calculate stats. It will liven up the bounty board if the player you bounty is online and uses it while changing set ups. That just sounds like more fun and challenge for the bounty clearer to me.

It also hides setup...


Main concerns are can I hit them. And can they hit me (to a lesser degree)

Now then, consider what buffs they currently have on? Certain skills boost stats and are easy to calculate backwards. It they don't have the buffs already on to make the calculation. Feel free to help them out. :twisted:

You should have a pretty good idea of the popular gear in your range. But you can use the ultimate guide to check higher levels. Certain off line sets are more popular than others. A little research will build a probable stat guide for various levels. If you want to put that much work into it.

Forgot to mention: If they have a relic this will also tell their stats.

#279 dowdela

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Posted 13 October 2010 - 19:58

i also want to point out for all the not so hot pvpers.. it does not hide the (+num) in gray you gain from some buffs such as ke.. and if you are hitting some one in your level range you should know alot of the stats. and (as i have already tested) should be able to guess some of what they are wearing to make that (+num) and from there guess the stats. its not perfect but if you are semi-intelligent its not a pvp stopper...


So when a player gets a bunch of stats from a relic or has enchant buffs active, it's going to throw those assumptions all over the place.



notice how many other players have said it's probably possible to figure out the math.. the relics only help... it just takes a little bit of a brain. no i dont particularly like the buff but that doesnt mean its gonna ruin every thing. the pure gold sink in this (especially if some one decides to actually try to keep any members cloaked for 24 hours for a gvg) is totally worth it.would i use it? based on the feed back sounds like some players are afraid to hit so yea i would use it for mass bank deposits along with last ditch deflect force shield and my best sets as always. ^^.. if you were to use it for a mass deposit in my level range.. be warned i will probably hit and, hopefuls if i am as smart as i hope i am, win =P

#280 fs_gravely

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Posted 13 October 2010 - 22:17

Absolutely love how many theoryheads are in this thread claiming what will and won't happen and how "easy" it is to do this or that.

Arena usage is the sole legitimate benefit of this buff, and the time should be drastically reduced because you don't need this for an hour or two (or more)


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