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need more and better mercs :(


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#41 sweetlou

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Posted 24 October 2010 - 14:40

does maxed out guild really need mercs?

I wonder the same. I don't know because I've never been in a huge guild. I do know that a solo player, with mercs, can kill anything.

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#42 vamunre

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Posted 24 October 2010 - 21:38

all i have to say is post a list. of mercs available. the hire and fire bit is annoying. put it like ah or something. we dont always need 12 hours or more for mercs. maybe only 20 mins. and as far as the low level one's there is way to many of those. some more level 300+ would be great when needed. i my self have spent almost an hour searching for mercs that are woth anything.

#43 fs_regnier7

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Posted 24 October 2010 - 22:40

does maxed out guild really need mercs?

I wonder the same. I don't know because I've never been in a huge guild. I do know that a solo player, with mercs, can kill anything.

that knew dreadlord is tought to muster a decent group for in a short time. It's possible to solo him, sure. But it's also being stalked by others, so there's a bit of a rush.

(The anti-wither enhancement is a nice touch. ;) )



does maxed out guild really need mercs? unless some one wants to farm a tough mob? so it cost 1300/ attempt for 130 person guild guild bank has more than you need in those guild anyway. not a big sink when that gold nvr gets turned to fsp anyway


Yes, some guilds take gold out to throw into the marketplace when they reach a certain amount. Meaning it'll eventually get back into the game if it's not sunk from guild banks as well.

#44 centurion

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Posted 24 October 2010 - 22:50


does maxed out guild really need mercs? unless some one wants to farm a tough mob? so it cost 1300/ attempt for 130 person guild guild bank has more than you need in those guild anyway. not a big sink when that gold nvr gets turned to fsp anyway


Yes, some guilds take gold out to throw into the marketplace when they reach a certain amount. Meaning it'll eventually get back into the game if it's not sunk from guild banks as well.


Most Large guild don't though take gold out of bank from my experience. that is all I was saying.

I think just bit of revamping is all we need with more higher lvl mercs and increased cost would solve most of the issue.

#45 Mister Doom

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Posted 24 October 2010 - 22:52

I think just bit of revamping is all we need with more higher lvl mercs and increased cost would solve most of the issue.


The cost and number of decent mercenaries are fine imo. We simply need to get rid of some of the useless clutter so we can actually get to them when they are needed.

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#46 Killen4fun

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Posted 06 November 2010 - 03:50

We needs an easier way to FIND the good mercs when we need them :(

#47 BandLaw

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Posted 06 November 2010 - 04:11

What about being able to search for certain mercs, for additional gold, of course. I.e. limit by merc type, level, and the higher the restrictions on the search the more epic the gold; i.e instead of 10*# of members, 10,000 for a "super" merc search.

Just a suggestion, but it would be a great guild sink for those that wanted to "search" up the mercs. Of course, if certain guilds were abusing it, it could be restricted by time (have a super merc 1x per week, etc.) or just up the cost for super searching based on guild level (not # of players as there are several small strong guilds with high level players).

#48 fs_bigdawg112

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Posted 06 November 2010 - 04:18

for the high HP mercs.... would Fortitude + Chi Strike do any good at all?


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