I wonder the same. I don't know because I've never been in a huge guild. I do know that a solo player, with mercs, can kill anything.does maxed out guild really need mercs?
need more and better mercs :(
#41
Posted 24 October 2010 - 14:40
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“When you tear out a man's tongue, you are not proving him a liar, you're only telling the world that you fear what he might say.” -GRRM
#42
Posted 24 October 2010 - 21:38
#43
fs_regnier7
Posted 24 October 2010 - 22:40
that knew dreadlord is tought to muster a decent group for in a short time. It's possible to solo him, sure. But it's also being stalked by others, so there's a bit of a rush.I wonder the same. I don't know because I've never been in a huge guild. I do know that a solo player, with mercs, can kill anything.does maxed out guild really need mercs?
(The anti-wither enhancement is a nice touch.
does maxed out guild really need mercs? unless some one wants to farm a tough mob? so it cost 1300/ attempt for 130 person guild guild bank has more than you need in those guild anyway. not a big sink when that gold nvr gets turned to fsp anyway
Yes, some guilds take gold out to throw into the marketplace when they reach a certain amount. Meaning it'll eventually get back into the game if it's not sunk from guild banks as well.
#44
Posted 24 October 2010 - 22:50
does maxed out guild really need mercs? unless some one wants to farm a tough mob? so it cost 1300/ attempt for 130 person guild guild bank has more than you need in those guild anyway. not a big sink when that gold nvr gets turned to fsp anyway
Yes, some guilds take gold out to throw into the marketplace when they reach a certain amount. Meaning it'll eventually get back into the game if it's not sunk from guild banks as well.
Most Large guild don't though take gold out of bank from my experience. that is all I was saying.
I think just bit of revamping is all we need with more higher lvl mercs and increased cost would solve most of the issue.
#45
Posted 24 October 2010 - 22:52
I think just bit of revamping is all we need with more higher lvl mercs and increased cost would solve most of the issue.
The cost and number of decent mercenaries are fine imo. We simply need to get rid of some of the useless clutter so we can actually get to them when they are needed.
#46
Posted 06 November 2010 - 03:50
#47
Posted 06 November 2010 - 04:11
Just a suggestion, but it would be a great guild sink for those that wanted to "search" up the mercs. Of course, if certain guilds were abusing it, it could be restricted by time (have a super merc 1x per week, etc.) or just up the cost for super searching based on guild level (not # of players as there are several small strong guilds with high level players).
#48
fs_bigdawg112
Posted 06 November 2010 - 04:18
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